Enrique Posted May 4, 2013 Report Share Posted May 4, 2013 Trying to define the structures direction with the first concepts like we did with mauryan ones and gather some feedback. These are WIP concept structures, nothing is finished or final.First some CC concepts:And these are the old ones, which I think the only one that could be used is the fortress concept (temple would be probably greek)Non-fancy structures concepts coming soon. I would like to base some of them in LordGood concepts, he made several good ones in a screenshot somewhere in the forum. 2 Quote Link to comment Share on other sites More sharing options...
Yves Posted May 4, 2013 Report Share Posted May 4, 2013 Nice concepts! Was such roundish architecture like in the 3th concept really used? It looks... unexpected to me. Quote Link to comment Share on other sites More sharing options...
wraitii Posted May 4, 2013 Report Share Posted May 4, 2013 I like the third the most, aesthetically. Fortress feels AoM like but that's not a bad thing.Great concepts nonetheless. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted May 4, 2013 Report Share Posted May 4, 2013 Great concepts. For the CC, Like the 4th one. For the fortress, I like the last one. For the temple, it should be Egyptian, not Greek. The Ptolemies and Romans continued to use the ancient Egyptian style when designing their newer temples in Egypt. The first one could be the temple, really. Ptolemies temple could be wider than it is long. Distinctive. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 4, 2013 Report Share Posted May 4, 2013 The last is epic. I like that one, but don't be mix some Greek architecture. But still epic. Quote Link to comment Share on other sites More sharing options...
Ludo38 Posted May 4, 2013 Report Share Posted May 4, 2013 Great work Enrique, really great. I'm glad you're producing these structures. I'm impressed by your UV mapping care for ornamental details...Like Mythos_Ruler, I prefer the 4th building for the CC. Quote Link to comment Share on other sites More sharing options...
LordGood Posted May 4, 2013 Report Share Posted May 4, 2013 Those are gorgeous Enrique, I hope they all make it into atlas, or better yet, a CC variationI'll repost the concepts here, if you don't want to root around the forums for them 1 Quote Link to comment Share on other sites More sharing options...
lilstewie Posted May 4, 2013 Report Share Posted May 4, 2013 These are amazing, but do the Ptolemaic empire fuse Hellenic and Egyptian styles? Quote Link to comment Share on other sites More sharing options...
Yves Posted May 5, 2013 Report Share Posted May 5, 2013 I like the LordGood's fortress concept better. The other one looks a bit too compact, a bit like a very large block of stone. Quote Link to comment Share on other sites More sharing options...
Enrique Posted May 10, 2013 Author Report Share Posted May 10, 2013 I like the LordGood's fortress concept better. The other one looks a bit too compact, a bit like a very large block of stone.Yep, LordGood's fortress look pretty good too, but it will need re-scaling I think. I can try to texture it and see how it looks.Here's a house test. Same footprint as persian houses. I'm thinking to make the main color tone more toward pale yellowish color... but not sure. 1 Quote Link to comment Share on other sites More sharing options...
Ludo38 Posted May 10, 2013 Report Share Posted May 10, 2013 Here's a house test. Same footprint as persian houses. I'm thinking to make the main color tone more toward pale yellowish color... but not sure. I think a paler color would be better. Here's a reference for en egyptian house with important walls.I like your house Enrique. I suggest having one with the up terrace fully covered by the "tent", considering it's Egypt and the more shadow the better. And with a nice textile texture, that would looks really good.And a not-important suggestion : change the grass surface by some sand or gravel, so that we feel more in Egypt ! Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted May 10, 2013 Report Share Posted May 10, 2013 I think Lordgood's fortress looks too much like the Persian one, IMHO. I like Enrique's. lolAs for the houses, I was thinking 5 pop size (Mauryans) instead of 10 pop (Persians) to help balance out the number of civs who use the different sized houses. But maybe we can see some different ones and make a decision. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted May 10, 2013 Report Share Posted May 10, 2013 Here are some Age of Mythology screenshots just for the heck of it. Maybe give some ideas. Quote Link to comment Share on other sites More sharing options...
Enrique Posted May 11, 2013 Author Report Share Posted May 11, 2013 As for the houses, I was thinking 5 pop size (Mauryans) instead of 10 pop (Persians) to help balance out the number of civs who use the different sized houses. But maybe we can see some different ones and make a decision.Do you mean to also make them smaller like mauryan ones? Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted May 11, 2013 Report Share Posted May 11, 2013 Do you mean to also make them smaller like mauryan ones?Yeah. Quote Link to comment Share on other sites More sharing options...
Enrique Posted May 15, 2013 Author Report Share Posted May 15, 2013 (edited) Next non fancy texture and house iteration. House footprint is the half as before:(sorry, image is too big) Edited May 15, 2013 by Enrique 2 Quote Link to comment Share on other sites More sharing options...
Pureon Posted May 15, 2013 Report Share Posted May 15, 2013 Very nice Textures and layout look solid. Quote Link to comment Share on other sites More sharing options...
Ludo38 Posted May 15, 2013 Report Share Posted May 15, 2013 I love your house Enrique, just impeccable. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 15, 2013 Report Share Posted May 15, 2013 A question, is planned a Greek looking structure? Quote Link to comment Share on other sites More sharing options...
Enrique Posted May 16, 2013 Author Report Share Posted May 16, 2013 House variations realtime screenshot (no AO) and rendered with AO to see more detail.. I'll probably make one or two more. I've almost finished the texture, I just want to make some minor corrections in one portion to make it more grey to break the yellow a little bit.There is still room fore more textures if needed/suggested.We'll probably add a greek looking building, but I think it will look a little weird, we'll see. 2 Quote Link to comment Share on other sites More sharing options...
Yves Posted May 16, 2013 Report Share Posted May 16, 2013 I like these! Quote Link to comment Share on other sites More sharing options...
Ludo38 Posted May 16, 2013 Report Share Posted May 16, 2013 Cool!On some or all the houses, I suggest to "plaster" the roof timber beams. Just 3 polygons over those beams with the same texture as the roof terrace. I think that would look more realistic. Just a suggestion.Also, the timber doors look very good but maybe too impressive for houses. Maybe it's because they are double doors instead of single ones... Quote Link to comment Share on other sites More sharing options...
Enrique Posted May 16, 2013 Author Report Share Posted May 16, 2013 Cool!On some or all the houses, I suggest to "plaster" the roof timber beams. Just 3 polygons over those beams with the same texture as the roof terrace. I think that would look more realistic. Just a suggestion.Also, the timber doors look very good but maybe too impressive for houses. Maybe it's because they are double doors instead of single ones...I thought the beams made the structures look more interesting Yellow is very predominant and I wanted some dark parts for contrast.The doors are actually single doors, but with beam in the middle. Do they look so impressive? 1 Quote Link to comment Share on other sites More sharing options...
Ludo38 Posted May 16, 2013 Report Share Posted May 16, 2013 I thought the beams made the structures look more interesting Yellow is very predominant and I wanted some dark parts for contrast.The doors are actually single doors, but with beam in the middle. Do they look so impressive?I agree, the presence of the beams make the structure look interesting. What I suggest is not especially to apply to all houses, but I'm curious on how it would look on at least one of them, talking about variations.Those doors look good though more medieval than ancient to me. But well, I have o reference to say actually, just a feeling... I'd say that those houses feel comfortable, socially rather high. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted May 16, 2013 Report Share Posted May 16, 2013 House variations realtime screenshot (no AO) and rendered with AO to see more detail.. I'll probably make one or two more. I've almost finished the texture, I just want to make some minor corrections in one portion to make it more grey to break the yellow a little bit.There is still room fore more textures if needed/suggested.We'll probably add a greek looking building, but I think it will look a little weird, we'll see.Perfect. Quote Link to comment Share on other sites More sharing options...
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