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Auto-Queue deactivates

Player of 0AD

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Every time when a unit limit is reached or when there are not enough resources, the auto-queue gets not only paused but disabled. Dont think this is a feature. It's a bug. When I turn autoqueue on, I want to have it on instead of being forced to re-turn it on all the time.

I train a seleucid or ptolemy hero: Autoqueue turns off.

Im running out of metal: Autoqueu of mercs turns off and turns also the autoqueu off for non-mercs. Just 2 examples

Id also wish that there would be an option which makes auto-queue the default

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