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    • This is actually not a problem. Both galaxies are empty enough so that an actual collision between stars or planets is extremely unlikely. The most plausible case is erratic trajectories of bodies and formation of some new constellations.  More immediate threats: 1. Aggressive military actions destroying internet cables or causing electricity cuts or killing the players in real life 2. Wxwidget failure or bugs (already totally borked on Wayland). We should have switched to QT 3. Microsoft windows doing something funny and all windows players can't run game anymore 
    • We keep having an eye on the rating disputes and take action if necessary.
    • The death of this game has been a long time coming and is truly inevitable.   First, the heat death of the universe, something difficult to precisely calculate, will happen in roughly 10^106 years, which I doubt 0 AD will survive.   Even if we prepare for that, there is the more immediate problem of the sun depleting its hydrogen reserves in approximately 5 billion years.  Unless our team develops proper technology to survive in space, I think 0 AD will fail. In a similar vein, the Andromeda Galaxy's collision with the Milky Way in 4.5 billion years may pose a serious risk to the survival of the community. For these reasons, I regret to say that 0 AD is doomed.
    • Hey guys, I'm back with more news about my WorldRising project! I've created new resources and they're now functional! They are: bone, water, leather, clay and faith. Here's how to collect each of these resources: Water and clay can be found in the wild. Bone is passively created in hunting lodge buildings. Leather is produced in the primitive tannery. Faith is generated in ritual stones. In addition, I've implemented many new technologies, including new units such as the priest, archer and hero. I've re-textured many units and improved the textures of buildings. However, I've had some issues implementing certain technologies, such as promoting units when completing a specific technology or increasing the civic center limit by +1. I've also had trouble editing animals, even using existing models, due to issues with the skeleton. The same issue occurred when trying to implement flags on buildings. (If anyone can help me, I'd be very grateful!) I've now completed the Stone Age with all buildings and technologies. The Polished Stone Age is 60% complete and I will soon begin the Copper Age. Stay tuned for photos!
    • @Lopess do you have any update on those ships? Where can I find the ones you made?
    • You can play through my battle skills campaign for now. If you pass every level, I think you will win every fight with the AI.   
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