Hi everyone,
New to the game, I created a new civilization to explore all the technologies, units and so on. The way one can modify the game even in details is really impressive and really easy. Thumbs up !!! Just a little thing: it would be nice to have a DTD for units/structures xml files, mainly to offer the many options the various tags have. For instance, the <passability_class> have "large" and "default" possible values, but you have to scan many files to discover that (and maybe there is another value I missed ! :-)).
Now with my questions:
I tried to give a <Capture> attack to siege tower (inheriting from template_unit_mechanical_siege_tower). In the game, the siege tower has the "capture" cursor, and clicking a building make the tower move and stop at the "MaxRange" distance, but then, no capture happens. The tower keep shooting arrows and the capture bar of the building don't change. Is it normal or I missed something ?
When loading a saved game, at least some specs of the units are updated from the description files (if changed meanwhile), but structures specs are not. Is this correct ?
Thanks in advance for the replies...
Friendly,