So, as the mod gets bigger it gets harder to do everything myself. As I've been working on the hero features, I've had the idea to rebalance the tech costs of the game as well. But this in itself is a large task and the hero features aren't done. Here's what I'd like to do:
All techs (besides Phase techs and other techs listed below) will cost an amount of Glory, plus 1 more resource.
Village Techs: 50 Glory
Town Techs: 100 Glory
City Techs: 200 Glory
Empire Techs: 400 Glory
Then by building type, the "other" resources are these:
Civic Center: Food or Wood, later Stone or Metal, and Glory
Barracks: Food, Glory
Arch Range: Wood, Glory
Stable: Food, Glory
Blacksmith: Wood and Metal, no Glory (except the Forging and Metallurgy techs, which are only Glory)
Arsenal: Wood and Metal, no Glory
Elephant Stables: Food or Metal, Glory
Fortress: Metal or Coin, Glory
Shipyard: Wood or Metal, Glory
Dock: Wood, Glory
Temple: Coin, Glory
Storehouse and Farmstead: Food, Wood, or Metal, Glory
So, I need one or more persons to maybe submit some patches over at Github if you are interested in helping.
https://github.com/JustusAvramenko/delenda_est