newcivs Posted December 27, 2013 Report Share Posted December 27, 2013 the shark swims good, but has a huge bug, the Attack melee animation don't existsi have a suggestion for this animation:https://www.youtube.com/watch?v=e8C09BmCA94 Quote Link to comment Share on other sites More sharing options...
RoekeloosNL Posted December 27, 2013 Report Share Posted December 27, 2013 Huge bug? if there is no animation for yet then its not a bug 1 Quote Link to comment Share on other sites More sharing options...
niektb Posted December 27, 2013 Report Share Posted December 27, 2013 if you check Wriatti's description, you'll see that the shark isn't designed to attack yet. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 27, 2013 Report Share Posted December 27, 2013 No hay animaciones de todos los animales, asà que no es un bug.I talk in English about game progress, not all are bugs. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted December 27, 2013 Report Share Posted December 27, 2013 I could see sharks attacking fishing boats, but they wouldn't use a leaping technique like what they do to catch seals. lol 2 Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted December 27, 2013 Report Share Posted December 27, 2013 Imo they shouldn't attack at all, naval warfare is already hard to balance, so we can leave all dangerous animals out.And if it attacks, it should only attack regular units near the shore. Quote Link to comment Share on other sites More sharing options...
Sighvatr Posted December 27, 2013 Report Share Posted December 27, 2013 Being a shark enthusiast and actually being a donater to fund protection for sharks, I don't appreciate sharks labeled as hostile animals. Sharks are lazy scavengers of the sea, not blood thirsty man eating predators like humboldt squids. 1 Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted December 28, 2013 Report Share Posted December 28, 2013 Sighvatr: neither are lions, or wolves. In fact, they all need an improved unitAI. Quote Link to comment Share on other sites More sharing options...
Sighvatr Posted December 28, 2013 Report Share Posted December 28, 2013 Lions and wolves can still be provoked by trespassing their territory or feel threatened by close presence to their young. Unlike sharks only attack out of mistake or curiousity. 1 Quote Link to comment Share on other sites More sharing options...
wraitii Posted December 28, 2013 Report Share Posted December 28, 2013 Some major points behind this whole debate:-animals in 0 A.D. fit three roles: be food source, be small nuisances to villagers so you have to worry about them, be decorative.-most sharks don't attack stuff just like that. The two main exceptions are bull sharks, which tend to attack in shallow water, and pelagic shark (such as the whitetip) which are very opportunistic predators because of food scarcity.-we do not have amphibious units. Sharks, even large great whites, can hardly sink vessels. There are recorded cases, but it's oustandingly rare, and extremely unlikely, particularly given the size of our ships.Therefore, sharks don't have melee attacks because that would be unrealistic.If we ever have amphibious units, it is a possibility that we'll add melee attacks to sharks. We'll see. However, for example, it might be good to have pelagic sharks and coastal sharks, the latter attacking only if amphibious units get in high seas. This would be a relatively realistic way of telling the player "units can't just swim forever".About lions and such: those don't really attack humans either, but could if they feel threatened and so on. For the purpose of the game and fitting point 2, they probably should. 2 Quote Link to comment Share on other sites More sharing options...
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