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Found 5 results

  1. My proposition here is explain one of my obsession to give it to this game. Is a feature knew as neutral buildings, I will use Warcraft 3 official info in order to explain this feature because they were the first that I saw implement this in a RTS, after them AOE 3 do it the same with tradepost. ################################################################################ Neutral buildings appear at strategic locations on every map in Warcraft III. They are designated on the minimap as tiny golden houses. These neutral buildings can be used by any race. Any unit that comes within close rang
  2. Ok. my new ideas after playing 1v1 in Bactrian skirmish. Add champion Mercenary camp, an special building that adds Champions mercenary units only. Add less building restriction for Colonies and CC. Add Galatians mercenaries as optional from their actual Thracian Black coat. Add Bactrian Cataphract as mercenary and some hostil few units in the map. A technology that increase outpost in late. Women are rare trainable in early, I don't see why is feeling unbalanced. or why need high recruitment prerequisite in all faction. Personal request, I
  3. Here we follow the design of minifaction. my ideas. one hero one champion unit no wonders( only few exceptions) special for campaign maps/scenario. rooster composed by full faction units. rooster composed with unique units unique architrcture generic architecture from a full faction already in the game. ai very simple and change easil by a superior for. Betrays human players ask resources to their allies. represent minor cultures Unbalanced for gameplay proposes. focus in 3 types of units or classes.
  4. They cost metal, cause are mercenaries, okay. Right now mercs haven't no bonus, so what it's the purpouse of having them? Right now athens can't develop a ranged citizien soldiers economy (cause the other option, slingers, cost stone) so they are vulnerable to ranged cav in early game. Of course this can be seen as a setoff of the mining bonus.. but... any thought on this?
  5. i have an idea for 0AD, if i send and invitation to a player and him acepts it i can train my friends units, i pay the cost of this units, example i play with carthage and my friend with seleucida, i send and invitation to him, he acepts and on the market i get a few groups of units to buy, this units are: * Parthian Archer * Median archer * Partheian cathafract * helepola. * seleucid elephant with the normal cost of this units, these are the units allowed to be used as mercenries Athens: Marines, Helepola, Pelthast, Ballista Scorpio Britons Chariot, Longsowrdsmen, Spearmen, Carthage: Elephant
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