Player of 0AD Posted March 22, 2021 Report Share Posted March 22, 2021 (edited) A funny poll. Did I forget to nominate another horrible building? Edited March 23, 2021 by Player of 0AD 1 Quote Link to comment Share on other sites More sharing options...
Dragonoar Posted March 23, 2021 Report Share Posted March 23, 2021 Worst building is definitely the corral 2 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 23, 2021 Report Share Posted March 23, 2021 14 minutes ago, Dragonoar said: Worst building is definitely the corral for now... Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted March 23, 2021 Author Report Share Posted March 23, 2021 1 hour ago, Dragonoar said: Worst building is definitely the corral Definitely not. Quick food production which requires little pop space. However I've added one more option to the poll 2 Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted March 23, 2021 Author Report Share Posted March 23, 2021 Looks like I have to explain why I consider the Blemmye Camp as even worse than the Column: - each Camp reduces the limit for Noba villages by one - you can train only merc jav cav from the camp, better train jav cav from stables and CCs - if you want to have a military building in neutral territory, just build a Noba village instead. It cannot train cav, but you can send your cav easily through the map and garrison it there - the camp will damage you more than the opponent, because it's a waste of metal - at the other hand the colums might be even useful in rare situations 1 Quote Link to comment Share on other sites More sharing options...
Alar1k Posted March 24, 2021 Report Share Posted March 24, 2021 In my opinion it has to be Carthaginian barracks and stable as it is now - it costs like most other barracks (200 wood and 100 stone (50 for stable)) but only lets you train spearman and an archer unit from barracks and only cavalry javelin from stables - cost/benefit is horrible for this civilisation when you can only make three maximum embassies per game - until the proposal made by fatherbushido is implemented (proposed on this topic, second page, with video example), these buildings will stay the worst unit production buildings in cost/benefit spectrum in the game - where is the balance in this? How can barracks/stable cost so much and yet provide so little diversity? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 24, 2021 Report Share Posted March 24, 2021 5 hours ago, Alar1k said: In my opinion it has to be Carthaginian barracks and stable as it is now - it costs like most other barracks (200 wood and 100 stone (50 for stable)) but only lets you train spearman and an archer unit from barracks and only cavalry javelin from stables - cost/benefit is horrible for this civilisation when you can only make three maximum embassies per game - until the proposal made by fatherbushido is implemented (proposed on this topic, second page, with video example), these buildings will stay the worst unit production buildings in cost/benefit spectrum in the game - where is the balance in this? How can barracks/stable cost so much and yet provide so little diversity? Already implemented in Delenda Est and it works great. Adds diversity back to the Carthaginian military buildings, and may give a reason for the base game to unlock their Archery Range. 2 Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted March 25, 2021 Author Report Share Posted March 25, 2021 On 24/03/2021 at 11:43 AM, Alar1k said: In my opinion it has to be Carthaginian barracks and stable as it is now - it costs like most other barracks (200 wood and 100 stone (50 for stable)) but only lets you train spearman and an archer unit from barracks and only cavalry javelin from stables - cost/benefit is horrible for this civilisation when you can only make three maximum embassies per game - until the proposal made by fatherbushido is implemented (proposed on this topic, second page, with video example), these buildings will stay the worst unit production buildings in cost/benefit spectrum in the game - where is the balance in this? How can barracks/stable cost so much and yet provide so little diversity? Barracks? No... Spearmen and Archers are already a good team. The stables are not too bad neither. Javelin cavalry is strong and you can also make champion cavalry. The stables of ptolemies and macedonians are similar. I'd say that those buildings are much better than every single one which I've nominated here. Quote Link to comment Share on other sites More sharing options...
alre Posted March 26, 2021 Report Share Posted March 26, 2021 but the lighthouse is super useful! Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted March 26, 2021 Author Report Share Posted March 26, 2021 38 minutes ago, alre said: but the lighthouse is super useful! Not anymore! Now it's bad Quote Link to comment Share on other sites More sharing options...
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