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By wowgetoffyourcellphone · Posted
The Scythian "house" can just be a cart that can move around. -
I agree with this. Green mounds would be like building a destroyed Colossus of Rhodes because it stood upright for only 54 years after completion (took 12 to build), and remained on the ground for over 8 centuries. And luckily the pebble covering looks much better than a simple green mound, but this wouldn't be an primary argument for me, since I'd limit artistic freedom and pay utmost importance to historical accuracy. If solid evidence is not available, then "visually engaging interpretations" have to come from educated guesses, which I would keep as conservative as possible.
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By wowgetoffyourcellphone · Posted
Thanks for the feedback, but Ima not making the hero medallion smaller. I might get rid of the starter scout medallion though. I guess people don't use it as intended. I'm still working on the unit portraits. lol. It's a long term project, as there are hundreds of unit portraits to go through and it takes a decent amount of time to make a reasonable portrait for each one. I'm glad the 2 new resources aren't overwhelming. I worried about that at first, but I made them gather "passively" for the most part, so are pretty manageable along with the standard 4 "raw" resources. -
By wowgetoffyourcellphone · Posted
After reading the discussion, I do think we should ultimately go with something closer to this: But pebbly: Then the "map object" version would be the grassy variation. -
It's obvious why you won that one. The AIs had major issues with grouping their units, helping their ally out and researching upgrades. Slingers are also slightly OP, in that they bring down siege engines quickly. Even with so many slingers, 20% of your town was razed in that large combined attack. As soon as I saw that the blue Romans had no upgrades at all, and seeing that single-file line near the end, I knew it was over. It's so funny to see how Ptolemy players ignore their large mercenary roster. Good game. On to that 1v3 one.
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