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    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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  • Topics

  • Posts

    • I'm not saying it's inaccurate, but early, that's why I proposed to leave both, and wondered if techs should visibly upgrade units. It could well be that Spartans and Athenians wouldn't have this tech (I've mentioned lots of techs in Thoughts on the Spartans that wouldn't apply to them just because currently related ones do), if their focus is only the Classical period (which is a bit funky when also fighting Hellenistic civs, but ok). After all, "the new torsion weapon does not seem to have reached fruition until the middle of the 4th century", and by the 330s BC "the torsion catapult had already appeared elsewhere, and scholars have assumed that its testing ground was Macedon, kingdom of Philip II and his son, Alexander the Great", from Campbell. Good to know the Polybolos has somehow been considered (I just play one civ at a time for months, have gone through Spartans, Athenians, and now with the Macedonians). Still, the torsion spirals seem the most pressing blunder to fix, since that's not only incorrect, but physically impossible (hoplites with rectangular shields would make more sense ).
    • The tension design is imo not that inaccurate for the Spartans and Athenians, they seem more focused on an earlier time frame. Now for the Hellenistic civs it would be (BTW i just noticed the Seleucids seem to have no bolt shooting artillery). Polybolos is already in game, but only for Ptolemies.  
    • Maybe try clearing the caches folder for 0ad, that might help. Did you restart after upgrading? If that doesn't work, maybe try reinstalling 0ad
    • I just upgraded my Mac from Sequoia 15.8.1 to 15.8.2 (so not a massive jump), and now 0AD starts with a black screen. It's 0AD 28, and worked fine before that.   I can see the arrow pointer (0AD's stylized spearhead), and if I manage to click in the right place, I can hear the click sound. I can also hear the music.  I tried clearing the Application Support folder with all the config files, but that didn't help. Any thoughts?  Thanks
    • I have been working on updating the illyrian mod https://github.com/0ADMods/illyrians from a24 to a28, https://github.com/ThePoshBarbarian/illyrians/tree/a24Toa28, though haven't touched it for a bit now, I have at the very least ported it near fully to a28, might still be a few issues though. And still no civ bonuses, unique techs, building, or team bonuses unfortunately.
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