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===[COMMITTED]=== Tiger


Micket
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Wow, these are really great. The run animation also seems to be very realistic, comparing to what is found on youtube, e.g.

Although in that fast run for hunting, everything is a bit more emphasised, which makes it look more powerful, e.g. the hind legs seem to jump further to the front, and there is a larger muscle movement. Nevertheless, I think the level of detail is already great. Btw, its amazing to see how this comes together. The art section is really a pleasure to watch. You are all doing a great work.

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The tiger looks really good in game, but it's a bit too active for me. I think it would be good to reduce the roaming time (now it walks too much imo), and it would also be nice to have a "sleeping" idle animation (it could be a really long animation, as cats do sleep long in general, maybe start and/or end with the yawn).

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The tiger looks really good in game, but it's a bit too active for me. I think it would be good to reduce the roaming time (now it walks too much imo), and it would also be nice to have a "sleeping" idle animation (it could be a really long animation, as cats do sleep long in general, maybe start and/or end with the yawn).

I think sleeping/crouching animation is a great idea for big cats, I don't know how much control UnitAI currently gives us over animal behaviors, I think it's a very coarse control. Eventually it would be nice to have more, but it would also be nice if it wasn't hardcoded into UnitAI :unsure:
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