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Could not load mesh in game


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Help, can someone explain to me why I'm getting this error? I followed the basic 3d implementation tutorial on the wiki, but I get this error when check the actor file on Atlas

[  755.875]  error:  art/meshes/props/ruins.dae: Assertion not satisfied  (line 569): failed requirement "mesh is made of triangles"

[  755.875]  error:  Could not load mesh 'art/meshes/props/ruins.dae'

[  755.875]  error:  CObjectEntry:: BuildVariation():  Model  art/meshes/props/ruins.dae failed to load

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You have some loose geometry in your mesh, ie vertices and edges that are not defining a polygon. you can fix this by going into blender and selecting loose geometry with either the edge or vertex select enabled. Both actually, there might be loose vertices and loose edges.

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