Jump to content

Classical Warfare AEA


Recommended Posts

The only thing I would say for now, is that some of the columns don't line up with their "title", at the top part, or they aren't at the top of the column

  • Like 1
Link to comment
Share on other sites

A couple more new ideas/features thanks to @stevenlau

Pikeman/Spearman went set to stand ground receive "brace" mixin bonuses.

Formations can now have - resistance to help offset some of the speed bonuses!  So it may be risky to use certian formations, but they decrease travel time.

Link to comment
Share on other sites

9 minutes ago, Asher said:

Anybody have any screenshots they'd want to share?

I can create some in a little I think, making some minor adjustments now that these new features are added.  IE pike and spear dmg reduced if they are in normal stance .

  • Like 1
Link to comment
Share on other sites

@Asher here are three examples of Athens Spearman.  Keep in mind you still can't attack in formation, and brace is stand guard.  So if you are in Phalanx and Brace, you only receive the extra resistances until you engage.  You can't move with both of them because brace is 0 movement.

with_phalanx.png

phalnx_brace.png

no_bonus.png

Link to comment
Share on other sites

Icons aren't the issue.  Im working with ChatGPT to help with things.  But we had a problem when we tried to recreate actors to look like some of our ICons.  IE the brit hill fort and great hill fort  pictured here:
I actually don't mind the "cc" actor too much, but it would be nice to get it to include some palisades and look likes its more up on a "hill" if thats possible.

brit_hill_fort.png

brit_great_hill_fort.png

Link to comment
Share on other sites

11 minutes ago, Emacz said:

Icons aren't the issue.  Im working with ChatGPT to help with things.  But we had a problem when we tried to recreate actors to look like some of our ICons.  IE the brit hill fort and great hill fort  pictured here:
I actually don't mind the "cc" actor too much, but it would be nice to get it to include some palisades and look likes its more up on a "hill" if thats possible.

brit_hill_fort.png

brit_great_hill_fort.png

I'm not familiar with the mod, what are you using these images for?

 

Link to comment
Share on other sites

so britons build hill forts to 'expand'.  We give them (and other trible civs) only one "main civic center" then they expand through "colony" type buildings, brits, gauls, germs can all start doing it p1 with their hill forts, oppidums and  encampments. Iber is a tribal civ but cant expand utnil p2 like other civs with its "castro".  Castros are a liuttle closer to colonies, maybe a little stronger, id have to check all the stats.  Where as the other 3 are weaker than a normal colony and defintely weaker than a cc.

Link to comment
Share on other sites

1 hour ago, Emacz said:

so britons build hill forts to 'expand'.  We give them (and other trible civs) only one "main civic center" then they expand through "colony" type buildings, brits, gauls, germs can all start doing it p1 with their hill forts, oppidums and  encampments. Iber is a tribal civ but cant expand utnil p2 like other civs with its "castro".  Castros are a liuttle closer to colonies, maybe a little stronger, id have to check all the stats.  Where as the other 3 are weaker than a normal colony and defintely weaker than a cc.

As a military colony?  

Link to comment
Share on other sites

  • 1 month later...

Attached is an updated manual.  It has some base vs CWA comparrions. Id like to think we are near completion, or at least for this alpha :) The only thing Im really unsure of is some of the balances between units.  We really need a lot more play testing to conclude that.  There also may still be a few bugs/errors that I havent caught yet.  So if you are interested in testing it out either SP or MP that would be much appreciated.  Please share any feedback here.  Even if it's "this is the worst mod ever"  Although i would hope if that was your opinion you would at least say what makes it so bad so we can consider changing it :)

CWA_manual_v1.8.0.xlsm

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...