jorpran Posted April 23, 2017 Report Share Posted April 23, 2017 jaja gracias, yo no tenia ni idea de la existencia de esto Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 11, 2018 Report Share Posted April 11, 2018 New group. https://www.facebook.com/groups/179732829327767/ No se si alguien quiere participar , a mi me invitaron. Quote Link to comment Share on other sites More sharing options...
22loco Posted April 27, 2018 Report Share Posted April 27, 2018 Yo tambien hablo español 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 27, 2018 Report Share Posted April 27, 2018 Just now, 22loco said: Yo tambien hablo español Bienvenido a nuestra loca comunidad. Quote Link to comment Share on other sites More sharing options...
22loco Posted April 29, 2018 Report Share Posted April 29, 2018 Hola. Estuve practicando y me anduvo cambiar los iconos de cualquier unidad, tecnologia, recursos, etc usando GIMP2, XnConvert y ICOFX. Tambien cambie las variables de unidades (con Notepad++) Pero no puedo encontrar ejemplos o guias o mods que hayan modificado la interfaz del juego. Necesito saber cual es el nombre del archivo y ubicaciones. El programa con lo cual se puede modificar. Necesito cambiar esto: Mi orden de prioridad : 1- Poder ubicar 7 iconos de ancho por 4 iconos de alto en el a) En las tareas del aldeano para poder seleccionar diferentes construcciones b)Cuando selecciono cualquier edificio para poder entrenar, mejorar (tec), etc 2- Poder un indicador junto con el emblema sobre ¿en que fase estoy? ¿nombre del jugador?, etc. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 29, 2018 Report Share Posted April 29, 2018 binaries/data/mods/public.zip en la versión regular. Nadie ha hecho guías para modificar GUI. Con un simple editor de imagen como gimp puedes cambiar las texturas , binaries/data/mods/public.zip/art/textures Y connun editor de notas como Notepad++ https://trac.wildfiregames.com/wiki/Modding_Guide https://trac.wildfiregames.com/wiki/TextureFormat Nombre del jugador, el tuyo? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 29, 2018 Report Share Posted April 29, 2018 @Nescio you know how change GUI session, I mean change the layout. those files in that folder are almost a maze. its difficult find the properly. Quote Link to comment Share on other sites More sharing options...
Nescio Posted April 29, 2018 Report Share Posted April 29, 2018 No, I don't speak Spanish. 1 hour ago, Lion.Kanzen said: @Nescio you know how change GUI session, I mean change the layout. those files in that folder are almost a maze. its difficult find the properly. What exactly do you want to change? Modifying the GUI can be quite time consuming and frustrating. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 29, 2018 Report Share Posted April 29, 2018 Can place 7 icons wide by 4 icons high in the right panel for mod the grid. A) villager/citizen right panel B )building right panel task ande upgrades 2-The second is add to the top bar on right side of emblem, the current phase. Sorry he isn't familiar with modding terms. so is confusing even for me. Quote Link to comment Share on other sites More sharing options...
Nescio Posted April 30, 2018 Report Share Posted April 30, 2018 9 hours ago, Lion.Kanzen said: Can place 7 icons wide by 4 icons high in the right panel for mod the grid. A) villager/citizen right panel B )building right panel task ande upgrades First you'll want to change the size of the right panel. It's defined in /binaries/data/mods/public/gui/session/session.xml Next you'll adjust what is displayed inside (building orders etc.), which is defined in separate files, located in /binaries/data/mods/public/gui/session/selection_panels_right/ Then you'll have to edit the maximum number of elements and the rowlength for each of those inside /binaries/data/mods/public/gui/session/selection_panels.js 9 hours ago, Lion.Kanzen said: 2-The second is add to the top bar on right side of emblem, the current phase. For the top panel, you'll need the `updateTopPanel()` function inside /binaries/data/mods/public/gui/session/session.js Individual sub-elements are located in /binaries/data/mods/public/gui/session/top_panel/ and loaded by /binaries/data/mods/public/gui/session/top_panel.xml 9 hours ago, Lion.Kanzen said: Sorry he isn't familiar with modding terms. so is confusing even for me. Who? Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 30, 2018 Report Share Posted April 30, 2018 I guess the guy just one post above lions's first question. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 30, 2018 Report Share Posted April 30, 2018 6 hours ago, Nescio said: First you'll want to change the size of the right panel. It's defined in /binaries/data/mods/public/gui/session/session.xml Next you'll adjust what is displayed inside (building orders etc.), which is defined in separate files, located in /binaries/data/mods/public/gui/session/selection_panels_right/ Then you'll have to edit the maximum number of elements and the rowlength for each of those inside /binaries/data/mods/public/gui/session/selection_panels.js For the top panel, you'll need the `updateTopPanel()` function inside /binaries/data/mods/public/gui/session/session.js Individual sub-elements are located in /binaries/data/mods/public/gui/session/top_panel/ and loaded by /binaries/data/mods/public/gui/session/top_panel.xml Who? @22loco he asked these questions. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 20, 2022 Report Share Posted April 20, 2022 Actualizando. Siempre hay gente hablando Español. Quote Link to comment Share on other sites More sharing options...
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