lukamas Posted June 17, 2022 Report Share Posted June 17, 2022 Sorry if this sounds like a ridiculous idea, but since 0AD is a historical civilizations game, I am making a mod to explore Early Hominids in Africa, I think it would be cool to explore the lineage of our ancestors evolving in prehistoric Africa, in a mod, Sorry if sounds like a ridiculous idea, but I am doing this mod so I can not only make a mod for 0AD of this, but to allow me to explore early hominids and make some interesting models, and landscapes in Atlas and Blender, just thought I would tell you guys I am in the works of making this, any ideas are welcome for this project! Now I already have the plans laid out of how to portray them in a mod, but I am making different maps based on location and research of where they evolved in, and what weapons and tools they used, I am also using mixed textures of real animal images obviously using CC-BY-SA and Public Domain to create Mammals that lived alongside our ancestors. But yeah I am in the early stages of this project, and I hope to eventually release it after the loads of research I am doing to apply with the 0AD engine's limitations, but I am a huge expert and really into research on early hominids, and I look forward to sharing some pics with you guys, I look forward to your ideas and I will be showing some pics soon! 10 Quote Link to comment Share on other sites More sharing options...
lukamas Posted June 17, 2022 Author Report Share Posted June 17, 2022 (edited) I attempted this for Sid Meier's Civilization 4, and kind of gave up on it due to lack of coding knowledge, so I am bringing it to 0AD where I know the engine better. Edited June 17, 2022 by lukamas 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 17, 2022 Report Share Posted June 17, 2022 Sounds good. Quote Link to comment Share on other sites More sharing options...
Dakara Posted June 17, 2022 Report Share Posted June 17, 2022 Can't wait to try the first version ! 2 Quote Link to comment Share on other sites More sharing options...
Lopess Posted June 18, 2022 Report Share Posted June 18, 2022 3 hours ago, lukamas said: Sorry if this sounds like a ridiculous idea, but since 0AD is a historical civilizations game, I am making a mod to explore Early Hominids in Africa, I think it would be cool to explore the lineage of our ancestors evolving in prehistoric Africa, in a mod, Sorry if sounds like a ridiculous idea, but I am doing this mod so I can not only make a mod for 0AD of this, but to allow me to explore early hominids and make some interesting models, and landscapes in Atlas and Blender, just thought I would tell you guys I am in the works of making this, any ideas are welcome for this project! Now I already have the plans laid out of how to portray them in a mod, but I am making different maps based on location and research of where they evolved in, and what weapons and tools they used, I am also using mixed textures of real animal images obviously using CC-BY-SA and Public Domain to create Mammals that lived alongside our ancestors. But yeah I am in the early stages of this project, and I hope to eventually release it after the loads of research I am doing to apply with the 0AD engine's limitations, but I am a huge expert and really into research on early hominids, and I look forward to sharing some pics with you guys, I look forward to your ideas and I will be showing some pics soon! Â This is a good idea! I believe the entire base already exists here, some new 3d models. If you need help getting started with coding, I can help with tips. 1 Quote Link to comment Share on other sites More sharing options...
lukamas Posted June 18, 2022 Author Report Share Posted June 18, 2022 Sounds good, I am open to tips on this, since I am busy working on the first hominid for the mod, Sahelanthropus Tchadensis which will be made alongside a map of the Djurab Desert in Chad, North/Central Africa where fossils were found. with some possible animals made to coexist in the same environment as Sahelanthropus in which I am yet to research. Each map in the mod is going to be location based on where fossils were found mainly for each hominid. 2 Quote Link to comment Share on other sites More sharing options...
Lopess Posted June 18, 2022 Report Share Posted June 18, 2022 40 minutes ago, lukamas said: Sounds good, I am open to tips on this, since I am busy working on the first hominid for the mod, Sahelanthropus Tchadensis which will be made alongside a map of the Djurab Desert in Chad, North/Central Africa where fossils were found. with some possible animals made to coexist in the same environment as Sahelanthropus in which I am yet to research. Each map in the mod is going to be location based on where fossils were found mainly for each hominid. I really imagined it would be something more "modern" lol. This makes it much easier in the construction part, I believe that in this case it would not exist. What would the imagined gameplay be? Â Quote Link to comment Share on other sites More sharing options...
lukamas Posted June 18, 2022 Author Report Share Posted June 18, 2022 Well, I actually know how to implement things into the engine, and I know what to include, so I have a basic idea already of what i am going to code for this. 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted June 18, 2022 Report Share Posted June 18, 2022 Cool! I once thought of starting a similar early human society mod, I can help with unit textures! 1 Quote Link to comment Share on other sites More sharing options...
lukamas Posted June 18, 2022 Author Report Share Posted June 18, 2022 Fantastic, I will be able to finish some models later today. Quote Link to comment Share on other sites More sharing options...
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