Another minor update for post-Atlas in version 1.11.1 addressing
Main changes:
Fix: A game's public.zip chosen by name is taken as meaning the folder that holds it, especially on snap distribution
Fix: Lighter little pictures in the Replace dialogs, the enlarged picture and the changes window.
New: Adding "some" campaign map testing
post-atlas-1.11.1.zip
CHANGELOG.md
Did it accidentally twice (https://gitea.wildfiregames.com/0ad/0ad/issues/9305 and https://gitea.wildfiregames.com/0ad/0ad/issues/9306) because when creating them I got a server error. I cannot access them because of that issue ("500 Internal Server Error Gitea Version: 1.26.4+1-g1ac57c9699").
Well walls can be attacked by arrows normally, I’d just:
raise their pierce resistance so that arrows don’t affect them almost at all
fix it so that they take attacks by projectiles not aimed at them
Neither should be too hard, I feel like the functionality is already in the game
Wanted to start with this easy part, but after switching to main and building (both Debug and Release), menu issues are still present, and this happens:
video.mp4