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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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    7. 561
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  • Latest updates

  • Newest Posts

    • My God, that looks and plays way better than I imagined it would.
    • @Deicide4uYou might try alpha 1 too!   
    • So, this was added in Alpha 14, judging by the changelog. That's the only release mentioning exponential armor. I might try Alpha 13 once I have some time to experiment, just to see how much different it would be. Assuming it'll work on Windows 11.
    • Buenos días o tardes; -¿Qué tal le va la investigación sobre los Tamiles?   Disculpen las molestias*
    • It was SVN commit r13381 "Exponential Armor patch by Alpha123, with new updated armor values." https://gitea.wildfiregames.com/0ad/0ad/commit/e0a2e5790df414d3999e18cd52355526eff89bfe By the way, from the simulation point of view, there was a first game which was rewrite in SVN commit r7259 "# Rewrite of the game's simulation system". https://gitea.wildfiregames.com/0ad/0ad/commit/7c2e9027c25561bc7c4d543b9921951211e5496b Some part were never rewritten. Things in the game were probably different at that part of time too. If you want to go deep in game design, you'll see previous discussion like: https://gitea.wildfiregames.com/0ad/0ad/commit/40365ee8155ddee502df76f27035b7c5a304cdf4 (big rebalance) https://gitea.wildfiregames.com/0ad/0ad/commit/d9fcebd4336dae00ab91546c26a37c92f7d23c3f (revert big rebalance) https://gitea.wildfiregames.com/0ad/0ad/commit/13b229d50388e35a374f43fc7d430d49e4f1ef53 (another big rebalance, actually merged) If you go even deeper, the game was more or less completly designed in 2001-2003 years, and there was something about: "*But my ideas are better!*". ;-)
    • has 0ad dropped 32bit support with v0.27.0 ? I can get it to build with 64bit, but not 32bit at the moment.
    • Buenos días o tardes; -Muchas gracias por su ayuda. En este caso , yo no puedo ayudar ,ya que solo me dedico al apartado artístico, de las mecánicas se encarga @Lopess.Si encuentra más errores o tiene sugerencias,críticas,información etc...publíquelas ya que nos ayuda mucho. -¿Qué facción le gusta más y por qué y cuál le gusta menos y por qué?Espero que le guste el mod.     Disculpe las molestias*
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