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First time building, blurred GUI


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Hello everyone, I have just tried to fork and clone from the mirror git code base into my PC. Then I run update-workspaces.bat and use VS2015 to build the vc2015 version. It built without error, but in runtime the game text is blurred like this. This is very strange. What happened? How can this be fixed? Thank you.

I use Windows 10, Visual Studio 2015.

 

S79fpPJ.jpg

 

 

Edited by nthhtn
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10 minutes ago, stanislas69 said:

Hello and welcome to the forums.

I've never seen this before. Are your graphic drivers up to date ?

 

8 minutes ago, Angen said:

Hi, does it stay this way all the time? As it might be just not loaded text into memory at first start.

 

Hello, everything about both of my graphic drivers is normal. I can run the game without anything unusual. But with the built solution, it came like that

Edited by nthhtn
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50 minutes ago, nthhtn said:

 

 

Hello, everything about both of my graphic drivers is normal. I can run the game without anything unusual. But with the built solution, it came like that

Were you in debug mode ? The fonts can take some time to load in SVN because the textures need to be cached.

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20 minutes ago, nthhtn said:

Well, I couldn't see any error logged. Besides, when I built the same code base on Linux (Xubuntu 18.04), it ran perfectly without anything unusual

What language is your windows set on ?

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23 hours ago, stanislas69 said:

What language is your windows set on ?

English (UK). But thank you for all of your help, I have solved it. It is because of font error of Chinese Taiwan mod I've enabled. After I removed the mod, things became completely normal again

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