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By BeckMajors · Posted
yes, the is the first render draft, I did not expect to have to request so many changes. Right now there are 21 revisions pending and I doubt it will all be right on the next draft. -
I’ve seen Vulkan help smooth out frame drops on heavy scenes, especially once the engine refactor landed. If you’re testing it, try comparing GPU timings to spot where it shines.
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I mean, we all know that there is only one country with proper bread.
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"Helots 25% less dmg, range and spread than normal citizen infantry, but same gather rates as civlians. They also only have 50 HPs but cost only 40 food and 10 wood or stone. They don't recieve forge techs"
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Fair enough. Also, javelins at that time were not just some long pointy stick, a very important part of them was the ankyle, a leather loop used to throw them, increasing their range by at least 50% (I haven't proposed it as tech because it precedes the timeframe of the game). This would require some throws to get a proper hang of it, which one could assume someone owning one would have, unlike helots. Then, besides range you could also penalise accuracy. A channel that could be of interest for some around:
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