Something that's very badly explained in the tutorial:
Civilians, or formerly Women, or the unit that costs 50 Food, gathers Food twice as fast as Citizen or Citizen soldiers, or the unit that costs 50 Food + 50 other resources (often 50 Wood). They gather animals at the same speed.
Said Citizen gather Metal and Stone twice as fast as Civilians. edit: Not twice as fast but 43% faster. Still much faster, though.
Civilians and Citizen gather Wood almost at the same speed.
Cavalry can gather Food from animals. And they do it 5 times faster than Civilians and Citizen.
So, different from many other RTS games, in 0AD more military = more economy. A Barracks does not mean you are gearing up for war, it's to build up your economy. That's a shift in mindset that took me a few games.
Another important gameplay aspect that is iirc only briefly mentioned in the tutorial, if at all:
Producing units in batches increases production speed.
Because of that you should always produce units in the biggest batches possible regarding resources and free pop space. Set the value for batch sizes increases from 5 to 1 to make sure you can maximize that.
Once you have multiple buildings try to train units from all buildings in roughly the same batch sizes to maximize productivity.
seems like you cant let program itself choose locale for you ,seems it has to be choose zh in the first option, language option, and country choose the first option "无“(none)and everythings fine now
my location is chinese mainland ,and locale is zh CN like the pic below
and i dont know what i did but locale change into zh( I dont know i did or program did) and now everything's fine, every word is correct now, thank you guys
@Seleucids made a nice document for new players in A25, it was really good when i first saw it in A26, I think it should still be relevant for new ones; I dont think i can find it tho
@Seleucids if you still have it, could you upload here?