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Showing content with the highest reputation on 2016-09-21 in Posts

  1. Moving files between a pc and an iPhone is more of a pain than it needs to be. But hey, ta-da
    4 points
  2. Just a few words about Phalanx and Syntagma formations from what I experienced in Sybillae Vox. Remember my mod is way slower and have a bigger focus on unit positionning. The Phalanx is not deep, usually 2 to 4 lines in the games I played. Considering the spear range, the first two lines are fighting, the deeper lines are there for formation durability (it could add a push bonus like an attack bonus for the first line anyway). So disrupting a spear line can be rather quick by making a hole in the middle. The Syntagma is deep, 4x4 for the minimum requirement (that I made). The pike is way longer so almost everybody is fighting, at least the 3 front line. Put a Syntagma in an open door and none shall pass for example. This is especially true against swordmen who have even shorter range (not in the vanilla game), they just get impaled before getting in range. Individually pikemen are almost useless but get a strong bonus when in Syntagma (or lesser in a line/phalanx).
    3 points
  3. So uh, these wooden towers don't really fit some of the architectural styles we have, so I'd like to do a bit of overhauling on that front too
    3 points
  4. Civ specific wooden towers, easy enough. They're cute aren't they? haha
    2 points
  5. Yepp, however no internet means far fewer distractions... How do you think it been so productive these past few days? Haha
    2 points
  6. If I could I would, but I don't have Internet currently
    2 points
  7. my goal isn't to make them look completely wooden, but to make them consistent with the other 'wooden' buildings of each civ. already have 5 of these things done, I'll open a new topic soon. i do like the idea of individually upgradeable towers more than bulk upgrade. These towers look adorable mixed in with other faction buildings lol.
    2 points
  8. Persian hall v1 Propose one. Greek Royal Stoa v1
    2 points
  9. defaul iron/monochrome shield. Use this for mods, or for gaming, dont forget give thank you. -Lion
    1 point
  10. new shield actual Composition without effects
    1 point
  11. Odrysian Governament Center
    1 point
  12. Bronze Shields Symbols. WIP...
    1 point
  13. civic building texture. screenshot link to download, open
    1 point
  14. Towers could be like in AoM in which you could upgrade wooden towers to watch towers and then to guard tower by using some resources. I think this is cool because you don't have to destroy the previous tower to build the new one, and it's also faster. Per example, Iberians towers are really overpowered compared with the others so I suggest that the 10 men tower should be an upgrade of the age III. I just give my opinion. => => Sorry for this little off topic.
    1 point
  15. Image Symbol Labris the color is tribute to Thracian from TW Rome I Banners building art reference
    1 point
  16. 1 point
  17. I have start to make all my unit portrait in DE at 256x256.
    1 point
  18. Though, I think they wanty all new portrait to be 256x256?
    1 point
  19. Thank you. concept by Lion, Editon by Wow..phone. persian hall v1.1
    1 point
  20. Lion, can post PSD of the Persian Hall ones?
    1 point
  21. library based on the one at celsus. I tried to strip away as much Roman as I could *library of celsus at Ephesus
    1 point
  22. I would like pike units to have a marginal amount of range, encouraging them to cluster in ranks where they could attack simultaneously.
    1 point
  23. Sounds good to me. One thing that irks me on your screenshot: "Disable Treasure: disabled". Double negation is difficult for the brain to process, so it would be better to reverse the option: "Enable Treasure: enabled".
    1 point
  24. second attack is working in progress...
    1 point
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