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- Past hour
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I really wouldn’t recommend running commands that AI advises you to run; it literally has no idea what it’s talking about.
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Yeah, I’ll do that last though; in my experience it’s easier to get the ai to have a working product before splitting it into multiple files, since then it wants you to reupload load them for editing, and bllehhhhh
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No
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@ManasManushya just in case, did you run 0ad/libraries/build-source-libs.sh script before trying to compile?
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So, it looks like premake 5 binary is not in the correct folder, or cmake can't find it. Here's what ai said: The error ../../libraries/source/premake-core/bin/premake5: No such file or directory confirms the Premake 5 binary is missing from your source tree. The 0 A.D. build script expects this specific file to exist to generate the Makefiles. 1. Download and Place the Binary (Recommended Fix) You must manually download the Premake 5 binary and place it in the exact directory the script expects. Navigate to the root of your 0 A.D. source folder: cd ~/Documents/Projects_Collab/0ad Create the expected directory structure: mkdir -p libraries/source/premake-core/bin Download the latest Premake 5 binary (Beta 2 is currently stable for 0 A.D.): cd libraries/source/premake-core/bin wget https://github.com/premake/premake-core/releases/download/v5.0.0-beta2/premake-5.0.0-beta2-linux.tar.gz Extract and Verify: tar -xzf premake-5.0.0-beta2-linux.tar.gz # Ensure the file is named exactly 'premake5' ls -l premake5 chmod +x premake5 Return to root and retry the build: cd ../../../../ cd build/workspaces ./update-workspaces.sh cd gcc make -j$(nproc)
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Still the same error: ~/Doc/Projects_Collab/0ad/build/workspaces main ?3 > ./update-workspaces.sh cd gcc make -j$(nproc) ./update-workspaces.sh: line 46: ../../libraries/source/premake-core/bin/premake5: No such file or directory ERROR: Premake failed cd: no such file or directory: gcc make: *** No targets specified and no makefile found. Stop. I had just installed premake
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ok, lemme try it
- Today
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From you latest error, the ai said you need to install Premake 5 binary
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Maybe try updating or reinstalling cmake Another thing the ai said: Common Causes for "No Such File" Wrong Root: You are inside ~/Documents/Projects_Collab/Farming++ which appears to be a different project. Ensure you cd into the actual 0 A.D. source folder first. Incomplete Download: If you downloaded a tarball, ensure you extracted both the unix-build and unix-data archives. If using Git/SVN, ensure the checkout finished successfully. Script Permissions: If the file exists but fails to run, make it executable: chmod +x build/workspaces/update-workspaces.sh
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yeah sorry for that, i forgot to change the directory. lemme redo it and see if it actually works ~/Documents/Projects_Collab/0ad main ?3 > pwd /home/Manas/Documents/Projects_Collab/0ad ~/Documents/Projects_Collab/0ad main ?3 > cd build/workspaces ./update-workspaces.sh cd gcc make -j$(nproc) ./update-workspaces.sh: line 46: ../../libraries/source/premake-core/bin/premake5: No such file or directory ERROR: Premake failed cd: no such file or directory: gcc make: *** No targets specified and no makefile found. Stop. this is still the same case
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So I am not super framilar with cmake either. But are you running the command from the root directory? I just asked ai, and have you check this? You must run these commands from the root of the 0 A.D. source folder (where the build/ directory is located), not from inside build/workspaces or an unrelated project folder like Farming++. Check your current location and contents: pwd ls -R build/workspaces You should see update-workspaces.sh and a gcc/ folder inside build/workspaces. If build/workspaces is empty or missing, your source download is incomplete.
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Asher started following How do i start contributing?
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Donde estan los Micenicos y los Minoicos?
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ManasManushya started following How do i start contributing?
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yeah, I cannot build the project in my arch linux system. I got this error: ``` ~/Documents/Projects_Collab/Farming++ main > cd build/workspaces ./update-workspaces.sh cd gcc make -j$(nproc) cd: no such file or directory: build/workspaces zsh: no such file or directory: ./update-workspaces.sh cd: no such file or directory: gcc make: *** No targets specified and no makefile found. Stop. ``` I followed up using some AI responses (Sry for that) but it still doesnt do anything. I have installed the dependencies that the documentation asks for. Yet it still doesnt work. Sorry for my skill issue, im new to CMake but im still interested in contributing
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So, I used existing models and things in my mod, do I need to attribute 0ad somehow? How would I do that?
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On the usage of AI to generate 0 A.D. content
Asher replied to wowgetoffyourcellphone's topic in Official tasks
Purely Ai generated content can't be copyrighted, and maybe that isn't a problem -
Hello Can you please provide some of the errors, so we can see specifically what is not working. Thanks!
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The nice thing about html though, is that you don't have to compile it for windows, macos, linux. Anybody who has a browser can probably use it. About the messiness, maybe you should split it up into multipul files, @Perzival12. We probably could have ai make a desktop app also, so that you can save files easierly
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HI there! I am ManasManushya and i wanna contribute to 0 A.D., can i get help from someone about how to build the code, how to use it in general, etc. I have a Wildfire account and forked and cloned the repo. Now i still cant build it, I tried following the tutorials but it still doesnt work. OS: Arch linux
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ManasManushya joined the community
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The irony is we went from a messy python QT app to a messy html app There might be some downsides to it being htmls, like saving being download and replace, and other stuff with import
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hello i am back and figured, realistically im gonna come back with questions as i play an it seems to be so. i have three questions about the moblins, lizalfos and development coming, so i hope you can answer if you want. -the moblins are very fun to me, being a nomadic swarm faction that has everything from the start since i imagine they would be stuck at the village phase, that only needs time and resources to have everything faster than most factions gotten is fun. the fact that they need or can spread far across the map, sometimes because of migration or setting up tons of totems, i just like. because of this, i was a little confused that various tech was on the town phase and heroes were on the city phase. i imagine the blins are not fully complete or this wasn't changed yet, but i am curious behind why it is? -the lizalfos are my natural favorite. i like the little lizards and they're little gimmick of choosing a deity and unlocking bonus', units or buildings to that being. however i do feel, especially after looking into they're past counterpart, stuff is missing. i feel that locking the lizalfos into a specific deity and units make them a bit less versatile compared to the 3 of 6 choices from before and all the tech, units an buildings they all provided. i imagine, like the moblins an other factions, its because they are a WIP still an are gonna be more polished down the line or refined to be better. i am just saying, and because i am curious to know. -lastly, how ambitious is the project overall? so far, most or all of old conquest is adapted into revival. though with the twili,a faction that didnt get made properly before meaning designs an tech need to be built from the ground up (i believe?), it makes me wonder how much is gonna be added. the only notable factions from total war i cans see yet to be mentioned to be worked on, is ikana as the only total war major alongside the twili to n be put in old conquest. aside from them, are majora and the oocca planned for, in any capacity too? its mainly not so notable minor factions that are left, but after seeing how many factions from total war were in conquest, i def gotta say props to nephy for converting most factions into conquest and you and your team for recoding just about 80-90ish% of the old conquest into revival in under a year, pretty impressive. do give thoughts and hope it isnt a bother p.s, noticed something along the city phase of lanayru province causes the game to crash. dont know what exactly after three tests but it might be a unit or tech causing it
- Yesterday
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It probably took me longer to do worse
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Around 30 minutes. I used Claude.
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I guess the ai I was using wasn't very good. How long did it take you to make that with ai, @Perzival12?
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