makushimu Posted January 11, 2020 Report Share Posted January 11, 2020 The game cannot be started.In previous versions game worked. After installation, when you try to start the game in a separate window appears the message. "Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. Details: unhandled exception (std::out_of_range("invalid bitset<N> position")) Location: unknown:0 (RtlGetAppContainerNamedObjectPath) Call stack: (error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set)" Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 11, 2020 Report Share Posted January 11, 2020 Hey there. What version are you using? Are you by any chance using a Ryzen CPU? Does the game crash on launch or when starting a match? If the latter try disabling GLSL in the game options. Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted January 12, 2020 Report Share Posted January 12, 2020 It's not related to GLSL. Maybe you have number of CPU more than 32/64? Quote Link to comment Share on other sites More sharing options...
plumo Posted January 14, 2020 Report Share Posted January 14, 2020 Same issue when starting up Pyrogenesis: Function call failed: return value was -120102 (Invalid/unsupported texture format) Location: tex_dds.cpp:485 (decode_pf) Call stack: decode_pf (tex_dds.cpp:485) pf = 0x15DF704C -> dwSize = 32 (0x00000020) dwFlags = 1 (0x00000001) dwFourCC = 0 (0x00000000) dwRGBBitCount = 8 (0x00000008) dwRBitMask = 0 (0x00000000) dwGBitMask = 0 (0x00000000) dwBBitMask = 0 (0x00000000) dwABitMask = 255 (0x000000FF) bpp = 0x00000001 flags = 0x04A00AF4 -> 0 (0x00000000) TexCodecDds::decode (tex_dds.cpp:610) this = (unavailable) data = 0x0000100F __formal = 524416 (0x00080080) t = 0x04A00AF4 (see above) Tex::decode (tex.cpp:736) this = (unavailable) Data = 0x00E477CC -> (shared_ptr<unsigned char>) DataSize = 128 (0x00000080) c = 0x00E477CC (see above) OglTex_reload (ogl_tex.cpp:472) ot = 0x00000000 vfs = 0x0AD0DE88 -> (shared_ptr<IVFS>) pathname = 0x001BF314 -> path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 47 ('/'), 5338, 28553, 53951, 62308, 27, 28224, 217 } h = 1179666 (0x0000000000120012) fileSize = 524416 (0x00080080) file = (shared_ptr<unsigned char>) call_init_and_reload (h_mgr.cpp:438) h = 1179666 (0x0000000000120012) type = 0x00E4770C -> init = 0x00D238E0 -> (OglTex_init) reload = 0x00D23930 -> (OglTex_reload) dtor = 0x00D23A80 -> (OglTex_dtor) validate = 0x00D23AD0 -> (OglTex_validate) to_string = 0x00D23D40 -> (OglTex_to_string) user_size = 68 (0x00000044) name = 0x00DF0484 -> "OglTex" hd = 0x04A00AA0 -> h = 1179666 (0x0000000000120012) key = 1619826252 (0x608C964C) refs = 1 (0x00000001) keep_open = 2 (0x00000002) unique = 2 (0x00000002) disallow_reload = 2 (0x00000002) type = 0x00E4770C (see above) num_derefs = 0 (0x00000000) pathname = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 47 ('/'), 0, 28672, 5599, 47272, 5344, 128, 8 } user = [104] [8] { 0 (0x00), 112 (0x70), 223 (0xDF), 21 (0x15), 168 (0xA8), 184 (0xB8), 224 (0xE0), 20 (0x14) } 112 (0x70) 223 (0xDF) 21 (0x15) 168 (0xA8) 184 (0xB8) 224 (0xE0) 20 (0x14) 128 (0x80) 0 (0x00) 8 (0x08) 0 (0x00) 128 (0x80) 0 (0x00) 0 (0x00) 0 (0x00) ... vfs = 0x0AD0DE88 (see above) pathname = 0x001BF314 (see above) init_args = 0x001BF190 -> 0x001BF1B8 -> [8] { 0, 0, 0, 0, 64 ('@'), 242, 27, 0 } err = 0 (0x0000000000000000) alloc_new_handle (h_mgr.cpp:481) type = 0x00E4770C (see above) vfs = 0x0AD0DE88 (see above) pathname = 0x001BF314 (see above) key = 1619826252 (0x608C964C) flags = 17 (0x00000011) init_args = 0x001BF190 (see above) hd = 0x04A00AA0 (see above) h = 1179666 (0x0000000000120012) h_alloc (h_mgr.cpp:518) type = 0x00E4770C (see above) vfs = 0x0AD0DE88 (see above) pathname = 0x001BF314 (see above) flags = 17 (0x00000011) lock = (lock_guard<recursive_mutex>) args = 0x001BF1B8 (see above) ogl_tex_load (ogl_tex.cpp:544) vfs = 0x0AD0DE88 (see above) pathname = 0x001BF314 (see above) flags = 17 (0x00000011) CTextureManagerImpl::LoadTexture (texturemanager.cpp:179) this = (unavailable) texture = 0x001BF35C -> (shared_ptr<CTexture>) path = 0x001BF314 (see above) flags = 7602286 (0x0074006E) h = 1502231950707851379 (0x14D90000002F0073) profile2__ = m_Name = 0x00DD5A3C -> "load texture" CTextureManagerImpl::TryLoadingCached (texturemanager.cpp:267) this = (unavailable) texture = 0x001BF35C (see above) loadPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') hash = m_Digest = [4] { 1732584193 (0x67452301), 4023233417 (0xEFCDAB89), 2562383102 (0x98BADCFE), 271733878 (0x10325476) } m_Buf = [64] 5 (0x05) 0 (0x00) 0 (0x00) 0 (0x00) 2 (0x02) 0 (0x00) 0 (0x00) 0 (0x00) 2 (0x02) 0 (0x00) 0 (0x00) 0 (0x00) 1 (0x01) 0 (0x00) 0 (0x00) 0 (0x00) ... m_BufLen = 32 (0x00000020) m_InputLen = 32 (0x0000000000000020) CTexture::TryLoad (texturemanager.cpp:566) this = (unavailable) self = (shared_ptr<CTexture>) CTexture::GetHandle (texturemanager.cpp:555) this = (unavailable) CShaderProgram::BindTexture (shaderprogram.cpp:700) this = (unavailable) id = m = 0x00437868 -> data = (unsupported basic_string<char,char_traits<char> >) hash = 2869024766 (0xAB01D7FE) tex = (shared_ptr<CTexture>) CTextRenderer::Render (textrenderer.cpp:253) this = (unavailable) vertexes = (unsupported vector<t2f_v2i >) indexes = (unsupported vector<u16 >) x = 0 (0x0000) CGUIText::Draw (cguitext.cpp:464) this = (unavailable) pGUI = 0x0ACE5760 -> m_ScriptInterface = (shared_ptr<ScriptInterface>) m_MousePos = x = 289.000000 (0x43908000) y = 697.000000 (0x442E4000) m_MouseButtons = 0 (0x00000000) m_Tooltip = m_State = 0 (0x00000000) m_PreviousObject = 0x148412E8 -> m_CachedActualSize = left = 68.000000 (0x42880000) top = 603.000000 (0x4416C000) right = 292.000000 (0x43920000) bottom = 869.000000 (0x44594000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x0AF76FD8 -> m_CachedActualSize = left = 60.000000 (0x42700000) top = -2.000000 (0xC0000000) right = 300.000000 (0x43960000) bottom = 963.000000 (0x4470C000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x148408A0 -> m_CachedActualSize = left = 60.000000 (0x42700000) top = -2.000000 (0xC0000000) right = 300.000000 (0x43960000) bottom = 963.000000 (0x4470C000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x0AF77248 -> m_CachedActualSize = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 1707.000000 (0x44D56000) bottom = 961.000000 (0x44704000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x0AF77860 -> m_CachedActualSize = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 1707.000000 (0x44D56000) bottom = 961.000000 (0x44704000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x0ACE57B0 -> m_CachedActualSize = left = 0.000000 (0x00000000) (too much output; skipping to next top-level symbol) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x00000000 m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,IGUISetting * >) m_pGUI = 0x0ACE5760 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (js::PersistentRootedBase<JSObject *>) mNext = 0x0ACE5838 -> mNext = 0x0ACE5838 (see above) mPrev = 0x0ACE5838 (see above) mIsSentinel = false mPrev = 0x0ACE5838 (see above) mIsSentinel = false ptr = 0x00000000 m_Enabled = true m_Hidden = false m_Size = pixel = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) percent = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) m_Style = { (unsupported basic_string<char,char_traits<char> >) } m_Hotkey = { (unsupported basic_string<char,char_traits<char> >) } m_Z = 0.000000 (0x00000000) m_Absolute = true m_Ghost = false m_AspectRatio = 0.000000 (0x00000000) m_Tooltip = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } m_TooltipStyle = { (unsupported basic_string<char,char_traits<char> >) } m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,IGUISetting * >) m_pGUI = 0x0ACE5760 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (js::PersistentRootedBase<JSObject *>) mNext = 0x0AFD0628 -> mNext = 0x14840F08 -> mNext = 0x1483FBF0 -> mNext = 0x0AFD08A8 -> mNext = 0x0AFC9290 -> mNext = 0x0AF77C90 -> mNext = 0x0AFC9510 -> mNext = 0x0AFC9878 -> mNext = 0x0AFC9BE0 -> mNext = 0x0AFC9F48 -> mNext = 0x0AFCE2B8 -> mNext = 0x0AFCE9B0 -> mNext = 0x0AFCF3E8 -> mNext = 0x0AFCFE20 -> mNext = 0x0AFCE648 -> mNext = 0x0AFCED18 -> mNext = 0x14841370 -> mNext = 0x0AFD2B30 -> mNext = 0x095C61B8 -> mNext = 0x0AEA2608 -> mNext = 0x0AEA21D0 -> mNext = 0x148417D8 -> mNext = 0x1484A9D8 -> mNext = 0x1484B0A8 -> mNext = 0x0AFD2DB0 -> mNext = 0x0AC7EF88 -> mNext = 0x0AC7F6E0 -> mNext = 0x0AC7F858 -> mNext = 0x0AC7F3F0 -> mNext = 0x0AF77B58 -> mNext = 0x14840928 -> mNext = 0x0AF76CB8 -> mNext = 0x148414E8 -> mNext = 0x148404C0 -> mNext = 0x14840638 -> mNext = 0x148411F8 -> mNext = 0x0AFA5670 -> mNext = 0x0AFA59D8 -> mNext = 0x0AFFE470 -> mNext = 0x0AFFE7D8 -> mNext = 0x0AFFEB40 -> mNext = 0x0AFAAD88 -> mNext = 0x0AFAB0F0 -> mNext = 0x0AFAB458 -> mNext = 0x0AFAB7C0 -> mNext = 0x0AFABB28 -> mNext = 0x1484CBE8 -> mNext = 0x0AF778E8 -> mNext = 0x0AFD0628 (see above) mPrev = 0x1484CBE8 (see above) mIsSentinel = false mPrev = 0x0AFABB28 (see above) mIsSentinel = false mPrev = 0x0AFAB7C0 (see above) mIsSentinel = false mPrev = 0x0AFAB458 (see above) mIsSentinel = false mPrev = 0x0AFAB0F0 (see above) mIsSentinel = false mPrev = 0x0AFAAD88 (see above) mIsSentinel = false mPrev = 0x0AFFEB40 (see above) mIsSentinel = false mPrev = 0x0AFFE7D8 (see above) mIsSentinel = false mPrev = 0x0AFFE470 (see above) mIsSentinel = false mPrev = 0x0AFA59D8 (see above) mIsSentinel = false mPrev = 0x0AFA5670 (see above) mIsSentinel = false mPrev = 0x148411F8 (see above) mIsSentinel = false mPrev = 0x14840638 (see above) mIsSentinel = false mPrev = 0x148404C0 (see above) mIsSentinel = false mPrev = 0x148414E8 (see above) mIsSentinel = false mPrev = 0x0AF76CB8 (see above) mIsSentinel = false mPrev = 0x14840928 (see above) mIsSentinel = false mPrev = 0x0AF77B58 (see above) mIsSentinel = false mPrev = 0x0AC7F3F0 (see above) mIsSentinel = false mPrev = 0x0AC7F858 (see above) mIsSentinel = false mPrev = 0x0AC7F6E0 (see above) mIsSentinel = false mPrev = 0x0AC7EF88 (see above) mIsSentinel = false mPrev = 0x0AFD2DB0 (see above) mIsSentinel = false mPrev = 0x1484B0A8 (see above) mIsSentinel = false mPrev = 0x1484A9D8 (see above) mIsSentinel = false mPrev = 0x148417D8 (see above) mIsSentinel = false mPrev = 0x0AEA21D0 (see above) mIsSentinel = false mPrev = 0x0AEA2608 (see above) mIsSentinel = false mPrev = 0x095C61B8 (see above) mIsSentinel = false mPrev = 0x0AFD2B30 (see above) mIsSentinel = true mPrev = 0x14841370 (see above) mIsSentinel = false mPrev = 0x0AFCED18 (see above) mIsSentinel = false mPrev = 0x0AFCE648 (see above) mIsSentinel = false mPrev = 0x0AFCFE20 (see above) mIsSentinel = false mPrev = 0x0AFCF3E8 (see above) mIsSentinel = false mPrev = 0x0AFCE9B0 (see above) mIsSentinel = false mPrev = 0x0AFCE2B8 (see above) mIsSentinel = false mPrev = 0x0AFC9F48 (see above) mIsSentinel = false mPrev = 0x0AFC9BE0 (see above) mIsSentinel = false mPrev = 0x0AFC9878 (see above) mIsSentinel = false mPrev = 0x0AFC9510 (see above) mIsSentinel = false mPrev = 0x0AF77C90 (see above) mIsSentinel = false mPrev = 0x0AFC9290 (see above) mIsSentinel = false mPrev = 0x0AFD08A8 (see above) mIsSentinel = false mPrev = 0x1483FBF0 (see above) mIsSentinel = false mPrev = 0x14840F08 (see above) mIsSentinel = false mPrev = 0x0AFD0628 (see above) mIsSentinel = false mPrev = 0x0AF778E8 (see above) mIsSentinel = false mPrev = 0x1484CBE8 (see above) mIsSentinel = false ptr = 0x078DDB60 -> (JSObject) m_Enabled = true m_Hidden = false m_Size = pixel = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) percent = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 100.000000 (0x42C80000) bottom = 100.000000 (0x42C80000) m_Style = { (unsupported basic_string<char,char_traits<char> >) } m_Hotkey = { (unsupported basic_string<char,char_traits<char> >) } m_Z = 10.000000 (0x41200000) m_Absolute = false m_Ghost = false m_AspectRatio = 0.000000 (0x00000000) m_Tooltip = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } m_TooltipStyle = { (unsupported basic_string<char,char_traits<char> >) } m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,IGUISetting * >) m_pGUI = 0x0ACE5760 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (js::PersistentRootedBase<JSObject *>) mNext = 0x0AF772D0 -> mNext = 0x0AF772D0 (see above) mPrev = 0x0AF772D0 (see above) mIsSentinel = false mPrev = 0x0AF772D0 (see above) mIsSentinel = false ptr = 0x00000000 m_Enabled = true m_Hidden = false m_Size = pixel = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) percent = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 100.000000 (0x42C80000) bottom = 100.000000 (0x42C80000) m_Style = { (unsupported basic_string<char,char_traits<char> >) } m_Hotkey = { (unsupported basic_string<char,char_traits<char> >) } m_Z = 10.000000 (0x41200000) m_Absolute = false m_Ghost = false m_AspectRatio = 0.000000 (0x00000000) m_Tooltip = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } m_TooltipStyle = { (unsupported basic_string<char,char_traits<char> >) } m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,IGUISetting * >) m_pGUI = 0x0ACE5760 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (js::PersistentRootedBase<JSObject *>) mNext = 0x0AF76CB8 (see above) mPrev = 0x0AF77B58 (see above) mIsSentinel = false ptr = 0x078DDD60 -> (JSObject) m_Enabled = true m_Hidden = false m_Size = pixel = left = 60.000000 (0x42700000) top = -2.000000 (0xC0000000) right = 300.000000 (0x43960000) bottom = 2.000000 (0x40000000) percent = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 100.000000 (0x42C80000) m_Style = { (unsupported basic_string<char,char_traits<char> >) } m_Hotkey = { (unsupported basic_string<char,char_traits<char> >) } m_Z = 50.000000 (0x42480000) m_Absolute = false m_Ghost = false m_AspectRatio = 0.000000 (0x00000000) m_Tooltip = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } m_TooltipStyle = { (unsupported basic_string<char,char_traits<char> >) } m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,IGUISetting * >) m_pGUI = 0x0ACE5760 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (js::PersistentRootedBase<JSObject *>) mNext = 0x0AF77060 -> mNext = 0x0AF77060 (see above) mPrev = 0x0AF77060 (see above) mIsSentinel = false mPrev = 0x0AF77060 (see above) mIsSentinel = false ptr = 0x00000000 m_Enabled = true m_Hidden = false m_Size = pixel = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) percent = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 100.000000 (0x42C80000) bottom = 100.000000 (0x42C80000) m_Style = { (unsupported basic_string<char,char_traits<char> >) } m_Hotkey = { (unsupported basic_string<char,char_traits<char> >) } m_Z = 10.000000 (0x41200000) m_Absolute = false m_Ghost = false m_AspectRatio = 0.000000 (0x00000000) m_Tooltip = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } m_TooltipStyle = { (unsupported basic_string<char,char_traits<char> >) } m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = true m_Settings = (unsupported map<CStr8,IGUISetting * >) m_pGUI = 0x0ACE5760 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (js::PersistentRootedBase<JSObject *>) mNext = 0x0AFD2B30 (see above) mPrev = 0x0AFCED18 (see above) mIsSentinel = false ptr = 0x078E7240 -> (JSObject) m_Enabled = true m_Hidden = false m_Size = pixel = left = 8.000000 (0x41000000) top = -360.000000 (0xC3B40000) right = -8.000000 (0xC1000000) bottom = -94.000000 (0xC2BC0000) percent = left = 0.000000 (0x00000000) top = 100.000000 (0x42C80000) right = 100.000000 (0x42C80000) bottom = 100.000000 (0x42C80000) m_Style = { (unsupported basic_string<char,char_traits<char> >) } m_Hotkey = { (unsupported basic_string<char,char_traits<char> >) } m_Z = 10.000000 (0x41200000) m_Absolute = false m_Ghost = false m_AspectRatio = 0.000000 (0x00000000) m_Tooltip = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } m_TooltipStyle = { (unsupported basic_string<char,char_traits<char> >) } m_PreviousTooltipName = { (unsupported basic_string<char,char_traits<char> >) } m_PreviousMousePos = x = 289.000000 (0x43908000) y = 697.000000 (0x442E4000) m_Time = 0 (0x0000000000000000) m_IsIconTooltip = false m_BaseObject = m_CachedActualSize = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x00000000 m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,IGUISetting * >) m_pGUI = 0x0ACE5760 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (js::PersistentRootedBase<JSObject *>) mNext = 0x0ACE5838 (see above) mPrev = 0x0ACE5838 (see above) mIsSentinel = false ptr = 0x00000000 m_Enabled = true m_Hidden = false m_Size = pixel = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) percent = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) m_Style = { (unsupported basic_string<char,char_traits<char> >) } m_Hotkey = { (unsupported basic_string<char,char_traits<char> >) } m_Z = 0.000000 (0x00000000) m_Absolute = true m_Ghost = false m_AspectRatio = 0.000000 (0x00000000) m_Tooltip = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } m_TooltipStyle = { (unsupported basic_string<char,char_traits<char> >) } m_FocusedObject = 0x00000000 m_pAllObjects = (unsupported map<CStr8,IGUIObject * >) m_InternalNameNumber = 45 (0x0000002D) m_ObjectTypes = (unsupported map<CStr8,IGUIObject * (__cdecl*)(CGUI &) >) m_HotkeyObjects = (unsupported map<CStr8,vector<IGUIObject * > >) m_GlobalHotkeys = (unsupported map<CStr8,JS::PersistentRooted<JS::Value> >) m_PreDefinedColors = (unsupported map<CStr8,CGUIColor const >) m_Sprites = (unsupported map<CStr8,CGUISprite const * >) m_Styles = (unsupported map<CStr8,SGUIStyle const >) m_ScrollBarStyles = (unsupported map<CStr8,SGUIScrollBarStyle const >) m_Icons = (unsupported map<CStr8,SGUIIcon const >) DefaultColor = 0x434D0000 -> r = (unavailable - internal error) g = (unavailable - internal error) b = (unavailable - internal error) a = (unavailable - internal error) pos = 0x0AFC935C -> x = 76.000000 (0x42980000) y = 611.000000 (0x4418C000) z = 100.099998 (0x42C83333) clipping = 0x011BF538 -> left = 0.000000 (0x00290028) top = 0.000000 (0x0000003D) right = 0.000000 (0x00EC0000) bottom = 0.000000 (0x002D0000) tech = (shared_ptr<CShaderTechnique>) textRenderer = m_Shader = (shared_ptr<CShaderProgram>) m_Transform = _11 = 0.001172 (0x3A9991EC) _21 = 0.000000 (0x00000000) _31 = 0.000000 (0x00000000) _41 = 0.000000 (0x00000000) _12 = 0.000000 (0x00000000) _22 = -0.002081 (0xBB08642A) _32 = 0.000000 (0x00000000) _42 = 0.000000 (0x00000000) _13 = 0.000000 (0x00000000) _23 = 0.000000 (0x00000000) _33 = -0.001998 (0xBB02F0E9) _43 = 0.000000 (0x00000000) _14 = -1.000000 (0xBF800000) _24 = 1.000000 (0x3F800000) _34 = 0.800000 (0x3F4CCCCC) _44 = 1.000000 (0x3F800000) _data = [16] 0.001172 (0x3A9991EC) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) -0.002081 (0xBB08642A) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) -0.001998 (0xBB02F0E9) 0.000000 (0x00000000) ... _data2d = [4] [4] { 0.001172 (0x3A9991EC), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), -0.002081 (0xBB08642A), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), -0.001998 (0xBB02F0E9), 0.000000 (0x00000000) } [4] { -1.000000 (0xBF800000), 1.000000 (0x3F800000), 0.800000 (0x3F4CCCCC), 1.000000 (0x3F800000) } m_Clipping = left = 76.000000 (0x42980000) top = 611.000000 (0x4418C000) right = 284.000000 (0x438E0000) bottom = 833.000000 (0x44504000) m_Color = r = 1.000000 (0x3F800000) g = 1.000000 (0x3F800000) b = 1.000000 (0x3F800000) a = 1.000000 (0x3F800000) m_FontName = m = 0x14892C70 -> data = (unsupported basic_string<char,char_traits<char> >) hash = 1642652000 (0x61E8E160) m_Font = (shared_ptr<CFont>) m_Dirty = false m_Batches = (list<CTextRenderer::SBatch >) IGUITextOwner::DrawText (iguitextowner.cpp:96) this = (unavailable) index = 181294944 (0x0ACE5760) color = 0x0AFC9430 -> r = 1.000000 (0x3F800000) g = 1.000000 (0x3F800000) b = 1.000000 (0x3F800000) a = 1.000000 (0x3F800000) pos = 0x0AFC935C (see above) z = 100.099998 (0x42C83333) clipping = 0x001BF538 -> left = 76.000000 (0x42980000) top = 611.000000 (0x4418C000) right = 284.000000 (0x438E0000) bottom = 833.000000 (0x44504000) CText::Draw (ctext.cpp:230) this = (unavailable) bz = 100.000000 (0x42C80000) cliparea = left = 76.000000 (0x42980000) top = 611.000000 (0x4418C000) right = 284.000000 (0x438E0000) bottom = 833.000000 (0x44504000) IGUIObject::RecurseObject<> (iguiobject.h:274) this = (unavailable) isRestricted = 0x00CCCDD0 -> (IGUIObject::IsHidden) callbackFunction = 0x00CBF518 -> (IGUIObject::`vcall'{32}') IGUIObject::RecurseObject<> (iguiobject.h:278) this = (unavailable) isRestricted = 0x00CCCDD0 (see above) callbackFunction = 0x00CBF518 (see above) IGUIObject::RecurseObject<> (iguiobject.h:278) this = (unavailable) isRestricted = 0x00CCCDD0 (see above) callbackFunction = 0x00CBF518 (see above) IGUIObject::RecurseObject<> (iguiobject.h:278) this = (unavailable) isRestricted = 0x00CCCDD0 (see above) callbackFunction = 0x00CBF518 (see above) IGUIObject::RecurseObject<> (iguiobject.h:278) this = (unavailable) isRestricted = 0x00CCCDD0 (see above) callbackFunction = 0x00CBF518 (see above) IGUIObject::RecurseObject<> (iguiobject.h:278) this = (unavailable) isRestricted = 0x00CCCDD0 (see above) callbackFunction = 0x00CBF518 (see above) IGUIObject::RecurseObject<> (iguiobject.h:278) this = (unavailable) isRestricted = 0x00CCCDD0 (see above) callbackFunction = 0x00CBF518 (see above) CGUI::Draw (cgui.cpp:291) this = (unavailable) CGUIManager::Draw (guimanager.cpp:368) this = (unavailable) profile2gpu__ = m_Name = 0x00DE359C -> "gui" profile2__ = m_Name = 0x00DE359C (see above) Render (gamesetup.cpp:252) profile2__ = m_Name = 0x00DCCDAC -> "render" profile2gpu__ = m_Name = 0x00D92066 -> [8] { 139, 84 ('T'), 36 ('$'), 8, 141, 66 ('B'), 12, 139 } profile2__ = m_Name = 0x00000002 cursorName = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } transform = _11 = -411058995200.000000 (0xD2BF6A0D) _21 = 0.000000 (0x085A6350) _31 = 0.000000 (0x00000000) _41 = 0.000000 (0x00BB5E9F) _12 = 0.000000 (0x000000C1) _22 = 0.000000 (0x084A4080) _32 = 0.000000 (0x00001010) _42 = 0.000000 (0x001BF6A8) _13 = -411062403072.000000 (0xD2BF6A75) _23 = 0.000000 (0x085A6350) _33 = 0.000000 (0x0AEEBA00) _43 = 0.000000 (0x0AEEBA30) _14 = 0.000000 (0x00001012) _24 = 0.000000 (0x0132C319) _34 = 0.000000 (0x001BF71C) _44 = -411058995200.000000 (0xD2BF6A0D) _data = [16] -411058995200.000000 (0xD2BF6A0D) 0.000000 (0x085A6350) 0.000000 (0x00000000) 0.000000 (0x00BB5E9F) 0.000000 (0x000000C1) 0.000000 (0x084A4080) 0.000000 (0x00001010) 0.000000 (0x001BF6A8) -411062403072.000000 (0xD2BF6A75) 0.000000 (0x085A6350) 0.000000 (0x0AEEBA00) 0.000000 (0x0AEEBA30) ... _data2d = [4] [4] { -411058995200.000000 (0xD2BF6A0D), 0.000000 (0x085A6350), 0.000000 (0x00000000), 0.000000 (0x00BB5E9F) } [4] { 0.000000 (0x000000C1), 0.000000 (0x084A4080), 0.000000 (0x00001010), 0.000000 (0x001BF6A8) } [4] { -411062403072.000000 (0xD2BF6A75), 0.000000 (0x085A6350), 0.000000 (0x0AEEBA00), 0.000000 (0x0AEEBA30) } [4] { 0.000000 (0x00001012), 0.000000 (0x0132C319), 0.000000 (0x001BF71C), -411058995200.000000 (0xD2BF6A0D) } forceGL = (bool)0xBB Frame (main.cpp:419) realTimeSinceLastFrame = 0.033333 (0x3D088889) time = 1.0895e-14 (0x3D0888891249737E) profile2__ = m_Name = 0x00DB4B68 -> "frame" profile2__ = m_Name = 0x3D088889 -> (unavailable - internal error) RunGameOrAtlas (main.cpp:638) argc = 1 (0x00000001) argv = 0x00A60008 -> 0x00A60028 -> "D:\ps\binaries\system\pyrogenesis.exe" args = m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') m_ArgsWithoutName = (unsupported vector<CStr8 >) scriptEngine = (Singleton<ScriptEngine>) m_Runtimes = (unsupported list<JSRuntime const * >) res = 1.57936e-314 (0x00000000BE892445) modsToInstall = (unsupported vector<Path >) replayFile = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') modPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 21801 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 16232 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63824 replay = m_Stream = 0x00000000 builder = m_VFS = (shared_ptr<IVFS>) m_Files = (unsupported vector<Path >) m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1 m_NumBaseMods = 1833296 (0x001BF950) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 20752 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 33973 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63428 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 5931 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 26604 mod = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 zip = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 mods = (unsupported vector<CStr8 >) installedMods = (unsupported vector<CStr8 >) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 20752 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 33973 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63428 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 5931 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 26604 installer = m_VFS = (shared_ptr<IVFS>) m_ModsDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_CacheDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 11506 m_InstalledMods = (unsupported vector<CStr8 >) SDL_main (main.cpp:684) argc = 1 (0x00000001) argv = 0x00A60008 (see above) main_utf8 (sdl_windows_main.c:126) argc = 1 (0x00000001) argv = 0x00A60008 (see above) wmain (sdl_windows_main.c:151) argc = 1 (0x00000001) wargv = 0x00412E00 -> 0x00412E08 -> 68 (0x0044) wenvp = 0x00416380 -> 52200 (0xCBE8) argv = 0x00A60008 (see above) retval = 0 (0x00000000) i = 1 (0x00000001) __scrt_common_main_seh (exe_common.inl:253) has_cctor = false is_nested = false CallStartupWithinTryBlock (wseh.cpp:365) ret = 13576352 (0x00CF28A0) RtlGetAppContainerNamedObjectPath (:0) RtlGetAppContainerNamedObjectPath (:0) errno = 0 (No error reported here) OS error = 0 (no error code was set) Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 14, 2020 Report Share Posted January 14, 2020 @plumo Flush 0 A.D.'s cache. Do you need instructions? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 14, 2020 Report Share Posted January 14, 2020 @Stan` you think cache utility that flush the folders and all can be simple to have and nice. But are rare this events. Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 15, 2020 Report Share Posted January 15, 2020 Could be. On windows DEL /Q /S %localappdata%\0ad\cache should do the trick. On linux / mac it would be something like rm -rf ~/.cache/0ad 1 1 Quote Link to comment Share on other sites More sharing options...
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