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Top Panel UI Opinion


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On 28/08/2026 at 9:28 PM, manowar said:

Screenshot ideas below for what I had been thinking for re-using the top ribbon space, or a kinda dropdown from the diplomacy icon

Selection_071.jpg

Selection_070.jpg

The problem I see is that that's only taking Ceasefire into account. What about other events, like the ones you mentioned at the beginning?

To solve that (and other issues mentioned), here my take on combining what I liked most of your ideas ("Ceasefire" should be also in green):

mmm.png.afd19d694a859c5a7917a43808a89ca1.png

And objectives without a time limit could follow below.

Edited by Thalatta
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On 30/08/2026 at 11:50 AM, Thalatta said:

To solve that (and other issues mentioned), here my take on combining what I liked most of your ideas ("Ceasefire" should be also in green):

mmm.png.afd19d694a859c5a7917a43808a89ca1.png

This is an interesting take. In my version I was aiming to show diplomacy related items (ceasefire) under the diplomacy icon and match related items (wonder/regicide) under the match settings icon. I'm not sure if you mean for it to be permanently visible or visible on hover? But if permanently visible it could replace the wonder notifications that normally show in the top-center text notifications area. 

I like @Obelixidea of putting (a more concise) version string to the left of the main shield AND @wowgetoffyourcellphone we can have the version string added to the screenshot name as described already. 

I think I should try to implement these ideas in my mod for testing.

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41 minutes ago, manowar said:

In my version I was aiming to show diplomacy related items (ceasefire) under the diplomacy icon and match related items (wonder/regicide) under the match settings icon.

I'm not sure how that would fit, and if it does, I guess it wouldn't be ordered by remaining time, which seems quite important.

 

41 minutes ago, manowar said:

I'm not sure if you mean for it to be permanently visible or visible on hover? But if permanently visible it could replace the wonder notifications that normally show in the top-center text notifications area.

Personally, I dislike top-center notifications, it seems cleaner to me to show them on the corners (which corner depending on which type of notification).

I would make them permanently visible, but detachable/reattachable by right-clicking on the main icons (which now does nothing). That is, using my example, if one right-clicks on the Match Settings icon, the three "Wonder" notifications disappear, and reappear if done again. Then one has fast and easy control of what wants to be shown.

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I have made some changes for ideation - specifically:

  • Eye of Horus icon button: This toggles a gameStatus panel on/off
  • gameStatus Panel:
    • Displays the time elapsed and ceasefire remaining (as the current dev overlay does)
    • Displays any win conditions that may be enabled i.e. relics, wonders, last man standing, regicide
    • Displays the coundown timers for wonder win and relic win
  • Key combination Ctrl-Alt toggles the panel
  • No icons to the left of each line as yet

Also ignore my coloring of the other two icons as that is from another part of my mod that wouldn't apply to this.  

 

 

eye-of-horus.jpg

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29 minutes ago, manowar said:

Screenshot from nomad wonder game tonight:

screenshot0129.jpg

Maybe placed on the corner? 34:44 appears twice after all, and maybe 22:11:24 could be placed on the very right of the "Elapsed" notification line.

Could the notification panel length be automatically adjusted according to the length of the notifications? The word "Wonder" takes another line.

Could the notification panel size be automatically adjusted according to the number of notifications? There's a big empty chunk blocking the view.

Could the notification panel be made transparent (or kind of removed)? I don't see why it's needed, it could work like those center-top notifications.

Personally I wouldn't use the Eye of Horus because it's a strong reference to one civilisation in particular.

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6 hours ago, Thalatta said:

Maybe placed on the corner? 34:44 appears twice after all, and maybe 22:11:24 could be placed on the very right of the "Elapsed" notification line.

The time in the top right is the dev overlay that most people do not switch on - that is what this is aimed at replacing. It cannot be at the absolute right as tech research icons appear there.

6 hours ago, Thalatta said:

Could the notification panel length be automatically adjusted according to the length of the notifications? The word "Wonder" takes another line.

The panel can be made wider but you cannot take account of the length of usernames

6 hours ago, Thalatta said:

Could the notification panel size be automatically adjusted according to the number of notifications? There's a big empty chunk blocking the view.

I could check that but there could be a performance hit. I was considering a scrolling text box for the content. The point about this version is the whole panel can be toggled with a keystroke or clicking the icon. So if it gets in the way you can switch it off.

6 hours ago, Thalatta said:

Could the notification panel be made transparent (or kind of removed)? I don't see why it's needed, it could work like those center-top notifications.

 The background is transparent (80% IIRC). Without it the text is very difficult to read especially when the background is grass or trees - or snow for that matter.

6 hours ago, Thalatta said:

Personally I wouldn't use the Eye of Horus because it's a strong reference to one civilisation in particular.

ah bummer - I liked it.

 

In any case these are just ideas aimed at addressing a single issue. It would be up to the devs to implement. At the moment I have them in a mod. 

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1 hour ago, manowar said:

It cannot be at the absolute right as tech research icons appear there.

Is there an option for "tech research icons appear there"? I've never seen this. In any case, I would use the absolute corners only, and if left with no choice, the middle edge points. But right now you have upper notifications appearing from four different places, which seems too much.

 

1 hour ago, manowar said:

The background is transparent (80% IIRC). Without it the text is very difficult to read especially when the background is grass or trees - or snow for that matter.

Seems quite dark and taking a chunk of a building, but maybe more things have to be behind it to see. And it's hard to read because, as many have complained and should be solved, in general the font size of the game is too small. Bigger font with black edges should remove the need for any panel.

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11 minutes ago, manowar said:

You don't have these tech research progress indicators ?

image.png.4c39c9539d145a31c8fd2d9ae0cce465.png

Agh, my bad, I forgot about those...

Well, for starters, there are some things that are already quite suboptimal in vanilla:

173736202_Screenshot2026-09-05153352.thumb.png.239323d54dd599910d837174f7c3de70.png

The upper left is reserved for system messages. There are so many things that could be fixed that I don't even know where to start, but to keep it simple right now, I would place those tech icons lower, at the same level as the group icons on the left, and with the same separation. Then you would have space for your notifications.

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3d21055d-f333-45e7-8e7d-ad7828ab9738

https://gitea.wildfiregames.com/0ad/0ad/issues/9171

I'd like to advocate some more for the About page and moving the build information there. If it's useful for screenshots to show the build info, then have it show up with the game's logo at the bottom right corner (currently Alt-K toggle, but it could be automatic for screenshots) when the screenshot's taken. Any chance to keep the HUD clean and organized I'd like to take it (within reason of course, which is why we're having this conversation). 

 

DHdCaa0.png

(Put it in the bottom right)

 

*I'd actually like to have a new Options section for Screenshots (Show UI? Show Version? Target Folder, etc.)

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1 hour ago, wowgetoffyourcellphone said:

I'd like to advocate some more for the About page and moving the build information there. If it's useful for screenshots to show the build info, then have it show up with the game's logo at the bottom right corner (currently Alt-K toggle, but it could be automatic for screenshots) when the screenshot's taken. Any chance to keep the HUD clean and organized I'd like to take it (within reason of course, which is why we're having this conversation). 

Just to be clear, I'm not strictly against it. My point is that you can't assume how people will take screenshots. And so if the presence is conditional then it might not be here :)

 

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1 hour ago, wowgetoffyourcellphone said:

*I'd actually like to have a new Options section for Screenshots (Show UI? Show Version? Target Folder, etc.)

Considering what @Stan` just said (I'm in the same page of wanting to know the version, particularly in a state of constant development), what about having the option of not to show the game's logo, but always show the version below it? I'm in favour of the rest of what you said.

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14 minutes ago, Stan` said:

Just to be clear, I'm not strictly against it. My point is that you can't assume how people will take screenshots. And so if the presence is conditional then it might not be here :)

 

It would show up by default when taking a screenshot, but have a toggle to turn it off in the Options menu.

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6 minutes ago, Thalatta said:

Considering what @Stan` just said (I'm in the same page of wanting to know the version, particularly in a state of constant development), what about having the option of not to show the game's logo, but always show the version below it? I'm in favour of the rest of what you said.

Right, if we really wanted it to, we could have the option to toggle off the logo, but the build info would always show up (no option to toggle off).

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25 minutes ago, wowgetoffyourcellphone said:

Right, if we really wanted it to, we could have the option to toggle off the logo, but the build info would always show up (no option to toggle off).

Just in case, I meant when taking a screenshot. For the player to constantly see it could be optional.

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