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Showing content with the highest reputation on 2015-01-01 in all areas

  1. You need to read through and agree to the rules when you register for the lobby, and unlike EULAs etc it's just a couple of paragraphs, so there's no reason why people shouldn't be able to read them and understand them. It's probably a good idea to make them accessible at a later date as well though, to make it easier to refer to them in case people are uncertain about them. The existing Terms of Use/Terms of Service are as follows: It's definitely possible that it might be improved for all I know, but it's certainly clear enough in the above case.
    2 points
  2. Please put all the log files (just click the "Open logs folder" link in the 0 A.D. Alpha start menu folder to find them) in a zip file and attach that to a reply to this topic (click More Reply Options to find the option to attach files).
    1 point
  3. It's been decided that gauls would have smaller houses, to change that would force us to get rid of the current models all together which is fine, it means there's potential for more extensive development. Ptolemies would have +10 houses if we were sticking to accuracy It would be nice though, it would help differentiate the two celtic civs
    1 point
  4. The stairs look weird to me. Maybe add something in front of it (ie plants). Good Job !
    1 point
  5. temple already heals units around it. Tho I think it would be cool in desert maps to have "healing springs" like what he says. just a couple per map. they would be gaia.
    1 point
  6. The square bases are definitely from roman period. I do like the "ropey" texture of the columns tho. See, I would keep overall Greek style, but with eastern "touches" like the ropey texture on the columns and Persian rugs (though I would not put rugs on a temple lol).
    1 point
  7. That is pretty cool. I like the hanging banners (perhaps these can be player color). I'd get rid of the rugs. Also, the columns should be more accurate. Also, there are much better cypress trees in the game now I think.
    1 point
  8. Should implement a half-way feature called a "shadow ban." The offender can still play and even "send" chat, but his chats are actually muted to all players, in the game and in the lobby. Length of shadow ban can be determined by moderator or by a set of rules determined by the wfg team. In fact, I encourage the team to come up with a set of rules and guidelines for the various forms of punishments usable by the moids. Racism 1st offense, 2nd offense, last offense, etc.
    1 point
  9. I'll have to desaturate it then. I agree those acroteria on the corners are a bit too oriental for a domestic building Last house variant
    1 point
  10. 1 point
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