Mythos_Ruler Posted January 11, 2012 Share Posted January 11, 2012 After talking with Kimball, I thought we could make a thread where we post ideas for post-Alpha 9 projects, specifically regarding buildings, but possibly including other Easter egg things we want to add to the game. Make sure to post whatever references you find, and we'll make a nice big comprehensive list.First, I'd like to mention the Ishtar Gates of Babylon: Link to comment Share on other sites More sharing options...
Kimball Posted January 11, 2012 Share Posted January 11, 2012 Assets depicting the city of Ninevah would be awesome for campaign use: Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted January 11, 2012 Author Share Posted January 11, 2012 Link to comment Share on other sites More sharing options...
Kimball Posted January 11, 2012 Share Posted January 11, 2012 This goes without saying, but for the sake of the list, Wall of Troy. Link to comment Share on other sites More sharing options...
Gen.Kenobi Posted January 11, 2012 Share Posted January 11, 2012 I dunno why, but I really would love to see some of this ingame:Scenarios like Protect the Aqueduct would be cool for the Romans Or maybe just a simple easter egg. Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted January 11, 2012 Author Share Posted January 11, 2012 This goes without saying, but for the sake of the list, Wall of Troy.Any good references? Why stop at wall of Troy? Add in some Trojan/Mycenaean units too. Link to comment Share on other sites More sharing options...
Pureon Posted January 11, 2012 Share Posted January 11, 2012 Scenarios like Protect the Aqueduct would be cool for the Romans Or maybe just a simple easter egg. Indeed Link to comment Share on other sites More sharing options...
MishFTW Posted January 12, 2012 Share Posted January 12, 2012 Sounds exciting. This deserves a! Oh, could you add Colossus of Rhodes on there too? That would be freaking awesome. It could be integrated in a "protect wonders" campaign. Link to comment Share on other sites More sharing options...
Gen.Kenobi Posted January 12, 2012 Share Posted January 12, 2012 Indeed Oh They already have one? BUt I would re-work on that one, at least on the texture, with some tilled rocks, here and there And some aqueducts ruins would also be cool Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted June 30, 2012 Author Share Posted June 30, 2012 Topic moved to open forum, so that others may add their wish lists and begin to create their own wonders and special buildings for possible inclusion in the official game. Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted July 1, 2012 Author Share Posted July 1, 2012 If the Ptolemies were ever added to the game, the Lighthouse would definitely be one of their Special Buildings. Link to comment Share on other sites More sharing options...
majapahit Posted July 1, 2012 Share Posted July 1, 2012 Colossus of Rhodes?http://en.wikipedia.org/wiki/Colossus_of_Rhodes Link to comment Share on other sites More sharing options...
majapahit Posted July 1, 2012 Share Posted July 1, 2012 Colossus are more hard, nobody know how it was.Yes indeed, therefore an artist impression might surprise us.And what's truly nice with creating an impression of something that people have no idea about how it looks? After it's finish people will use it as reference Should be good for ocean maps. Link to comment Share on other sites More sharing options...
Pureon Posted July 1, 2012 Share Posted July 1, 2012 Special buildings/objects like these are mostly one-offs that don't necessarily need to be consistent with other civs, so can be worked on by individuals (or groups) from the community. I think we should mention that in the first post here.If someone wants to focus on a specific model, they can create a topic dedicated to that building/object. Thinking about it some more, I think we should create a new topic to explain how this will work, reading the above posts will be confusing.Some other items that could be worked on:Banyan Treeshttp://en.wikipedia.org/wiki/BanyanLuxor Colossushttp://en.wikipedia....ng_Colossus.jpgSphinx of Memphishttp://en.wikipedia....hinx_of_MemphisDelphi Sphinxhttp://en.wikipedia....8MAD_Sphinx.jpgOsirian statuehttp://en.wikipedia....STBANK-0153.JPGTemple of Venus, Heliopolishttp://0.tqn.com/d/a...enusDiagram.jpg Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted July 1, 2012 Author Share Posted July 1, 2012 Colossus are more hard, nobody know how it was.Maybe something like this: Link to comment Share on other sites More sharing options...
wrod Posted July 2, 2012 Share Posted July 2, 2012 I dont have references but actual bridges and docks where it goes further out into the water Link to comment Share on other sites More sharing options...
majapahit Posted July 4, 2012 Share Posted July 4, 2012 If Player can build and destroy bridges be a nice feature more tactical.Agree, tactical can win against brute force Link to comment Share on other sites More sharing options...
oshron Posted July 4, 2012 Share Posted July 4, 2012 i think, first and foremost, at least one wonder should be decided upon for each playable civilization and then unique other wonders can be chosen. for example, the currently decided-upon civilizations' wonders could be. for example, the specific wonder for the romans could be the roman senate building while the persians could get the palace/tomb of xerxes Link to comment Share on other sites More sharing options...
oshron Posted July 4, 2012 Share Posted July 4, 2012 No all civilization have a greatest Monuments, even Romans don't have in Republic Age a great building, I don't know for celtics faction what kind a monument they have.*shrug* the castle of camelot? Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted July 4, 2012 Author Share Posted July 4, 2012 Though the Celts did not build them, the Celts could have a henge of some sort. Link to comment Share on other sites More sharing options...
MishFTW Posted July 9, 2012 Share Posted July 9, 2012 The Colosseum was really Imperial Rome so I don't think it would be appropriate in Part 1. While we are at it, ziggurats and pyramids would make excellent choices for wonders! Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted July 9, 2012 Author Share Posted July 9, 2012 So, guys, we need people to start modeling these. Come one, come all! contributors, do your best! Link to comment Share on other sites More sharing options...
dvangennip Posted July 9, 2012 Share Posted July 9, 2012 (edited) The Colosseum was really Imperial Rome so I don't think it would be appropriate in Part 1.So, guys, we need people to start modeling these. Come one, come all! contributors, do your best! I assume most of you are already aware, but when I was 'scavenging' the public mod files this weekend I stumbled upon a quite nice model for the Colosseum. It seems to lack textures though. Still, enough other civilizations to cater to Edited July 9, 2012 by dvangennip Link to comment Share on other sites More sharing options...
hhyloc Posted July 10, 2012 Share Posted July 10, 2012 Some Celtic or Iberian "wonders" would be nice, although they are not as spectacular as other Hellenic or Roman ones. Link to comment Share on other sites More sharing options...
wrod Posted July 10, 2012 Share Posted July 10, 2012 The Colosseum was really Imperial Rome so I don't think it would be appropriate in Part 1. While we are at it, ziggurats and pyramids would make excellent choices for wonders!dont they already have pyramids in the atlas? Link to comment Share on other sites More sharing options...
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