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Tactical/Resources map


Lion.Kanzen
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I get this idea to explore minimap more deeper and remember EE2 but someone else in AOE forums, says about this.

more detailed map with icon of resources like mineral or marvel or relics, obviusly needs be explored first.

Quote

which appeared back in age of mythology. For those who don't know what it is, it's an unfoldable, amplified minimap in which the buildings are not simply dots, but have an icon assigned depending on the kind of building it is. You unfolded and folded it by pressing tab on the keyboard.

He said this, but I prefer focus in things are hard to se in the map like resources, heroes, CC and wonders.

IMG_7986.JPG

cIT9eK9.jpg

Edited by Lion.Kanzen
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  • 3 months later...

Should not be hard at all when I look at the current XML code:

 

	<!-- Minimap -->
	<object size="8 8 100%-8 100%-8" type="minimap" z="20">
		<action on="WorldClick">handleMinimapEvent(arguments[0]);</action>
	</object>
	<object
		type="image"
		size="4 4 100%-4 100%-4"
		sprite="stretched:session/minimap_circle_modern.png"
		ghost="true"
	/>

We could probably also allow different sizes of the (small) minimap in the config.

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  • 4 months later...

Sarebbe anche bello poter disegnare la mappa con colori diversi (disegnare che durano pochi secondi) in cui puoi fare strategie su una mappa che i tuoi alleati possono vedere, con cerchio, croci, frecce ecc.

Edited by imperium
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46 minutes ago, imperium said:

It would also be nice to be able to draw the map with different colors (draw that last a few seconds) where you can make strategies on a map that your allies can see, with circle, crosses, arrows, etc..

It would be more full of features than normal minimap.

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