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    • Major update : I recreated a battalion system and worked on a campaign map. A first campaign is playable: Two layers of play. On the campaign map you develop your economy, train battalions, organize them into regiments and armies, and move them around the map. Meeting another army, or besieging a city or camp, starts a battle. Battles are fought by controlling the battalions, with controls similar to Total War. The campaign is a playable demo: you start as a single battalion of bodyguards attached to a hero, and raise a city from ruins while dealing with brigands spawning around the map. Your hero gains experience, and at each level you spend skill points on campaign or battle effects. It's technically a fork, because it introduces some engine changes, mainly the rework I've been doing on UnitMotion and Formation. For convenience, you can download a Windows installer or a Linux AppImage at https://kleos.quest/ Hope you'll test and like it!  
    • It should work when you give it the original as input (attached file)? Today's "AI" are not search engines although people misunderstand them as all-knowing oracles (and then complain about the hallucinations). Commercial AI providers of course try to accommodate for their customers and fulfill their expectations, but this prevents casual users from developing a good intuition what this tech actually is and can do. Neural-network-AI works much like the human brain, it went through training but it forgets or overlooks things which are not in immediate focus. The training data is not some internal database, the "training" just "shapes" the "neurons". It may "remember" sports results of popular matches correctly because often mentioned in many sources, but not the obscure ones, and may hallucinate them instead of realizing it just doesn't have the information, which is another problem the tech had for a long time, "AI" doesn't know what it doesn't know. This has been somewhat solved by know when they ask for external sources (web search) (even local models nowadays do web search if they feel they don't know something), but this is still not 100% reliable. Long story short, always give these things as much input as possible yourself (even if it means a lot of work that is often promised, falsely, that "AI" can "replace").
    • Yeah they are I'm just really under water with all the recent security breaches :d
    • Are the instructions in this thread about publishing mods still accurate?  @Stan`  @Itms  @Atrik
    • The variety of weapons in this period is pretty limited. They seem to have mainly use spear, javelins and short swords.
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