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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

      38,5k
      posts
    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

      16,6k
      posts
  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

      51,1k
      posts
    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

      27,8k
      posts
    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

      47,7k
      posts
    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

      30k
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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

      44,2k
      posts
    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      148
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    7. 600
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  • Topics

  • Posts

    • Experienced pilots usually fly the plane themselves… autopilot is for naps.  GG.
    • Hi .. the new version doesn't connect  to my bluetooth speaker. Previous version (Alpha XXVI) worked fine.   Suggestions?
    • You look like a doctor in a hospital for the mentally ill who came to earn his salary from 9 to 6 . You come up with arguments taken from the white ceiling of the hospital. That's why you go back to your room with a sign saying "doctor, don't change your mind, there is no cure." YOU gave out your diagnosis: an attempt to replace your limitations by reading new treatment methods for others. What else do you want to tell me that I do not know? Maybe you have an ABC of 0 A.D. for seniors? If you've read it, take it to the library instead of taking it to the forum. Don't waste my time. I know how I can use the time I've saved from endless clicks on the barracks. Without doctors, teachers, and older brothers who grew up on farm simulators. And now you're trying to turn 0 A.D. into a browser clicker.  There are other activities in the game than opening sawmills, sowing fields, and twisting pig tails. Have I listed all your simple achievements? 
    • While I have been playing this excellent game for quite a while, I have never figured out how to get the Hotkeys to work. Is there a setting somewhere I am missing? Mac OS Sequoia (15) Suggestions would be welcome!  Thanks!
    • Ok, the bad censoring wasnt intended. I guess image got compressed when uploading and revelead. that was my bad. I do not know who he is but it's actually pretty obvious he is smurf anyways.   Yeah, maybe I wouldn’t change the balance. Balance depends on several factors. But I’ve seen the advantages your mod provides in critical moments. I’ve seen regular players substantially improve their unit production and become very competent cavalry raiders. I’ve seen players being attacked and defending themselves while the trainer keeps producing units for them, even in moments when it would be humanly impossible for anyone to assign perfectly calculated batches while having to defend on the battlefront or raid the enemy’s base. For me, the facts are clear: in critical moments where every second counts, where good battle micro makes the difference, and where fast repop is crucial, your mod maintains unit production almost perfectly without moving a single finger.
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