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ChowChowthePig
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I'd say the biggest thing about the day/night cycle is not necessarily how difficult it is or isn't to implement it, but rather if it's worth it compared to what it would add to the game. If it's just a graphical effect it's probably relatively easy to implement, but also doesn't really add that much that can't be gotten with just static day/night settings. If it's more than that it would take more work, but would it add enough value to the game that it would be worth spending that time?

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- Change the default action to "destroy" instead of "capture" for rams?

  • Currently, defense buildings cannot contribute any damage to battering rams

- Implement fire damage/attack and mechanical armor

- Yes, they are not hard to destroy or capture, if you have champion units, but without champions..

  • It takes much time to capture battering rams
  • A single ram can kill two to three citizen soldiers (Yeah, a ram, ramming units to death) I always see this when I watch two AI fight.

- Maybe reduce ram attack and walking speed depending on the current amount of health points?

Edited by wackyserious
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