gameboy Posted January 21, 2021 Share Posted January 21, 2021 @vladislavbelov @Stan` Today I tested the latest SVN24740, in the game, I set the graphics to the highest level, but found that the graphics were still jagged. Anti-aliasing has no effect. Link to comment Share on other sites More sharing options...
gameboy Posted January 21, 2021 Author Share Posted January 21, 2021 (edited) The faction I use is: Seleucids, this is the inner edge of the roof of the Seleucids City Hall. On other maps, the outer edge of the roof is also jagged. Edited January 21, 2021 by gameboy Link to comment Share on other sites More sharing options...
Stan` Posted January 21, 2021 Share Posted January 21, 2021 Can you post the interestinglog.html? Link to comment Share on other sites More sharing options...
gameboy Posted January 21, 2021 Author Share Posted January 21, 2021 @Stan` I uploaded the file. About documents interestinglog.html It doesn't show any information. commands.txt Link to comment Share on other sites More sharing options...
Stan` Posted January 21, 2021 Share Posted January 21, 2021 Run the game > open map > open settings > switch to 16x > close the game > immediately upload logs. Link to comment Share on other sites More sharing options...
gameboy Posted January 21, 2021 Author Share Posted January 21, 2021 OK. According to your method, this file still does not show any content, please help me. interestinglog.html Link to comment Share on other sites More sharing options...
Stan` Posted January 21, 2021 Share Posted January 21, 2021 Can you upload your system info and hw_userreport.txt ? Link to comment Share on other sites More sharing options...
gameboy Posted January 21, 2021 Author Share Posted January 21, 2021 @Stan` Here. system_info.txt userreport_hwdetect.txt Link to comment Share on other sites More sharing options...
gameboy Posted January 21, 2021 Author Share Posted January 21, 2021 @vladislavbelov Please help. Link to comment Share on other sites More sharing options...
hyperion Posted January 21, 2021 Share Posted January 21, 2021 There is certainly something doggy going on - card vega11, driver amdgpu, switching to msaa16 I get: WARNING: Wrong MSAA sample count: msaa16. Link to comment Share on other sites More sharing options...
gameboy Posted January 21, 2021 Author Share Posted January 21, 2021 I have an Intel CPU and an NVIDIA 850M graphics card. Link to comment Share on other sites More sharing options...
Stan` Posted January 21, 2021 Share Posted January 21, 2021 1 hour ago, hyperion said: There is certainly something doggy going on - card vega11, driver amdgpu, switching to msaa16 I get: WARNING: Wrong MSAA sample count: msaa16. That's because AMD cards don't seem to support 16 samples. Only Nvidia does. 1 Link to comment Share on other sites More sharing options...
gameboy Posted January 21, 2021 Author Share Posted January 21, 2021 @Stan` Please release a patch for me to test, thank you! Link to comment Share on other sites More sharing options...
Stan` Posted January 21, 2021 Share Posted January 21, 2021 What you see is not aliasing it's a UVMapping issue. Link to comment Share on other sites More sharing options...
hyperion Posted January 21, 2021 Share Posted January 21, 2021 1 hour ago, Stan` said: That's because AMD cards don't seem to support 16 samples. Only Nvidia does. Might make sense to query max samples and only present msaa options available by hardware/driver in the menu then. Link to comment Share on other sites More sharing options...
Stan` Posted January 21, 2021 Share Posted January 21, 2021 Yeah I suggested it to @vladislavbelov but he hasn't got around doing it? Link to comment Share on other sites More sharing options...
gameboy Posted January 21, 2021 Author Share Posted January 21, 2021 8 hours ago, Stan` said: What you see is not aliasing it's a UVMapping issue. So how do you solve this problem? Link to comment Share on other sites More sharing options...
Stan` Posted January 22, 2021 Share Posted January 22, 2021 It's fixed. 1 Link to comment Share on other sites More sharing options...
gameboy Posted January 22, 2021 Author Share Posted January 22, 2021 Where? Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted January 22, 2021 Share Posted January 22, 2021 5 hours ago, gameboy said: Where? https://trac.wildfiregames.com/changeset/24753 1 Link to comment Share on other sites More sharing options...
vladislavbelov Posted January 22, 2021 Share Posted January 22, 2021 12 hours ago, hyperion said: Might make sense to query max samples and only present msaa options available by hardware/driver in the menu then. It doesn't solve the problem with drivers, when the max number is 16 but it doesn't work like expected. 12 hours ago, Stan` said: Yeah I suggested it to @vladislavbelov but he hasn't got around doing it? We're in FF Link to comment Share on other sites More sharing options...
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