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LetswaveaBook TG replay dump


LetswaveaBook
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I used to play almost solely 1v1s as I felt they are more competitive. Personally I don't enjoy games were 8 players boom, one is behind and his team loses because they are practically 3v4. I would not mind uploading the losses of my team, but as a bad team member I mostly feel that when my team loses it is because someone else let us down heavily (The game in which I wanted to delete 2 women and deleted 80 military units instead is one that I conveniently ignore). I also cast some interesting games on my youtube channel, but I don't envy casting long team games there. Neither do I want to overload @mysticjim e-mail.

Recently I had some fun team games and I would like to upload some special strategies. I like to try some unconventional strategies, as just standard booming is just boring. A25 gives more room for full on cavalry aggression and that is a good thing.

Game descriptions below if you are not afraid of spoilers:

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game2.zipFetching info... game 3.zipFetching info... Game 1.zipFetching info...

Edited by LetswaveaBook
To clarify that there could some spoilers.
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^ lol both of you are better at rushing than booming... ;) 

@LetswaveaBook @Player of 0AD Care to play a boom contest with me? Even if you can beat my build order, there is still Havran, ChillaOfVanilla, christoffel symbol, chrstgtr, berhudar, juarca and NoobDude to steamroller you in booming if you forget to rush them. 

So, rushing is great in A25 if you encounter any of these guys. 

 

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  On 18/10/2021 at 2:47 PM, Yekaterina said:

So, rushing is great in A25 if you encounter any of these guys. 

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This aggression towards us is not necessary. You yourself only rushed me once, out of all of the 1v1s we played.

 

As you said, unfortunately, the strategy you saw from me was aimed at generating a sufficient army before 9:30, as that is the expected timing of the first attack from the very hard AI. In order to maximise population growth rate, I train very few men before 7:30, which leaves me vulnerable in the early stages. Furthermore, it relies on deleting women in late stages to free up space for champion units and siege weapons, which implies wasting resources. However, it is not necessary in a game against some AIs where the population capacity is 300, which is what I am used to. 

I also have another booming strategy which is significantly slower but is more immune to early rushes from a human player; normally I adopt this strategy for playing in the lobby. However, I know that you almost never rush, so the fastest method is worth the risk when playing a 1v1 against you. 

In conclusion, I am willing to share my strategies with anyone who is interested, however, they are not the most infallible approach to multiplayer games and the other players mentioned above are likely to be more skilled and knowledgeable than me in this respect. 

 

Christoffel-Symbol (Robin)

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  On 30/10/2021 at 11:05 AM, LetswaveaBook said:

Another game where it shows what you can do with Kushites and Ptolemies. Ptolemies can get to p3 fast and get some siege out early.

Kushite and Ptolmaic aggression.zip 285 kB · 2 downloads

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I searched for long times, but i cant find this replay. Is it 1v1? which players participate. Any organizing structure of replays? Do you play ptol to show?

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  On 02/11/2021 at 9:29 AM, the-x said:

I searched for long times, but i cant find this replay. Is it 1v1? which players participate. Any organizing structure of replays? Do you play ptol to show?

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What you could do is move all current replays to a different folder and then have the intended replay being the only file in the folder. There are probably better methods, but I can't think of any other method that guarantees a solution for finding them.

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I played a game with other good players and where I reached p2 around 6 minutes and was involved in some merc action against Vali. Aslan decides to go to phase 2 with 67 population and 55 women. When he reaches p2, he has nearly 4 stables completed and start going full cavalry archers. In the meantime vinme has 112 population and the other six players have an average of 87 population.

needsanamedotzip.zipFetching info...

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I wanted to upload some more replays.

In the first one I saw Aslan was Seleucids and estimated that he would go for an early p2 and turn to cavalry archers. He went to p2 with mostly women, no barracks at 72 population and 4 stables to create cavalry archers. That plan was ruined because I had two stables and paid him a visit before he was able to get going. So that highlights the weakness of that particular strategy of Aslan.

Thereafter we played a game on Hyrcanian Shores and that had some cavalry commitment of me and Aslan as well. We were on the same team, but we ran into Alre's spear mercenary cavalry which proved to be efficient. I struggled in that game as I was badly hit by alre for an unlucky moment, shortly after recovering I run out of wood in my territory and migrated some units to the shores to build a dock for some wood collection. In the end I had 170 women as Persians.

 

Cavalry arches vs. Jav Cav.zipFetching info... Hyrcanian shores.zipFetching info...

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When there are to many boomer around, you can in a TG go for a fast siege tower build. Ptolemies are the fastest for that and I managed to produce a siege tower before some of my opponents reached p2. The lobby would be a better place if more earlier siege tower strategies were there.

early siege tower.zipFetching info...

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