Jump to content

[Solved] Shark without melee attack

Recommended Posts

Some major points behind this whole debate:

-animals in 0 A.D. fit three roles: be food source, be small nuisances to villagers so you have to worry about them, be decorative.

-most sharks don't attack stuff just like that. The two main exceptions are bull sharks, which tend to attack in shallow water, and pelagic shark (such as the whitetip) which are very opportunistic predators because of food scarcity.

-we do not have amphibious units. Sharks, even large great whites, can hardly sink vessels. There are recorded cases, but it's oustandingly rare, and extremely unlikely, particularly given the size of our ships.

Therefore, sharks don't have melee attacks because that would be unrealistic.

If we ever have amphibious units, it is a possibility that we'll add melee attacks to sharks. We'll see. However, for example, it might be good to have pelagic sharks and coastal sharks, the latter attacking only if amphibious units get in high seas. This would be a relatively realistic way of telling the player "units can't just swim forever".

About lions and such: those don't really attack humans either, but could if they feel threatened and so on. For the purpose of the game and fitting point 2, they probably should.

  • Like 2
Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...