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soshanko

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  1. total lul answer. people do the work of genetic production behind the door. as long as we have houses we can assume that the producing activity is going on . no one questioned about that thing until u brought it to the table. I think proposal of a mud brick producing building is simple in implementation. not change the game mechanic. and also give the civ a logical stance.
  2. I uninstalled my antivirus. it was avast. I don't want any interruption in playing. thanks.
  3. I don't know why my pc is eating the pyrogenesis exe. I already installed it 2 times . after installing I play couple of multiplayer matches. even logged in and out the lobby several times. now my shortcut is not working. it says the "pyrogenesis.exe" item has been changed or removed. then I went to C-drive/users/user/appdata/local/0ad alpha/ binaries/ system. in this folder I don't have pyrogenesis.exe. Although I have a file called pyrogenesis.pdb. what can I do now? plz give a solution.
  4. free houses are totally illogical. a mud brick producing building can legitimate the ptolemic houses also building time could be reduced then. At least try to think logical. as all maps does not have water the clay collection from near a water is not possible. just a brick making building can be added. the building can have a well or pond in it. just to justify the houses for the moment. brick can be produced without any investment just adding some citizen for production. it can be a special building for ptolemies.
  5. thanks restarting worked
  6. plz see the screenshot
  7. new release alpha23b is not installing in my windows. it says a problem in pyrogenesis exe.
  8. At least a straw brick producing building or place should be added to justify the free Ptolemic houses.
  9. soshanko

    Missile Dodging / Dancing

    its a clear abuse of the bug. however people call it micro. It has no connection with RTS. Although a dancing league can be arranged to award the top 0ad dancers. Also suggest a special lobby for the dancers. lul.
  10. soshanko

    Economy and Citizen-Soldier Movement Speed

    yeah but if archers defence upgrade added then should be a metal cost needed to add. actually I will say also adding a mele combat capability like using a knife etc.
  11. soshanko

    Economy and Citizen-Soldier Movement Speed

    mele units can have more armor and hack maybe? so that they become more invincible or just a extra defence update for mele in the armory. archers 60 food 30 wood 10 metal is my propose.
  12. soshanko

    Faction : Nomads Xiongnu

    do you have concrete evidence of xiongnu structures and color? any resource that shows that all of their color was as it is in the game?
  13. soshanko

    Faction : Nomads Xiongnu

    you know game is fantasy. so people want something eye catchy. that's all.
  14. soshanko

    Faction : Nomads Xiongnu

    I think mainly a color matching is needed. huts can reflect more light and can have a level up brightness! I think the ashy color from all buildings can be replaced, I will suggest more later if you like.
  15. soshanko

    Economy and Citizen-Soldier Movement Speed

    can not sling get a bigger radius while throwing? I mean fat like 10x. but not in pic but when it comes to collision? there is also another idea like used in terra megna mod. building transfers into moving cart. can not slings transfer into somekind more radius thing? in programming not in look. may be for the width they look like separed. lol.
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