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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      148
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    7. 599
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  • Topics

  • Posts

    • I get why you'd think that — a lot of mods are just reskins. But XIII Century AD really does change things: steppe civs have no farms (only livestock), and all their buildings can be packed up and moved. For Western civs, the Guild House gives +25% trade gain, and the Guildsman produced there boosts nearby units/buildings: +10% gather speed and +10% build speed within a 20m radius — and he can be garrisoned inside a building to further boost its efficiency. Eastern civs get the City Shop, which generates population and passive profit. Millennium A.D. adds completely new civs (Byzantines, Carolingians, Anglo-Saxons, Norse) with their own units, heroes, and even music. Delenda Est is a full overhaul with new mechanics. As for the empty civ overviews — that's probably a text cache bug. Try reinstalling the mod or verifying the files; the mods themselves work fine on 0.28.0. Yes, it's still the same RTS engine, but these mods genuinely offer a different experience. Give them a proper try — you might be surprised! In case you are loving dinamic RTS and history setting all of these will give you many pleasant minutes.
    • I was trying to make a map but for some reasons, The AI does nothing despite the fact that it was set as "Petra Bot".
    • Some stuff recently dropped: 486 support Herculues Monochrome ISA graphics cards Profibus driver ARCnet for ISA and PCMCIA None of them seems particularly useful nowadays... There is still support for the first Pentium, the original ATI Radeon and other obsolete hardware, likely not very useful today.
    • okay but the civs like steppe people, east and westerners, and many many more civs, only have one or two bonuses. where as the han have like 20. i have civs whos civilizatio overview are empty. theres zero bonuses frmo playing multiole civs. and all the exact saME STRUCTURE TREES. borinnggg
    • @redshawks523, the Mod Selection page in the game provide a lot of mods with new civilizations and epochs. Tower Defence game Aristea Bronziron - Ancient World with Egyptians, Assiryans, Jews and so on.  Milllenium A.D. - European civs (Anglo Saxons, Byzantines, Carolingians, Norse, Rus, Ummayads) XIII Century AD - Middle Ages: Eastern and Western Europeans, and Steppe people (something like Mongols).  Delenda Est - overhaul mod with many different nations and new game mechanics. Recently I have checked it sucessfully on last 0.28.0 release. You can enjoyed it.   
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