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Gildas's Achievements


Discens (2/14)



  1. I've tried it, it's better, during math i have some warnings, but at the end of the match i have some errors here are the logs and commands logs.zip
  2. on the start menu, click on the link Open logs folder under the 0.a.d menu, when windows explorer is opened enter the sim_log folder and enter the right directory (one directory per game), you can use the date filter in order to choose the correct one...
  3. hummm... obviously not I'll give it a try anyway
  4. You're welcome ! Tell me when it's commited and I'll give it a try !
  5. Hi, From Friday evening SVN, i've got thoses ones, and the games crashes at the end.... ERROR: Error in timer on entity 1783, IID 40, function MissileHit: TypeError: cmpHealth is null (0,24,0,1783)@simulation/components/Armour.js:78 ([object Object])@simulation/helpers/Damage.js:75 ([object Object],100.06354897399433)@simulation/components/Attack.js:611 ([object Object])@simulation/components/Timer.js:93 ERROR: JavaScript error: simulation/ai/aegis/base-manager.js line 967 ReferenceError: pos is not defined ([object Object],[object Object],[object Object])@simulation/ai/aegis/base-manager.js:967 ([object Object],[object Object],[object Object])@simulation/ai/aegis/headquarters.js:1158 ([object Object])@simulation/ai/aegis/aegis.js:182 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81 ERROR: JavaScript error: simulation/ai/aegis/attack_plan.js line 983 ReferenceError: Filters is not defined ([object Object],[object Object],[object Object])@simulation/ai/aegis/attack_plan.js:983 ([object Object],[object Object],[object Object])@simulation/ai/aegis/headquarters.js:1228 ([object Object])@simulation/ai/aegis/aegis.js:182 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81 plus many others, see the attached file (zip with interrestinglogs.html / mainlog.html / crashlog.txt and commands.txt of the played party that generate those errors) thanks in advance Tell me if you need more informations/tests ! logs.zip
  6. After SVN update, i've played a match and i get those errors (many) in the given logs, but no crash !!! hurra !! interestinglog.html mainlog.html
  7. I've encountered the same issue on the defense-helper.js... and it crashes after... here are the logs attached, if you want more of them tell me... EDIT : I'm on the SVN version of the game crashlog.dmp crashlog.txt interestinglog.html mainlog.html system_info.txt
  8. Hey, another idea... When playing and searching for new ressources to gather, when you look at the map on the bottom left, this is not easy (as it has to be IMO) to see which color corrspond to ressource (animals, stone, gold...) So what do you think about a filter that permits to show only gold, or only stone or only animals, or two of them, etc... like in gimp when you show only some channels of your picture. I've attached a picture (don't laugh about my gimp skills... )
  9. I don't know if anyone has this idea before, but I'd like to have healers follow the garrison, because on an assault, the healers stay in place sometimes and the garrison are not healed, and so the die... If the healer(s) can be affected to garrison units then he can follow and heal them. I hope you understand my bad english...
  10. Yes, I've used healers during the game. And i've changed their standground. I'll upload files this evening (for me) when i'll be home...
  11. Hi, Using Alpha 14, i've got an AI warning too WARNING: JavaScript warning: simulation/components/UnitAI.js line 3645 reference to undefined property this.order.data.attackType I've got it 15 times during my match. I can send interrestinglog or another one if it will be helpful
  12. has anyone see this website ? http://travis-ci.com/ Jenkins like server for free...
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