wowgetoffyourcellphone Posted October 22 Report Share Posted October 22 Coop is pretty fun. Played it back in the day on Age of Empires. Quote Link to comment Share on other sites More sharing options...
Genava55 Posted November 8 Report Share Posted November 8 Nice cinematics made by a youtuber: 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 13 Report Share Posted November 13 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 13 Report Share Posted November 13 https://youtu.be/ct3cKDKZGmU?si=S3_XTHX9rW87VXCt 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 13 Report Share Posted November 13 2 minutes ago, Lion.Kanzen said: https://youtu.be/ct3cKDKZGmU?si=S3_XTHX9rW87VXCt Always imagine the dialogues of a campaign like this. I can't say it was my idea, but to use the styles of MMORPGs to use them in an RTS. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 13 Report Share Posted November 13 Quote Link to comment Share on other sites More sharing options...
Genava55 Posted November 14 Report Share Posted November 14 On 13/11/2024 at 5:33 AM, Lion.Kanzen said: https://youtu.be/ct3cKDKZGmU?si=S3_XTHX9rW87VXCt darn the videos are incredible Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 14 Report Share Posted November 14 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 15 Report Share Posted November 15 1 hour ago, Lion.Kanzen said: okay.... we should just steal the AOM:R stats screen Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 15 Report Share Posted November 15 7 minutes ago, wowgetoffyourcellphone said: okay.... we should just steal the AOM:R stats screen I'm right? it looks very tidy. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 15 Report Share Posted November 15 7 minutes ago, Lion.Kanzen said: I'm right? it looks very tidy. Yeah, it looks very nice. We should make our own version, of course, with 0 A.D. aesthetics. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 26 Report Share Posted November 26 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted Tuesday at 23:54 Report Share Posted Tuesday at 23:54 (edited) I like a lot of things about the graphic concept, Many can be seen in this gameplay,This goes from the ground textures to the pine trees, to the interface,to the map. Edited Tuesday at 23:56 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted Wednesday at 00:25 Report Share Posted Wednesday at 00:25 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted yesterday at 16:47 Report Share Posted yesterday at 16:47 Quote Link to comment Share on other sites More sharing options...
Genava55 Posted yesterday at 21:20 Report Share Posted yesterday at 21:20 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted 21 hours ago Report Share Posted 21 hours ago I like the idea of having different types of central buildings, although I prefer that they are evolutions. In AoM this was necessary. We could have village centers as capturable objects. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted 20 hours ago Report Share Posted 20 hours ago 1 hour ago, Lion.Kanzen said: I like the idea of having different types of central buildings, although I prefer that they are evolutions. In AoM this was necessary. We could have village centers as capturable objects. On the contrary, for AOMR I believe the "Village Center" was a big step back that badly watered down the Settlement concept. For 0 A.D., I've conceptualized different kinds of settlements or civic centers before. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted 19 hours ago Report Share Posted 19 hours ago 54 minutes ago, wowgetoffyourcellphone said: On the contrary, for AOMR I believe the "Village Center" was a big step back that badly watered down the Settlement concept. For 0 A.D., I've conceptualized different kinds of settlements or civic centers before. There were some concepts there that I read. I never played AoM Retold, but this building does catch my attention. And why is this concept wrong? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted 19 hours ago Report Share Posted 19 hours ago 16 minutes ago, Lion.Kanzen said: There were some concepts there that I read. I never played AoM Retold, but this building does catch my attention. And why is this concept wrong? Because a big difference between the way expansion works in AOM vs. AOE is the Settlements feature. in AOM you can only expand by building your Town Centers on unclaimed Settlements. This differentiated it from the rest of the Age franchise. The Village Center dilutes this. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted 17 hours ago Report Share Posted 17 hours ago 1 hour ago, wowgetoffyourcellphone said: Because a big difference between the way expansion works in AOM vs. AOE is the Settlements feature. in AOM you can only expand by building your Town Centers on unclaimed Settlements. This differentiated it from the rest of the Age franchise. The Village Center dilutes this. I can understand that, is like when I wish there was no territory system in 0AD to perform a tower rush. It's exactly the opposite of what I would like to see in 0 AD skirmish maps, I want a villages to be taken in strategic areas of the game.(without building anything, just capturing). You could call it steal villages... Quote Link to comment Share on other sites More sharing options...
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