Attached is an updated manual. It has some base vs CWA comparrions. Id like to think we are near completion, or at least for this alpha The only thing Im really unsure of is some of the balances between units. We really need a lot more play testing to conclude that. There also may still be a few bugs/errors that I havent caught yet. So if you are interested in testing it out either SP or MP that would be much appreciated. Please share any feedback here. Even if it's "this is the worst mod ever" Although i would hope if that was your opinion you would at least say what makes it so bad so we can consider changing it
CWA_manual_v1.8.0.xlsm
Seems to me that units should have an ungarrisoning cooldown after garrisoning.
This could also be used by Traders and Markets to avoid continuous horrid looking caravans.
Well, looks like the Mediterranean, which is not an ocean but a sea
But what I had in mind is that "Celtic regions of northern Europe", "had been constructing ships in a manner very different", "to withstand the rigors of the northern climate, the sails were of hide and the anchor cables of chain". Thus, if some "oceanic" waters (meaning, choppier, which could even appear on the usual "sea" waters if there's a storm, if eventually added) were to be considered, the different types of ship could react differently to it.