I like this, but I'd also like it to have a cultural impact on the gameplay.
For example, women can do X or Y differently than priests because of sacred virginity, fertility, and Gaia or Aprhodite stuff. Or male priests doing X bonus because Ares or Mars.
I’m experimenting with all sorts of things; for instance,
I tested using straws to create sounds, and it works quite well. I also put together a “Petra-bot” template so others can improve upon it
I’ve been thinking about organizing some kind of competition between Petra-bots, which would let me sit back with my coffee while the testing happens.
I absolutely love *Post-Atlas* and *Mercator*, and HC is beautful
I think people tend to overinterpret stuff like this. Of course one's APM is and should be an advantage, its just that it shouldn't be the only thing that matters (which isn't even the case right now). IMO the idea is just to ensure that the strategic elements are developed enough so that APM isn't the sole decider.
I've been trying to help with the strategic elements, but I've been very short on time recently.
As for SP development, it's really a monumental task, and certainly there can be SP-only units, technologies, and heroes.
Maybe it should be referred to as "the issue that cannot be named", exemplified in the first page of that thread by others who didn't get insulted, luckily read by guerringuerrin, but apparently not concise enough for others
I think something resembling your vision has to be shared by many, because I've read reviews of DE, comparing it to vanilla. I almost mention one of them but I didn't want to keep being insulted