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AI New Warning and Crashes!


gameboy
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I want to know: My friend, you are using this map do: Corinthian Isthmus (2), I tested this map warnings and errors that occurred on this map.
Please continue attacking enemy and fighting in the building when the 3-5 minutes. :yes3:

My friends, I tell you reproduce these errors and warnings ways: When you attack the enemy's army, fight back your enemy. Thank you!

BTW:Please take a few minutes of the attack. :boredom:

Edited by gameboy
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Today, I tested the latest SVN14699, when I build a building, an error occurs, map name: Corinthian Isthmus (2).

The enemy AI is not harvested resources. They (farmers) standing next to farms and resources.

Another problem: When you save the game again load the game, they (farmers) standing next to farms and resources, not to harvest resources do not attack the enemy's army and my army building, they only guard their buildings until my army. attack them, they did fight back.

<h2>0 A.D. Main log (warnings and errors only)</h2>
<p class="error">ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48
TypeError: that is undefined
((void 0))@simulation/ai/common-api/resources.js:48
()@simulation/ai/aegis/queueplan--.js:47
([object Object])@simulation/ai/aegis/queue.js:52
([object Object])@simulation/ai/aegis/queue-manager.js:364
([object Object])@simulation/ai/aegis/aegis.js:184
([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81</p>
<p class="error">ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48
TypeError: that is undefined
((void 0))@simulation/ai/common-api/resources.js:48
()@simulation/ai/aegis/queueplan--.js:47
([object Object])@simulation/ai/aegis/queue.js:52
([object Object])@simulation/ai/aegis/queue-manager.js:364
([object Object])@simulation/ai/aegis/aegis.js:184
([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81</p>
<p class="error">ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48
TypeError: that is undefined

Edited by gameboy
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  • 2 weeks later...

Another problem: the enemy of workers and the military a strange action: When the game save again loaded, the workers will not go to collect resources, they will stand next to the resource (for example: farmland beside), enemy forces will not attack me .

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This problem does exist, my friend, lion!
Lion, you can also test the issues I have mentioned, is to save the game and then load it, you will find: the enemy's army is no longer active attacks, farmers no longer harvest resources, they just stood by resources.

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