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Radagast.

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Everything posted by Radagast.

  1. What does do not sync mean? (dude idle and prop correct animation?) It may be that you have to tweak the speed attribute: http://trac.wildfiregames.com/wiki/AnimationSync
  2. Just to be sure, Is this what you are doing? <variant frequency="1" name="Death"> <animations> <animation file="infantry/general/death/inf_02.psa" frequency="1" name="Death1" speed="250"/> <animation file="infantry/general/death/inf_03.psa" frequency="1" name="Death2" speed="250"/> <!-- ... --> </animations> </variant> And for the props: <variant frequency="1" name="Death"> <animations> <animation file="infantry/general/inf_02.psa" frequency="1" name="Death1" speed="250"/> <animation file="infantry/general/inf_03.psa" frequency="1" name="Death2" speed="250"/> <!-- ... --> </animations> </variant>
  3. Is it in sync at first and only after the first loop gets out of sync? Can not test it here because I do not have this patch/revision. There is one inconsistency in the code, but it is not relevant, maybe I'm approaching leper's thinking because it may be nit-picky, yet confusing to set m_Looping only once explicitly and the other time use the default:
  4. Ideally it can be useful to influence morale and let the increase in morale handle the productivity boost of citizens - especially those that visited the relic e.g. in exhibitions or those that have an interest to story telling and magic or similar. - In terms of Gundestrup Cauldron what really fascinates me is this dolphin rider: May it be that there have been individuals that may have really loved fantasy stories like lord of the rings or magic wizard worlds as we have the luck to enjoy nowadays? just wow
  5. A very nice picture to imagine, seeing bearded miners enthusiastically increasing their gather speed when working on more precise/seldom materials. Only true of course as long as they are free miners and not have to work for others, such that it may not yet been fully adequate for 0A.D. where no citizen can create a company or bring their precious relicts they found lying for long ages at river beds.
  6. I agree, words are often chosen too harsh and using quarrel is one such example and I regret having used it. It is appreciated to call it disagreement and I like that we are able to speak about this openly. What I meant with the team join was i no way material so I did not want to insult the team of poisoned preferences or unfair team consideration, I rather thought about feelings and some meta sphere, which of course is not scientifically evident and I understand what you mean and fully agree, because interest and passion is crucial to not fall deep in a world where things just too often not turn out as one may desire or imagine. Not that I propose anarchy, it is no less controllable as can be seen in the world even in democratic systems which is why aristocracy or intellectual rule is often lightly/at first view considered as preferable by a minority which may also lead to instability too (because the majority feels abused/put aside/overlooked, the typical problem). => So there may be no ideal solution at our hands other than to inform freely and openly and objectively such that the majority elects / chooses sensible candidates (difficult) and more importantly objective, multi-faceted decisions in our democratic system. And a democracy elects leaders. And to find potential objective and wise leaders is the major problem ever since Ancient times and likely way before. While you may not have been elected, your leadership and decisions base on a consensus and you be honored for that. That said I still have the opinion that - especially for soft / wise leaders it is important to not promote oneself and part of this is to not try to make one different to be consistent. In the real life of course being a soft leaders risks that sharks come by and replace you but this endeavor, 0 A.D., is no such project as an intellectual part is significant here and a majority of intellectuals can be expected to not overthrow soft leaders when their reasoning is objective and honest.) A conclusion may be that no such hierarchies are required at all in open source projects, because objectivity is the rule that finally prevails, which is consistent with your elaboration about review. While opinion diversity is desirable, it is therefore questionable though when the truth is that hardliners have it a bit easier to dominate such decisions. This is why there is a constitution that protects basic rights and fanatic or hardline - just that the constitution has to be made and the team is who creates it where hardliners have an easier standing again. The circle closes. It can be seen what I want to say, that while opinion diversity and majority rule is desirable it relies on being informed and discussion and basic rights (which are difficult to define, but openly it may be possible as long it is entirely transparent and interest is shown such that many opinions and a lot of reason, argumentation and experience and thus wisdom is taken into account) which is time consuming and can lead to parties blocking each other and even antipathies. For me I do - and did even during the disagreements-phase - respect opinion, feedback, improvements, review, suggestions and even reckless overrule by team members as I have shown during the mod manager where sanderd17 and leper missed no opportunity to downgrade my undertakings which afaik I never labelled as perfect, good or whatever. I also have given in when I made a mistake, was too harsh or similar. The question is just the dominant, resolute and hard line, i.e. the subjective self-confidence some people use to communicate infallibility. And in such an environment without constitution and even with class society (team leaders, team, self proclaimed council managers, common modders, simple users) there is no place for world citizens that put their own welfare back to help others. Which is why I reject such a system as I have consistently declared ever since and I won't shy away because it is not about me, I'm not important, I am just a human that wants to make this world a better place for the goodhearted beings. If I'm bashed, hated or disrespected or harmed in other ways - I do not care as long as those that are selflessly worth what Dumbledore and elvish sayings often try to explain are fine, I hope this clarifies my worries and continued critics. Hate me but do not hate those that still consider me as a partner and talk to me openly. To me time plays no role. My affairs are settled I have time and do not need or want money or might and will fight peacefully for a better world till the last moment. Therefore there is no ETA (:= estimated time of arrival) for 0 B.C. Time Machine nor for other world development projects. The quest is where to spend my time and I will do it objectively, i.e. where it appears that the time is having the most benefit for the goodhearted beings in the overall world. It's up to you which side you take and it is up to us what we make out of this world. So let's make it epic! (and excuse my long writing)
  7. What I liked is not that you step back. It's your first sentence. Everything else would have been even nastier by me than I usually am considering our past quarrels that we fought - even though I liked your forwardness.. As Niek once said and I thought about it frequently, feneur could have also been a leader of a closed source project but he has promoted open source. An honourable course that my minor self still falls back at - at least in terms of 0 B.C., a sister project. From back then when Itms was called up quickly into the wildfire team, it had to be expected that there were some special feelings or meta involved. While I reject hierarchies (as is known too much here, I'm afraid) I welcome the passionate speech of our world citizen comrade. Thank you for enthusiasm. When I saw FeXoR in the team, my opinion changed. Also that elexis put drive in to get s2... resources patch in despite some not so nice words to the busy s2... it took long and my respect for the iron nerves (as LordGood might put it) of s2 which I - especially in terms of "review" - do not have as also is scarily known under our folks.
  8. Isn't this no contradiction to what I said? Because his code style actually is sensitive to changes. And the outlook was even worse, not only but also due to the isolated invention and reinvention of the wheel. It may be helpful to study the code in detail. So far there are a dozen forks on Github, all without any activity. The complexity / heavily functional lambda code style seems to stop people (as I often said, code style is absolutely irrelevant when it comes to function, because try to convince overlords that you had to fiddle with code style which is why your code was not ready in time to update the plane/car before it crashed due to this lack of feature). Finally as long as this complexity is not understood, it is easy to blame other people of misinformation. But do as you like, because for me you are free, people are free. You can decide if you want to be on slave holder side or our world citizen side. -- @stanislas69: It was my opinion that I stated as I studied the code in detail (because I requently updated Hannibal, coded group interaction among others) and warned agentx back then of the upcoming issues. I even wanted to provide pull requests when I felt that he hated me after the 0BC affairs and thus stopped the undertaking. I do not speak for him, he is a free man. I just spoke out loudly what concerns I saw. Sorry for that. How could I come to state my opinion. The Itms quarrel already started when I was still active. And it was not just Itms, it was historic/ben too. Among others. Actually agentx had a difficult standing. Much more difficult than me despite my continued confrontations with the management alliances feneur or especially Niek and thamlett (who often talked about what big a modding team they - the great - command and manage despite our no hierarchy arrangement after the Romulus rule) and despite my craziness after epic and saga and my nastiness and agentx' expert code - which is strange. -- Back on topic I just wanted to answer how easy it is to adapt agentx' group engineering to support fancy, dynamic royal protection to counter regicide. I hope he is not angry for me talking out about some of the fruits his steady effort back then produced. :|
  9. wow the imagination is fantastic. And it could be reused: in a snowy region a horseman dismounts, knocks to the old gate because his unit has been splintered. a subquest.
  10. [Video] HannibalAI Group Interaction (Hannibal by agentx, Group Interaction plugin by worlddevelopment.foranepicworld) Difficult to see in the video, but dynamic group interaction can be seen in occasions, e.g. at the beginning when units are still idle or when they are freshly recruited or when a new project, e.g. a construction, is started. What it essentially means is that there will be no idle units. It was coded such that groups can detect when they need manpower and not only request it in the AI but also from other groups. e.g. under attack the Hybrid AI (note agentx reserves the othello Hannibal label for him) is - unlike other AIs in 0AD - capable to summon all spared workers in a defensive formation. Also group leadership is coded, such that more fancy strategies like direct officer targeting and destruction/disarray of army formations are possible. Imagine the beardy general that you try to catch because he is so experienced a strategist that you fear at some point he - or his lord - might turn against you, the yet peaceful ally. -- That the Hannibal AI is great work (of course the other bots are, too, they all build on each other) is not doubted, it's just that some parts need to be redesigned. The HybridAI is not HannibalAI, it is an entirely different approach, basically it is a hybrid between Leviathan and interaction between parties in the corresponding spheres of influence.
  11. what should he have done? As it was said before, the Hannibal AI could not be finished in the manner it was back then. Contrary to the engine the AI framework is limited if it tries to invent it all within AI context only. This does not work as could be seen in the many workarounds in the Hannibal code. Now this is where tactics start. AI attacks from several sides, guerilla groups hidden in enemy / besieged territory. Rescuing the fallen king out of battle like the Spartans did in the Greco Persian Wars.
  12. Wasn't that what mongols also thought when they sent their 800 000 troops to fight 200 000 ... and lost with t he enemy only having few losses? The simulation state must be equal across all participants, so yes the mods are necessary to be equal too and then it should work, as mods do not add magic other than what the 0ad pack already adds.
  13. Your freedom respected, if however you were to slowly switch over to Linux, that will be a huge performance / efficiency improvement in the long term - especially if you dive into the command line and are serious about automation. Maybe you want to use two systems, either dual boot or Laptop, Desktop PC, self contained systems like NVIDIA Jetson? While general device support (e.g. media devices) are easier to get to work in Ubuntu, I'd urge you to not make the same mistake as I did (I know, I also have a hard time trusting such "lectures" when other pople warn me) and immediately switch to voidlinux. I know it is not wise to do this unguided, so a lone wolf UNIX future-friend of terminal / command line has it easier on Ubuntu- or Mac-like systems. voidlinux (future proof, simplicity, reliable, time saver) | Ubuntu (working out of the box, but beware at some point this will lead into chaos and weird/difficult to find bugs) | Win for emergencies (e.g. help out friends).
  14. In terms of the Hannibal AI framework, it is thinkable that you script your own group, e.g. Royal Guard. Its behaviour can be to stalk the hero or keep him/her safe, depending on how you define protection. The group can easily summon other citizens help defend the hero on losses or during critical situations. The other AIs can do this too, it requires more coding and especially hard-coding though. Unless we have neural networks or other cool algorithms going already.
  15. Hannibal bot of agentx must be defended here. It is always possible to add it to Petra. Just not in the current shape. Edit: As of how this works, I already posted it way earlier. It is a design quest. agent did do all within the realm he had at hand and the algorithms are standing. So integrating it into the main code base is easier.
  16. Thus the universe doesn't work without external power source? Where is the energy coming from then? i.e. where is the highest energy peak then if it exists and what created this energy? Have we reached the boundaries of the understanding of our world? That's why there'll always be enough work, enough things to find out. Let's get things done ...
  17. Is "exergy" an abbreviation for external energy? Isn't using abbreviations another kind of entropy because e.g. using the abbreviation "hash123" has to be looked up first to what it means, it may mean "ABBA1" which in itself is an abbreviation and has to be looked up, it may mean "cow with id 1223" which has to be looked up to finally get that it means the cow "FarmCoordinates.Cows.Ladybird". And people still think using abbreviations, e.g. hash123, is not only quicker but also less work? Isn't all energy sourced by stars, i.e. the sun in our case. Locally lowering entropy, i.e. tidying up (somehow what leper does in 0AD), gettings things done, fixing broken things is possible. The energy is there, isn't it provided by Adenosin-Di/Tri-Phosphate (abbreviations: ADP<->ATP)? It can be spent for kidnapping girls like terrorists do or it can be spent preventing such actions that are out of your world and affect the other people's worlds negatively. We have the choice, it's just more complex because of the many different layers of influences. Which is why so many of my works are currently open source if it makes sense and 0BC is not open source because it does not make sense because people would be playing it instead of coding it and because its only purpose is to educate the whole world in an epic way: time travel. That there are few people that have the required knowledge is the point you are right with. The other part is less true, because don't Europe and America already span virtually all time zones? Especially because Russia actually is counted to Europe your argument is actually supporting "whole-world" time zone related. -- => Result: 0AD understands a merge of the 0AD.pyrogenesis and 0BC.pyrogenesis teams such that one side has to provide patches for the other? A merge under these hierarchical circumstances is not likely, especially as 0BC is in such a crazy development state that it can't deal with changes that 0AD may force into its base (which shall be provided as patches). As delayed/deccelerated virtual time machine development means the time machine will be finished not in a few years but in a few decades, 0BC can't collaborate. 0BC has to offer new debugging features, new XML features, heaps of new simulation/gameplay features, ... things that the 0AD team will have to spend heaps of effort to code themselves. What has 0AD to offer to 0BC other than trying to force 0BC into the patch-providing secretary and other than critizing its code style? - An art department is the only answer but it's not unlikely that 0BC will come up with its own art development soon filling the only gap that 0BC suffers, thereby voiding these arguments and 0BC starts to wonder why 0AD still just considers 0BC as a minor "offstream" that is not worth merging. Anyway, this decision is out of the power of 0BC - there may only be progress that can solve the 0AD<->0BC deadlock.
  18. Sure there are corner stones. Isn't it usual that things don't go easily right away? The corner stones can be put out of the way as I mentioned, and that is via progress because progress is getting things done, which counteracts entropy. Less entropy frees time to get things synced. 0BC does not depend on 0AD development. Collaboration on the engine side would be nice of course but the vision of 0AD.pyrogenesis is blurry (while 0BC.pyrogenesis' vision is to interact tightly with blender and to support a realistic simulation, i.e. map streaming, time continuity, seasons, language generation using self-learning algorithm to reconstruct ancient languages and a phonetic representation that is translated into commands given to entities). There is nothing in 0AD that 0BC needs. No efforts to come closer to blender, no efforts to change the civilization handling to a more realistic approach (details can be seen from earlier forum posts of mine). Generally the impression arises that 0AD wants to cherry pick 0BC code while blocking functionality that not is defined in the cited roadmap which is not collaboration. leper would say, this is not how things work. clarification: Okay, I see, gold/diamond has a use, if it were abundant then we could even use it for critical parts of machines, basically allowing us to construct machines that never break, build things that last for thousands of years. How epic that world could be ... we could really fix the problems like every 9th human of the world not having enough to eat. We can fix it. A first step might be education, history already tells alot. Let's get a virtual time machine going.
  19. Thanks fabio for your feedback. Currently several things (from the 0BC side) prevent patches from be submitted: 1) Entropy, the diverge of 0AD and 0BC, make providing working patches difficult. Not to mention that several code style fanatic commits on the 0AD have made any automatic updates almost impossible and for the foreseeing future no time will be devoted to a manual merge of all these conflicts due to the immense tasks that still have to be coded (like animation merging, map streaming, simulation predictor, physics engine integration, ...). Of course capturing is nice, but it's not what motivates me, it's not enough. In contrast to the common opinion the new influence visualization by Sander is of much greater importance. 2) The capability system is still not in, which means 0BC is in a broken state. 3) The libraries of 0AD and 0BC are diverging ... 4) The XML files are not compatible at all. 5) Any virtual time machine if really coded, must be released at once to strike. The tendency is that 0BC and 0AD will continue for some time separately. The longer the less progress both sides make. The 0BC team will remain small. Sure there is a need of serious art department development - heaps of animations are required for throwing things, baking, merging, lifting, climbing, ... nevertheless the desire is to build a team completely independently of 0AD - and not now. All depends on how the scientific community reacts to the idea to teach the lectures and principles of how history worked. Agreed, hopefully at some point we will reach an agreement, let's make progress, let's take the initiative, the more progress, the easier it will become to get things compatible.
  20. So you wanted some of the perks of being a team member without any of the obligations?No, please, that was never my intention. I just had read that one does not apply for team membership, which was why I didn't do that. I reject living on state/... cost and such. You may call me a fanatic, I have nothing against obligations but against lack of flexibility (and at that time, I had no idea of the Github power, that could have been used to tidy up the choas that was overcoming my patches) - just as feneur and you also wrote and I agree with. Notice the contributions part you stopped doing at some point and never resumed?So the modding sector doesn't count as contributions? Then this was the misunderstanding, I thought of the overall picture. That explains a lot. My "project" isn't one project - instead is is an overall concept, a merge and tidy-up of the modification/extension mess struggles that have (maybe still valid now) overcome me in all the research, trying to design things in a scientifically sensible historical way. I already agreed, that this was a short-sighted/quick decision and short-sighting policy is not helpful. I at least try to give in that I made mistakes. It's like in policy, sometimes situations spin out of control and get dead-locked so quickly and severely that it's difficult to overcome these hurdles. I'm happy that these insights may help us to prevent this in important future policy decisions (that anyone of us might have to take, who knows - no, not me of course, it's not about me, I don't want to be an egoist). So I did a really bad, devasting job and rejected all obligations during my moderator time? I essentially tried to abuse my power to lock threads and such? absolutely. I like the irony. As said entropy was overcoming all my efforts and brought me to the brink. There was only two chances that appeared to me at that time: 1) Get backup of the council of Modders to merge all projects into one (at these times called 0AD Extended). 2) Get commit access and get things coded directly in 0AD (the "blanco check" I was seeking). Independent from modding restrictions that also started to prevent significant breakthroughs (because 1 was blocked internally due to another mistake I made: namely the assumption that there was common ground for the decision such that I acted unilaterally in the name of the council which lead to devastating results and taught us other lectures). Isn't giving anything back unfair? Can't it be seen from the overall actions in context of worlddevelopement and my prior forum activity that there is no interest whatsoever in commercialising/profit or something like these not so useful for the overall world things? Additionally, as you experienced yourself, my knowledge of the scope of Git and also of the parallel development in the Github mirrors I was basically not aware of until not so long ago (and maybe still not fully am). Anyway, it turns out the open development of 0AD and the closed development of 0BC is crucial for a better overall world, because despite its fully non-profit character, the Virtual Time Machine 0BC must strike suddenly and at once (read: not being released in chunks). It must strike like a bolt to prevent others quickly commercializing it and removing/modifying in a unlucky way the philosophical questioning part. This would put us off entirely because isn't it almost certain, that if a greater enterprise came by to quickly profit from a project, then it would pull off heaps of resources and the other project were put off to the sidelines, thus the world would continue as it had, some make profit, the others starve. But that's not hat we want, we want a "better world" (see "The Sleepwalkers, How Europe went to War in 1914" by C. Clark) - a world without wars, and 0AD/0BC is a unique opportunity for us to overcome these vicious circles that are clearly seen in history: wars,conflicts... all things that don't help the overall world - isn't it that a war doesn't have real victors? Aren't there only loosers in the overall picture? I'm sorry for this misunderstanding too. I appreciate your answers, that relief me a bit of how odd things went. That's not been my intention either. Currently the 0AD.pyrogenesis <-> 0BC.pyrogenesis relation ensures stability and our non-commercialization, which is desirable, because basically 0BC is Thor's Hammer in the hand of 0AD: should 0AD really be commercialized (no, rights/licenses are no guarantuee, ask blender, they are also commercialized in China - or look at how big companies can overthrow and endure longer at courts), anyway, then we can release 0AD saturated with 0BC.pyrogenesis features and this way quickly keep the commercialization in check. To be clear: If it's not obvious from my various (internet) activity, e.g. blender addons contributions, open machine development, teacher's toolchain development, ... there are no intentions to exploit anything. Money is no motor, it's finally a break for the overall welfare. (I even hate gold, maybe we someday we find so much gold that it loses all its value, to stop people quarrel about it ). Recent world happenings have made my commitment to the welfare of the overall world only stronger. Isn't this a common base we can build upon?
  21. Let's hope this saves all the old animations: Hurray Gaia Clary! What a master. Can't await Blender 2.73 stable release. http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.73/Import-Export
  22. Update: - Added Github. - Added option to update repo. - Added option to clean before updating workspaces. - Works for both SVN and Git. Tell me if not. (Still *nix operating systems only.)
  23. I agree. It may be fair to note that the 0AD team membership is all but transparent. I never asked for membership or anything just as was written. Instead I waited and waited ... and would still wait today. This whole topic went fully away from what I wanted to achieve originally. zzippy fully misunderstood my initial posting too: e.g. my 'urge you to let me commit some of my recent _engine_ works' doesn't have anything to do with 0BC vs. 0AD. That 0BC had already forked 0AD earlier has never been in doubt. What this topic 'should' have been all about was joint engine development. zzippy's answer thus is as much off as my rant posts, sorry for these btw.. (I stated earlier that 0BC has a different vision and thus _this_ fork is unavoidable while joint engine development had been an original desired compromise - but there apparently had been no interest.) Sure, I had been in a development rush and had hoped for enthusiasm but despite the whole-world covering members of 0AD not even anyone answered "hey, stay tuned" or "hey, we'd [at least] like to see you in in theory" while I had been at work (these 8hours). This no-answers made me so sad that I started said impatient rant. At times feneur had never been too heartily to me either, criticism and untrust in my 'contenance' and dexterity always has been present throughout the 0AD team (remember how he not granted Moderator rights to me when I just was off for 2weeks due to university? then he said more than once 'not sure if you wanted to stay' - this mistrust made me a bit uncomfortable and as could be seen - like in history - gradual frustration and antipathy will finally lead to war). Remember Austria-Hungary Serbia Russia anomaly from 1903/1908 on. Austria-Hungary was not in that bad relations to the two others and yet gradual decline was unstoppable and lead to out sad sad catastrophic WW1. At a later point, when my contributions were still minor, even Sander lost his hope. That could be felt and it was my own fault because I erroneously stated the engine'd be limited which was full nonsense. When I finally ignited, this sad 0BC 0AD controversy arose. Let's terminate my 0AD escapade with 'unlucky' and state one-way war. At least me I'm not at war with anyone (other than with those that use open source but not at least are convinced to also contribute themselves in a significant way). I've gradually even provided at least one patch after the start of the discrepancies - more could have been expected. I'd committed all significant engine works but if you consider their size then you probably might agree that providing these as patches made me feel very 2nd citizen. Though in the retroperspective there had been solutions to this problems. My actions were not helpful. Nice to learn this in the internet and not in the real world. You continue your fun game, and 0BC will continue its time machine. Will be no fun anyway. So there should be no regret at your side. Our goal is education. Let's see what we can assemble. With severe excuses, also to my swedish friend feneur. I beg for pardon for all these unlucky actions. It's not been helpful. Don't give up! (my due respect to all contributors that make all this open source epicness possible!)
  24. That's sad. Though you have a point, my patience has run out. Not that I've run out of patience that suddenly. It's been over the course of my involvement. If 0AD decides for 2nd-class citizenships, then it's your decision? In my opinion in open source projects those that contribute, get access. Simple and working (because commits can be reverted and usually you can talk to people and it will clarify quarrels). I've been involved, have been on IRC, have let my code be overruled without being angry on anyone - to the contrary, I even like improvements. It's not that I have not the will to iron me through, it's just that I've seen such things before. Semi-open source so to say. Ever tried to find the files of wikispeed - the open source car? Or you know KiCAD - ever looked at the political problems that arose there when even in the internet 'Westerners' treat purely additive code additions of 'Easterners' as not worth adding? About the famous "Design committee" in 0AD I also may say something. That's ridiculous, even Ykkrosh said that generally there's never been something like that - or something like official Code style, because what he (or any other coder) coded, he just coded. And that's how it should work. First you make it work, then you fix these minor issues like 'ah I don't like that bracket there' or 'this line break really hurts my eyes'. I have never treated you in a special negative way while you are quite cool (noone really knows your visions, noone knows if you have plans on storylines for campaigns or anything - at least you're a writer so my hope was you'd have a noble vision with 0AD). Another disappointment in the Internet. Soon in the 1-way-Outernet too (yes, you can't decide which information you'll receive). Kind regards, 2nd class citizen and that was it for me and 0AD. Sad, I liked this project and all these epic contributors from the contributors.txt that noone ever will read. Sad. Black. Mad. Sad. (anyone knows this contributor? probably already forgotten like Ykkrosh or wraiiti or sander or mimo the new glimmer of hope soon will be forgotten as eihrul and Jan Wasserberg already are. Nevertheless don't give up. The vision exists and it is epic - well it's still just a game, but maybe some day we really can teach history with it.)
  25. No one played these maps anyway. That's a pity for all the drawing work of Niek and Shieldwolf. (And a bit a pity for my weeks put into that project too. I wish this Forum could be more productive. At least Sander had a commit lately. And blender has made leaps again (and some backleaps, also again ...).) There could be a new version of this map and even 0AD could be finished if the community would motivate their programmers and artists a bit more. At least they do this all for nothing and I think you know that even vegetarians need to feed themselves from day to day. And now there is crazyness like "Outernet" - launching their own satellites or what? Ready August 2015 without even a working concept at this time? Hundreds of thousands community funds? Nah, there's something pretty odd out in the "Internet". In comparison to that even our projects sound doable within some hours.
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