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Classical Warfare AEA


Emacz
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Would it be too hard to make it so if units get hit from the back it does more damage? I am thinking for strategy purposes, then there would be an advantage to attacking from behind

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That's a good question... I think they potentially would take teh same amount of dmg BUT your attackign unit would not really take any dmg because the unit is facing the wrong direction.  However, I think we would REALLY need to slow down the "turn" speed or something... and that could throw other things out of walk.  

But I do like the strategic/historical aspect about trying to ambush, out flank etc.

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But let's say someone has a shield, the shield doesn't help them in the back, they would have to turn around. But then, not everyone has shield. Maybe people with a shield have -1 resistance from the back?

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14 minutes ago, Asher said:

But let's say someone has a shield, the shield doesn't help them in the back, they would have to turn around. But then, not everyone has shield. Maybe people with a shield have -1 resistance from the back?

Well that's kind of what I was talking about, I don't think we (me personally with my limited experience) could make that possible.  But it could still be to your advantage because you aren't getting attack.

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17 hours ago, Emacz said:

However, I think we would REALLY need to slow down the "turn" speed or something... and that could throw other things out of walk.  

Maybe for cavalry, boats, and siege, but normal units are probably fine. I also think archers should do more damage, it seems like someone in game could get hit with 10 arrows and still be fine (with less health :)), and still be charging

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24 minutes ago, Asher said:

also think archers should do more damage, it seems like someone in game could get hit with 10 arrows and still be fine

I'm not sure if you want to do this. The major advantage of archers is their range. Because of that, you can better snipe with them, and they don't overkill as much as slingers or javelins. 

Don't forget their faster rate of fire, as well.

Edited by Deicide4u
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