I disagree completely with this. Techs are very imprortant to the game, and imo they should be cheaper so they can be researched earlier in the game, when they actually matter. Also, quickly clicking on a tech to queue it does not in any way slow down my economy and training, since most of the time you can just sit back and wait for units to be trained (and using rally points makes this even easier). The game should have lots more techs, or at least every civ should have unique techs rather than renamed versions of the same tech. This would go a long way in making each civ feel unique btw.
Same. Occasionally I’ll just disable the ai so I can build a perfectly defended city, who the gardens and monuments, and then switch to to the enemy player and do the same.
@user1
Hello,
Player Sol_Hunter left a rated match after realizing he was losing. Before leaving, he also falsely accused me of cheating too, which is completely untrue.
I have attached the replay for your review.
After he ragequit, I located his last two hidden soldiers in the corner of the map. Although the game awarded me the victory, the rating points were not granted, presumably because he had already left the match.
My lobby username: MelodyNelson
Offender username: Sol_Hunter
commands.txt
metadata.json
My lobby name: Birkebeiner
Offender lobby name: Elenore
Quit a 1:1 rated game after 16 minutes without resigning, started hosting a new rated game right afterwards, refused to explain
@user1
metadata.json commands.txt
@GufraMirtol
Could you try to add the following line to your user.cfg (it lies here: /Users/{YOUR USERNAME}/Library/Application\ Support/0ad/config/):
borderless.fullscreen = "false"