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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

      5k
      posts
    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

      37,8k
      posts
    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

      15,5k
      posts
  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

      47,8k
      posts
    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

      24,1k
      posts
    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

      45,4k
      posts
    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

      30,5k
      posts
    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

      41,9k
      posts
    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      146
      posts
    7. 512
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  • Latest updates

  • Newest Posts

    • Good afternoon! I offer personal and identified Yandex.Bank, Yumani, and Ozone accounts in stock and on order. Each account has a virtual payment card, there are both bundles and separately All accounts were registered on physical SIM cards that are always at hand, a unique mobile sox and a different device ID The set includes Full name, PD, SNILS, INN, Phone, Login password. There is a replacement warranty for all kits! I also register or pass an identifier for your services The price of the set starts from 1500 rubles Связь в телеграмме @xmpaypro http://t.me/xmpaypro
    • The problem is that the fix is very involved so it's acceptance will take a while. Do note you can apply the patch without waiting for it to be merged though
    • Ah, it's a Python version issue? I hope at least an emergency fix like this is possible to address soon, especially if a PR exists and only needs approval. I have the 0 A.D. release installed by the package manager, but it's already well behind the many changes and features in Git so I've only used the later for a long while.
    • Ah. Well I blame you for me not catching that, because you only included one whale in the post I quoted above.
    • Not as of 1 year ago almost exactly.   https://trac.wildfiregames.com/changeset/27680    
    • There is a fix but there is little activity so i don't think it will be commited soon.
    • Hello. I'm experiencing a compilation issue for latest 0 A.D. Git on latest Manjaro Linux stable, would like to know when a fix is projected. I tried asking on Discord but some bot called MEE6 glitched out DM'd me an unrelated spam warning and this morning my mention of the issue was removed from the server, no idea what must have happened but hopefully it's okay to post here. Here's the relevant part of the log, the complaint seems to be about something called SpiderMonkey and a module named six.moves: Building SpiderMonkey... SpiderMonkey build options: --disable-tests --disable-jemalloc --disable-js-shell --without-intl-api --enable-shared-js --disable-jitspew patching file js/src/moz.build patching file js/src/old-configure patching file python/mozbuild/mozbuild/virtualenv.py patching file third_party/python/virtualenv/virtualenv/discovery/py_info.py patching file python/mozbuild/mozbuild/action/process_define_files.py patching file python/mozbuild/mozbuild/backend/base.py patching file python/mozbuild/mozbuild/preprocessor.py patching file python/mozbuild/mozbuild/util.py patching file python/mozbuild/mozpack/files.py patching file build/moz.configure/flags.configure /archive/mircea/Games/0ad/0ad_GIT/libraries/source/spidermonkey/mozjs-91.13.1/python/mozbuild/mozbuild/configure/__init__.py:915: SyntaxWarning: invalid escape sequence '\.' RE_MODULE = re.compile("^[a-zA-Z0-9_\.]+$") Traceback (most recent call last): File "/archive/mircea/Games/0ad/0ad_GIT/libraries/source/spidermonkey/mozjs-91.13.1/build-debug/../js/src/../../configure.py", line 22, in <module> from mozbuild.configure import ( File "/archive/mircea/Games/0ad/0ad_GIT/libraries/source/spidermonkey/mozjs-91.13.1/python/mozbuild/mozbuild/configure/__init__.py", line 13, in <module> from six.moves import builtins as __builtin__ ModuleNotFoundError: No module named 'six.moves' ERROR: SpiderMonkey build failed  
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