Tim Posted May 2, 2017 Report Share Posted May 2, 2017 Hello everyone, So me and my friends are playing a role-playing called nationstates and a couple of us thought that there isn't much to do. We came up with the idea of doing war and I found 0 A.D which would be the perfect game to mod to satisfy I needs for the wars. However we need a big map and I mean A BIG map, much bigger than the max sized map at the moment. I tried to play around with the file on the map size but the map comes out with strange 'stretch marks' (as in the map is stretched) and after a certain point I get an error about the max memory or something. Any help would be much appreciated as 0 A.D is the first game I've modded. Cheers Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 2, 2017 Report Share Posted May 2, 2017 @elexis Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted May 2, 2017 Report Share Posted May 2, 2017 (edited) I think, you need engine improvements, especially terrain storing & rendering, because the map size isn't limited only by CPU RAM, but by GPU RAM too. I want to improve a terrain rendering, but even it'll have CPU/GPU limits. So I could suggest to use the current biggest map and scale up map or scale down units, but it needs some changes too. Edited May 2, 2017 by vladislavbelov 1 Quote Link to comment Share on other sites More sharing options...
wraitii Posted May 2, 2017 Report Share Posted May 2, 2017 Also need better data-structures in the engine to handle this kind of size or things are going to go wrong. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted May 2, 2017 Report Share Posted May 2, 2017 (edited) There can be a workaround. Resize your assets to be smaller, which makes the map appear bigger. Would take a lot of adjustments, like camera settings, movement rates, resize terrain textures in their xml files, etc. but could be done. A lot of work. I could see a fun type of game kind of like a real-time RISK, using gameboard pieces that you can move around the "board" attacking each other and capturing provinces. Edited May 2, 2017 by wowgetoffyourcellphone 2 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.