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Showing content with the highest reputation on 2016-04-30 in all areas

  1. Some time ago I stumbled against the old model of the tavern for the gauls last updated by Enrique and something was bugging me. I decided to make something that looks more like a tavern IMHO. What do you guys think ? I uploaded a render using the same settings for the old one. For some reason the dds transparency was messed up so I had to tweak it somewhat to make it show player color.
    7 points
  2. Update Added Some Props Added Wood ! Fixed the Roof UV a bit Removed the Heads on per @WhiteTreePaladin's request Added more contrast
    5 points
  3. Here you go templates actors everything (The first guy who says I'm not nice enough gets punched :P) You just have to copy paste the public folder. Don't forget to delete the remaining tavern actors, and, If you can, edit the celt struct so that the cardigan cloth is player color. (Don't have any DDS editor that doesn't screw up everything) Gaul_Tavern.zip No advanced graphics tho.
    3 points
  4. I think the Gauls might be overusing the heads on posts. Probably wouldn't have those on an inn?
    2 points
  5. Prop Points Prop Name Prop Type Prop Point Texture celt_tavern_shield1 Drop Prop shield1 celt_props_new.dds celt_tavern_shield2 Drop Prop shield2 celt_props_new.dds celt_tavern_shield3 Drop Prop shield3 celt_props_new.dds celt_tavern_shield4 Standard root celt_props_new.dds celt_tavern_table Drop Prop table Celt_struct celt_tavern_table_eyecandy Standard root of table celt_props_new.dds celt_tavern_bucket_food Drop Prop bucket_food Celt_struct celt_tavern_bucket_water Drop Prop bucket_water Celt_struct celt_tavern_barrel1 Drop Prop barrel1 Celt_struct celt_tavern_barrel2 Drop Prop barrel2 Celt_struct Horse Drop Prop horse /\ Curved Smoke (Included in Zip) Standard smoke /\ Projectile (If Applicable) Standard projectile /\ Blendfile + AO attached =) Gaul_Tavern.zip
    1 point
  6. I belive greeks say "Pros polemon" when you order an attack, what means "To war" or more precisely "Toward war". Well, maybe it could be more precise with they actually do when you order attack if they say "pros makhen" (toward battle) but i like the answer of greeks to my orders. I'm a spanish speaker that studied some classics and i recognized without problem the supposed english accent of the greek expressions. It's hard to speak with the polytonic accent of classic greek speakers, but the voices sound correct although perhaps they not be perfect. I have no greek dictionnary near, but i have translated classic greeks texts and prima facie akatakos markastei says me nothing. I would not recognize these expression directly if i hear it in game.
    1 point
  7. "Ti esti;" as it would be more or less spelled to convert the Greek letters to Latin, is the combination of "Tí," which means 'what,' and "esti," a conjugation of the Greek word eimi, which is the 3rd person singular form of 'I am.' All of that to say, it basically means "What is it?"
    1 point
  8. From what I can see it does not complete the initialization functions and stops in the graphics section so it might be because that you are using the nouveau driver instead of the nVidia blob that is just a guess on my part as I am no part of the dev team just an old fart who wrote his first code back in the 60's with punch card input Enjoy the Choice
    1 point
  9. We are always happy to improve things in the game, so if you have suggestions for how to improve individual lines, please offer them. As someone has at some point thought that the current lines were at least "good enough", please offer some kind of proof/source as to why your suggestions are better. You might be an expert at classical Greek for all we know, but the opposite could also be true, so we need some kind of proof before we can change things.
    1 point
  10. That's not something with a high priority, you can work on it as a side task if you have textures to make. For some reason every color is **** up, and so is the anglo saxon texture.
    1 point
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