Argalius Posted May 22, 2004 Report Share Posted May 22, 2004 Tonight I've been working on a Greek temple. B-) I got the idea from concept art for AoM, I based my model on this picture:LinkIt's still a long way to go until it's finished, but I wanted to know your opinion about how it looks for now, here are some pictures:With Light and ShadowsWithout LightningNot that at the right side of the main building there a building similar to the small building on the left. Quote Link to comment Share on other sites More sharing options...
Aldaron Posted May 22, 2004 Report Share Posted May 22, 2004 U drew(sp?) that? Amazing!Nice work on drawing and pic IMO! Quote Link to comment Share on other sites More sharing options...
King Tutankhamun Posted May 22, 2004 Report Share Posted May 22, 2004 Looks neat. What will this be for? Quote Link to comment Share on other sites More sharing options...
Aeros Posted May 22, 2004 Report Share Posted May 22, 2004 No, that's a concept from AoM, like he said I thinkIt's a good start - is that for a game or something? If it is, it's pretty high in polygons, you might want to consider making the pilars less round and making the stairs into a flat surface which you can then put a "stairs" texture on. Quote Link to comment Share on other sites More sharing options...
chichigrande Posted May 22, 2004 Report Share Posted May 22, 2004 Very good work!! Quote Link to comment Share on other sites More sharing options...
akya Posted May 23, 2004 Report Share Posted May 23, 2004 ditto Quote Link to comment Share on other sites More sharing options...
Argalius Posted May 23, 2004 Author Report Share Posted May 23, 2004 U drew(sp?) that? Amazing!Aldaron you are such a funny guy, I wish I drew that, but I haven't.What will this be for? Euhh, nothing, I just like modeling and I have no idea of where I could use it No, that's a concept from AoM, like he said I thinkThat's right CheeZyIt's a good start - is that for a game or something? If it is, it's pretty high in polygons, you might want to consider making the pilars less round and making the stairs into a flat surface which you can then put a "stairs" texture on.It's VERY HIGH polygon, but since it's not for in a game I don't really care . And about the stairs, I could do that maybe, but I'm not really a star with textures, but I'll see.Anyway, thanks for the nice comments you all gave to me. :drug: Quote Link to comment Share on other sites More sharing options...
Khazun Posted May 23, 2004 Report Share Posted May 23, 2004 very, very nice. Quote Link to comment Share on other sites More sharing options...
Argalius Posted May 23, 2004 Author Report Share Posted May 23, 2004 I worked on it some more, and it's still without textures, but with light it looks pretty good.With LightWithout it Quote Link to comment Share on other sites More sharing options...
Aldaron Posted May 23, 2004 Report Share Posted May 23, 2004 U didn't drew it? Bah... u suck! Heh j/k... Quote Link to comment Share on other sites More sharing options...
King Tutankhamun Posted May 23, 2004 Report Share Posted May 23, 2004 Keep up the good work. Quote Link to comment Share on other sites More sharing options...
Argalius Posted May 23, 2004 Author Report Share Posted May 23, 2004 Keep up the good work. I'll try :drug: Quote Link to comment Share on other sites More sharing options...
Curufinwe Posted May 25, 2004 Report Share Posted May 25, 2004 (Wow! excellent! Just needs texturing now!Rep up! Quote Link to comment Share on other sites More sharing options...
Argalius Posted May 25, 2004 Author Report Share Posted May 25, 2004 Cool, thanks Curu.Anyway, I'm still looking for a good marble texture, but I've another problem, my Photoshop trail just ended I've another image editing program, but that one doesn't have that many futures Quote Link to comment Share on other sites More sharing options...
Curufinwe Posted May 25, 2004 Report Share Posted May 25, 2004 (have Photoshop problems? Message me on MSN Quote Link to comment Share on other sites More sharing options...
Argalius Posted May 26, 2004 Author Report Share Posted May 26, 2004 No not problems, but I had a trial version for 30 days, but it expired Quote Link to comment Share on other sites More sharing options...
Curufinwe Posted May 26, 2004 Report Share Posted May 26, 2004 (Yeh, that is what I meant ... MSN me Quote Link to comment Share on other sites More sharing options...
Argalius Posted May 26, 2004 Author Report Share Posted May 26, 2004 Oooh, are we going to do some naughty stuff? I like that Quote Link to comment Share on other sites More sharing options...
Dnas Posted May 27, 2004 Report Share Posted May 27, 2004 You don't need Photoshop. GIMP (http://gimp.org) is free and just like Photoshop. And it can open photoshop files. Quote Link to comment Share on other sites More sharing options...
Uppy Posted May 27, 2004 Report Share Posted May 27, 2004 Yo, Hi every one! by the way Arugluise (Sp?) I really like your Greek temple. Quote Link to comment Share on other sites More sharing options...
Sam Posted May 27, 2004 Report Share Posted May 27, 2004 That is really cool Argualius, I like it. Quote Link to comment Share on other sites More sharing options...
Aeros Posted May 27, 2004 Report Share Posted May 27, 2004 Nice work, I like the details on the horses If you're going to be modding for 0AD then I think you definatly could put up some skill. Quote Link to comment Share on other sites More sharing options...
Argalius Posted May 27, 2004 Author Report Share Posted May 27, 2004 You don't need Photoshop. GIMP (http://gimp.org) is free and just like Photoshop. And it can open photoshop files. Thanks for the info :drug: Arugluise (Sp?) I really should have picked another name, it's ARGALIUS.ArgualiusNice work, I like the details on the horses If you're going to be modding for 0AD then I think you definatly could put up some skillToo bad, but Wijit rejected me But don't lets be sad, let's be happy :drug: And btw, I really s*ck with texturing, I want to improve it but I have no clue how :-( Quote Link to comment Share on other sites More sharing options...
Aeros Posted May 27, 2004 Report Share Posted May 27, 2004 Hehe, in about 6 months to a year you should be able to match our skill, or atleast be at a similar level.6 months ago if I had tried to join as a modeller I probably would be rejected too, infact I got in as a scenario designer with an intent at doing art for the game. Though I'm not as good as Wijit I've gotten alot better with my 3d Skills, but my prime is textures, and those are really important.If you don't have good texture skills then your 3d artwork will seriously be hindered Texture skills is a must for 3d artists.The way to improve your texture skills is to just do it as with anything the only way to learn it is to do it and build experiance. That's how I learned, though it's taken 3 years to get to where I am now. The best part though is that things never stop getting better, you will always learn more and more the more you use a program, even if you are already a pro at it. Quote Link to comment Share on other sites More sharing options...
Argalius Posted May 28, 2004 Author Report Share Posted May 28, 2004 Texture skills is a must for 3d artists.I know, now I have a really big handicap The way to improve your texture skills is to just do it as with anything the only way to learn it is to do it and build experianceI know, I'm working on it, but I want to mix different textures in to one in 3ds max, but it doesn't work. Quote Link to comment Share on other sites More sharing options...
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