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  1. Past hour
  2. @little Guest, suggest to try the 0.27.1 release candidate as it contains some vulkan fixes and is fully compatible with 0.27.0.
  3. Note that 0.ad Ubuntu PPA has been updated recently: https://launchpad.net/~wfg/+archive/ubuntu/0ad and https://gitea.wildfiregames.com/0ad/0ad/issues/7756 @Loic WIf you use a Linux VM running Ubuntu, then you should be able to play the latest release.
  4. Today
  5. Dear 0.ad community, I would like to donate to this wonderful game. Recently and through other open source projects, I've learned about Liberapay https://liberapay.com/ This allows the batching of small payments so that fees are amortized. Liberapay explicitly ask members to not bug people that have not yet joined, so I apologize in advance for doing it nonetheless, but I was wondering if 0.ad community would consider this as a payment mean in the future. Projects such as LibreOffice are using Liberapay, and there are other people willing to donate through this platform: https://liberapay.com/on/twitter/play0ad Thank you! Raffi
  6. The closest I found in AMD's driver is 31.0.14057.5006 (Adrenalin 23.5.2). The following are the results of my test. OpenGL + GPU skinning disabled + fullscreen mode: fine OpenGL + GPU skinning disabled + windowed mode: fine OpenGL + GPU skinning enabled + fullscreen mode: fine OpenGL + GPU skinning enabled + windowed mode: fine Vulkan + GPU skinning disabled + fullscreen mode: fine Vulkan + GPU skinning disabled + windowed mode: fine Vulkan + GPU skinning enabled + fullscreen mode: crash message, crash report, 1 error in Windows Event Viewer Vulkan + GPU skinning enabled + windowed mode: crash message, crash report, 1 error in Windows Event Viewer The crash message looks the same as the original poster's. (Adrenalin 23.5.2) crashlog.dmp (Adrenalin 23.5.2)crashlog.txt (Adrenalin 23.5.2)Windows Event Viewer.txt
  7. @Itms @wowgetoffyourcellphone So I have been using this mod myself https://mod.io/g/0ad/m/better-ui . You can see the enemy coming more often or assign movement orders for your units by clicking on it. Also it's possible to spot individual units. The vanilla minimap is simply to small to be practical on my laptop screen and shift+tab isn't as useful. I finally got around to making this simple patch to stop errors from appearing whenever you join a game, load a replay or switch player perspective as observer. Apply this to gui/session/minimap/MiniMap.xml and remove the MiniMap.xmb cache file in the better-ui mod. I also put it on mod.io because I wanted to try out: https://mod.io/g/0ad/m/bigger-minimap?preview=c38141bfc679f84051c3c17f7a978c23 minimap.patch
  8. This is the most important thing. Your GPU overheats and crashes the system because of excess render cycles that are just wasted energy. Especially if you have more than adequate hardware. You can't even notice more than 60 frames, this isn't a FPS game.
  9. Yesterday
  10. One additional point: these kernel parameters combined with some experimental kernels (namely CachyOS BORE) will stress the GPU to the extent of becoming unstable. It is somewhat likely to crash your entire OS mid-game if you stress your GPU too much. You can switch to Linux-LTS for more stability at the cost of some performance. But if you don't want to change kernels, my advice: 1. Make sure your GPU cooling is sufficient and temperatures are low. You might need to manually adjust the fans (I kept it at 100% while gaming and the crash didn't happen; the default fan curve was not ideal) 2. Throttle the maximum fps in your game settings options: Vsync = on Menu maximum fps = 60 Game maximum fps = whatever your screen offers, or 120fps (generally enough). 3. Cancel overclocks or turbo mode for stability. 4. Some AMD cards draw more power than a PCIE power supply is designed to give. If it has 2x 8-pin connectors, plug in 2 different PCIe cables from the power supply, not from the same one cable with a splitter. 5. If game still crashes on Vulkan, lower graphics settings. Fortunately, 0ad is not a very big GPU destroyer. Some Steam games when run with proton crashes the system in just a few minutes.
  11. The famous sea peoples! Would it be possible that the game skips invalid options instead of throwing an error at the user?
  12. The map is designed for two teams. If you try 3 teams on stronghold or river, you get people in the water.
  13. I managed the solve this. It seems that for certain generations of AMD cards, you need to set some special kernel parameters. Radeon drivers are the right ones, don't listen to those who suggest AMDVLK. 1. Packages (Arch Linux): ❯ sudo pacman -Q | grep "vulkan" lib32-vulkan-icd-loader 1.4.313.0-1 lib32-vulkan-radeon 1:25.1.4-2 vulkan-icd-loader 1.4.313.0-1.1 vulkan-radeon 1:25.1.4-2 vulkan-tools 1.4.313.0-1.1 ❯ sudo pacman -Q | grep "radeon" lib32-vulkan-radeon 1:25.1.4-2 linux-firmware-radeon 1:20250508.788aadc8-3 vulkan-radeon 1:25.1.4-2 2. Kernel Parameters: Add the below kernel parameters to /etc/default/grub and then update with the command: sudo mkconfig -o /boot/grub/grub.cfg radeon.cik_support=0 radeon.si_support=0 amdgpu.cik_support=1 amdgpu.si_support=1 In total, I have: GRUB_CMDLINE_LINUX_DEFAULT='radeon.cik_support=0 radeon.si_support=0 amdgpu.cik_support=1 amdgpu.si_support=1 nvme_load=YES zswap.enabled=0 splash loglevel=3' 3. Don't set environment variables unless the above doesn't work for you. If you must, set the renderer to RADV
  14. Started a match (6 Players, 3 teams), the game wouldn't have it: Does this map only work with specific settings? When I create a random random match I don't expect the game to nope out. logs280625.zip
  15. Hi Loic, this is not how it works. We release source packages of 0 A.D. that can be included by package managers (i.e. volunteers of the community of your Linux distribution), not by us, following processes and policies that vary from distribution to distribution. I assume the Linux VM on ChromeOS is Debian-based. Debian does not include new versions of 0 A.D. in their stable release. 0 A.D. is up-to-date in the "testing" and "unstable" versions, and the "testing" will be released rather soon. You can read https://www.debian.org/releases/proposed-updates for more information. Other distributions, less focused on stability, provide updated versions of the game much faster after we release them. There are alternatives for installing the game on Linux outside the distribution's package manager. You can try the Flatpak or the Snap. Of course, you can also build the game from the source we release.
  16. Hi there, I'm a big fan of 0ad and ChromeOS. I use the Linux virtual machine to play 0ad on ChromeOS. Yes, it's working pretty well! I simply use `sudo apt install 0ad` and then run it from the terminal. I notice a major version gap between the APT repository and the latest version available on Windows. Can you update 0ad on the APT repository at the same time as the Windows version? I can help with that if you guys don't have the bandwidth to do it. Thanks, Loic
  17. I think it would be nice if the same buttons for the same units are always in the same order, even if it's in different buildings; especially thinking about Persian cav in stables and CCs here. (Why would you even put them in a different order?)
  18. Last week
  19. I'm not sure if it's placebo or not, but the patch release is much more smoother and performance is now better. No more lag in the mid game, only some in the late game, and that is bearable when compared to the initial release. This is only single player, I'm sure multiplayer is more noticeable.
  20. Rule, Britannia! BritainVsSele_H.zip
  21. Hi, same here with Piq_et_Croq, et says "bravo" and disconnected, but never surrender. He : Piq_et_Croq Me : gann Thx @user1 metadata.json commands.txt
  22. There are multiple drivers for amd gpus, this might be a mismatch of components. Suggest to use mesas amdgpu driver with radv. Check your distros documentation, especially keep an eye on selecting icd.
  23. I don't see any problem for this thing actually. It is not about the game but players. It worse in a lot of other game. In 0AD people try to balance in most of the game, even matchmaking is full random ouf of ranked in a lot of RTS game. I'm just wondering about beginner and intermediate players. They don't have the knowledge to balance the games and smurfs can crush them easily. We must be careful with non-elite players; they are the solid base of the game and they keep the lobby alive, they are useful for balance btw. We could consider developing the user profile, for example with a multiplayer game counter. Of course, the player would have to be able to choose whether or not to display this information. I'm personally in favor of including a team ranking for the moment, but it's an alpha, so anything can be done. Maybe even through a mod.
  24. My friend! I was under the impression you had moved to Southern California!
  25. One very special game played with the new 27.1 RC. RomeVSKush_M.zip
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