wraitii Posted January 25, 2014 Share Posted January 25, 2014 I'm away for a few days, I'll look at those when I get back 1 Link to comment Share on other sites More sharing options...
gameboy Posted January 25, 2014 Author Share Posted January 25, 2014 (edited) My friends, we expect you to come back as soon as possible, you are our heroes solve the AI problem! Thank you! Edited January 25, 2014 by gameboy Link to comment Share on other sites More sharing options...
gameboy Posted January 27, 2014 Author Share Posted January 27, 2014 Dear wraitii: welcome back on AI issues, I think it will be resolved soon, thank you! Link to comment Share on other sites More sharing options...
wraitii Posted January 28, 2014 Share Posted January 28, 2014 I've done extensive changes to some functions so I couldn't really reproduce, I'll try otherwise. Link to comment Share on other sites More sharing options...
gameboy Posted January 28, 2014 Author Share Posted January 28, 2014 (edited) I want to know: My friend, you are using this map do: Corinthian Isthmus (2), I tested this map warnings and errors that occurred on this map.Please continue attacking enemy and fighting in the building when the 3-5 minutes. My friends, I tell you reproduce these errors and warnings ways: When you attack the enemy's army, fight back your enemy. Thank you!BTW:Please take a few minutes of the attack. Edited January 29, 2014 by gameboy Link to comment Share on other sites More sharing options...
gameboy Posted January 29, 2014 Author Share Posted January 29, 2014 (edited) Today, I tested the latest SVN14699, when I build a building, an error occurs, map name: Corinthian Isthmus (2).The enemy AI is not harvested resources. They (farmers) standing next to farms and resources.Another problem: When you save the game again load the game, they (farmers) standing next to farms and resources, not to harvest resources do not attack the enemy's army and my army building, they only guard their buildings until my army. attack them, they did fight back.<h2>0 A.D. Main log (warnings and errors only)</h2><p class="error">ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81</p><p class="error">ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81</p><p class="error">ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48TypeError: that is undefined Edited January 30, 2014 by gameboy Link to comment Share on other sites More sharing options...
gameboy Posted January 31, 2014 Author Share Posted January 31, 2014 (edited) This is a game screenshot, the error message in the figure above, thank you!BTW: If you can't see the error message on the picture, you can download the picture, the picture is enlarged view. Edited January 31, 2014 by gameboy Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 10, 2014 Share Posted February 10, 2014 I havent Warnings.but indeed a weird Behavior.Female don't do anything. Link to comment Share on other sites More sharing options...
wraitii Posted February 10, 2014 Share Posted February 10, 2014 Mmh, that sounds like it doesn't have room to place farms and just bugs out. It's Acropolis I'll assume, I'll look into this. Link to comment Share on other sites More sharing options...
gameboy Posted February 10, 2014 Author Share Posted February 10, 2014 Another problem: the enemy of workers and the military a strange action: When the game save again loaded, the workers will not go to collect resources, they will stand next to the resource (for example: farmland beside), enemy forces will not attack me . Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 10, 2014 Share Posted February 10, 2014 Mmh, that sounds like it doesn't have room to place farms and just bugs out. It's Acropolis I'll assume, I'll look into this. yeah Acropolis and Ibearians. That a problem. The Ai needs deal with the fact to have a circle wall around in high ground or hill. Like acropolis stating positions. Link to comment Share on other sites More sharing options...
gameboy Posted February 11, 2014 Author Share Posted February 11, 2014 This problem does exist, my friend, lion!Lion, you can also test the issues I have mentioned, is to save the game and then load it, you will find: the enemy's army is no longer active attacks, farmers no longer harvest resources, they just stood by resources. Link to comment Share on other sites More sharing options...
Loki1950 Posted February 11, 2014 Share Posted February 11, 2014 And how long has every one said that save games a broken period so till all the serialization errors are fixed don't use them or expect them to behave in a rational manner.Enjoy the Choice 3 Link to comment Share on other sites More sharing options...
gameboy Posted February 15, 2014 Author Share Posted February 15, 2014 On this issue, we need him to solve, maybe he was busy. Although this problem has been reported six days. Link to comment Share on other sites More sharing options...
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