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[Part III] Faction: The Divided Kingdom Judahites (930-586 B.C.)


Zophim
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Post info, sources, suggestions, etc. here.  Be sure to credit your source if you post images or written info.  Below is a basic design document.

 

emblem_judahites.png.2e3a8bdd5fc6f68ec3cbe3a718c9ec68.png

FACTION: Divided Kingdom Judahites
TIMESPAN: 930-586 B.C.
CIV EMBLEM: Lion of Judah
[thanks to niektb for the emblem!]

UNITS
Note: With these placeholders, citizen soldiers should retain the same appearance regardless of promotion.
The exact corresponding scenario editor actor files are listed beside the unit names below, followed by the structures from which they can be trained.
CITIZEN CAVALRY
Judahite Horseman – cart_cavalry_javelinist_b (Civ Centre, Stables) – cannot progress beyond basic rank
CITIZEN INFANTRY
Benjamite Archer – pers_infantry_archer_b (Civ Centre, Barracks) – trained at advanced rank
Benjamite Slinger – iber_infantry_slinger_a (Barracks) – trained at advanced rank
Judahite Spearman – cart_infantry_spearman_b (Civ Centre, Barracks) – does not become champion unit at elite rank (ignore previous design doc)
Ephraimite Swordsman – iber_infantry_swordsman_b (Barracks)
Levite Guard – sele_infantry_spearman_b (Civ Centre) – 1 Levite Guard should be included in the starting units group
CHAMPIONS
Judahite Officer – iber_champion_infantry (Fortress) – gives LOS citizen infantry +10 attack – build limit 5 – auras do not overlap
Chariot – pers_cavalry_archer_b (Stables)
Mighty Man of Judah – cart_champion_infantry (Fortress)
SIEGE
Battering Ram – gaul_mechanical_siege_ram (Fortress)
HEROES
Jehoshaphat hero – pers_hero_xerxes (Palace)
Hezekiah hero – pers_hero_xerxes (Palace)
Josiah hero – pers_hero_darius (Palace)
SUPPORT
Judahite Woman – pers_support_female_citizen (Civ Centre, House)
Judahite Merchant – iber_support_trader (Market)
Priest of YHWH – _pers_support_healer_b (Temple)
High Priest – brit_support_healer_e (Temple) – powerful healer - build limit 1
NAVAL
Fishing Boat – egyptian_ship_fishing (Dock)
Merchant Ship – cart_ship_merchant (Dock)
War Ship – cart_ship_bireme (Dock)

STRUCTURES
The exact corresponding scenario editor actor files are listed beside the structure names below, followed by their trainable units.
VILLAGE
Barracks – cart_barracks (Benjamite Archer, Benjamite Slinger, Judahite Spearman, Ephraimite Swordsman)
Corral – cart_corral (Sheep)
Dock – cart_dock (Fishing Boat, Merchant Ship, War Ship)
Farmstead – cart_farmstead
Farm Field - cart_field
House – cart_house (Judahite Woman)
Storehouse - cart_storehouse
TOWN
Civ Centre – cart_civil_centre (Judahite Horseman, Levite Guard, Benjamite Archer, Judahite Spearman, Egyptian Woman) – 1 Levite Guard should be included in the starting units group
Threshingfloor – egyptian_sb_threshingfloor – enables more farming techs
Blacksmith - cart_blacksmith
Defense Tower - cart_defense_tower
Market – cart_market (Judahite Merchant)
Stables – egyptian_stables (Judahite Horseman, Chariot)
City Wall – cart_wall... etc.
CITY
Fortress – cart_fortress (Judahite Officer, Mighty Man of Judah, Battering Ram)
Palace – cart_embassy (Heroes)
Temple of Solomon – cart_temple (Priest of YHWH, High Priest)
House of the Forest of Lebanon - cart_wonder

Edited by Zophim
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  • s0600204 pinned this topic
  • 11 months later...
  • 2 months later...
On 4/24/2018 at 9:54 AM, Rolf Dew said:

Hi! 

First of all thanks for the amazing mod and the hard work put into it! 

Will King David be a hero in this faction?

Also will there be a seperate Israel faction for the remaining IsraelI tribes? 

 

You're welcome! 

The plan at the moment is for the Israelites to be represented by a single faction called the Hebrews; the timeframe will mainly cover the United Monarchy period, so yes, King David is a planned hero.  If a second Hebrew-related faction were depicted, it would cover the northern kingdom of Israel from the Divided era.

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14 hours ago, Zophim said:

You're welcome! 

The plan at the moment is for the Israelites to be represented by a single faction called the Hebrews; the timeframe will mainly cover the United Monarchy period, so yes, King David is a planned hero.  If a second Hebrew-related faction were depicted, it would cover the northern kingdom of Israel from the Divided era.

Thanks for the reply, I see

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  • 1 month later...
Just now, Lion.Kanzen said:

The project is stalled, for now this faction is conceptual only.

man lol it would have  given me concept or idea of what force the juden were like.  Its an interesting mod, kind of wanna see one related to islam and one related to christianity as well tbh.  

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  • 5 months later...

I like a the mix of units and the back ground.
Can I suggest when it comes to creating dedicated units for this you could create the following: 
A royal archer and shield barer. That shows up in the bible often and in the other books. A heavy archer that is visually two men moving together; one with a big shield and one with a good bow and both with fine looking armour. 

A prophet unit trained and spawned from a house might be fun. High building capture capacity. No melee attack but a push/ confuse attack [blinding the enemy] manifested as a few almost invisible no damage blocking units spawned near him when a foe is in range. Good arrow armour, good view range. 

Night raiders: Abraham did night commando a raid, so did Samson, Gideon & David. A unit with good stealth but very low view range; its dark (no day night cycle needed). Good first attack and a kitting retreat. Strike fall back fast, stop & strike again when they reach you. Like horse kitting. If stealth is not available add fast burst speed. Good armour verses arrows because its dark. Low view range and stealth means you may lose the foe or he may lose you. 

Some models need the round chest shield that doubled as a griddle iron for cooking flat bread. 

 

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