they ALSO have a massive damage multiplier on top of all that. also,all ranged cav has one extra pierce resistance than their infantry counterparts.
combine this with the extra hp and mobility and you have the best unit for survivability
So I am trying to make certain structures "invisible" to bot players. My idea is to change the code in the file that checks for the nearest structure, and make it so it only sets that as attack point if the structure is not a certain class. I don't know if that would be easy, I think it would be somewhat easy. If someone could point me to where the file is and where in the file that would be, that would be helpful. I may also need help with the coding, if anybody would want to help. Thanks!