Jeru Posted August 16, 2010 Report Share Posted August 16, 2010 (edited) <object width="640" height="385"><param name="movie" value="http://www.youtube.com/watch?v=x2QgByWOhR8?fs=1&hl=en_US&rel=0&hd=1"></param><param'>http://www.youtube.com/watch?v=x2QgByWOhR8?fs=1&hl=en_US&rel=0&hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=x2QgByWOhR8?fs=1&hl=en_US&rel=0&hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>Wildfire Games proudly announces the release of the first alpha version of 0 A.D., a free, open-source game of ancient warfare. After 9 years since the concept of 0 A.D. was designed on paper, we have a close approximation of a playable game. This release comes with aggressive units that attack enemies on sight, lifelike animals that escape danger, two new maps, in-game multiplayer chat and much more. Alpha releases of 0 A.D. will each get a number and a name, so this one is "Alpha 1 Argonaut".Easy Download and InstallDownload and installation instructions are available for Windows, Linux and Mac OS X. 0 A.D. is free of charge and always will be. No registration, no advertising, no catch.New features in this release: Maps: Added new maps "Arcadia" and "Hellenized Egypt", improved the "Multiplayer demo" map; Added textual descriptions to maps. AI: Added animal AI (walking around, running from danger). Redesigned unit AI: added order queues, auto-attack, auto-gather. GUI: Added in-game multiplayer chat; Fixed GUI stretching on widescreen resolutions; Improved selection outline rendering; Many other GUI changes, such as buttons and cursors; Changed camera controls. Graphics: Added floating decorative objects, such as lily pads; Added building collapse and corpse decay; Tweaked animation speeds. Gameplay: Added 'delete unit' command; Added rally points. Installation and compatibility: Added Windows installer using NSIS; Added Linux packages for many distros; Improved compatibility when 3D acceleration is missing; Improved FHS compatibility for Linux installations. Miscellaneous: Added terrain smoothing tool to Atlas map editor; Added some sound effects; Improved performance; Fixed bugs.Room for improvement: There are no victory conditions implemented yet. There is no computer opponent AI yet. In single-player games the enemy does nothing. There is no random map generation yet. There is no fog-of-war yet. Many unit stats are still unbalanced. Many planned gameplay features are not added yet: There is no research, no auras, no rank upgrades, no settlements and territories, no resource dropsites, etc. Many bugs and small missing features. There is no multiplayer matchmaking service. You have to connect by IP address. (More convenient ways may be implemented in the future).An overview of the gameplay feature status is on our wiki, and as you can see, there is still a lot of work to be done. If you want to be part of this effort too, you're welcome to get involved!Why "Argonaut"?From now on we will name our releases according to development status ("Alpha" or "Beta"), successive release number (1, 2, 3, ...) and a word relating to the ancient world, in alphabetical order ("Argonaut" for A, ...). The Argonauts were a band of heroes in Greek mythology who, in the years before the Trojan War, accompanied Jason to Colchis in his quest to find the Golden Fleece. Their name comes from their ship, the Argo, which was named after its builder, Argus. "Argonauts", therefore, literally means "Argo sailors". (Source: Wikipedia). To celebrate Alpha 1 Argonaut, we included a recreation of the Golden Fleece, which can be found on the "Hellenized Egypt" map.Referring to the original Jason mentioned in Greek mythology, the word "Argonaut" is a tribute to our former project lead, Jason "Wijitmaker" Bishop, who managed the game's development between 2002 and 2008. 0 A.D. would have never made the transition from an idea on paper to a piece of software that runs on your machine without the countless hours of work by this gifted leader. Thanks, Jason. Long Time, No SiegeWildfire Games will continue releasing new versions of 0 A.D. periodically. Watch our news feed to keep updated, or follow us by e-mail, RSS, Facebook or Twitter. And you're always welcome to join the 0 A.D. community on our forums. Edited October 2, 2010 by Jeru Quote Link to comment Share on other sites More sharing options...
phil44 Posted August 16, 2010 Report Share Posted August 16, 2010 Hooray for progress! I'll be sure to try this version later this week when i have time. Quote Link to comment Share on other sites More sharing options...
umi Posted August 16, 2010 Report Share Posted August 16, 2010 Yay! Congratulations! Quote Link to comment Share on other sites More sharing options...
Arthur_D Posted August 16, 2010 Report Share Posted August 16, 2010 And hooray for the people making the progress! Quote Link to comment Share on other sites More sharing options...
omicron1 Posted August 16, 2010 Report Share Posted August 16, 2010 Mein gott... the music! The music in the trailer! It's like Age of Empires reborn! I am literally crying from happiness right now. Quote Link to comment Share on other sites More sharing options...
eggman Posted August 16, 2010 Report Share Posted August 16, 2010 I cannot contain my joy. Quote Link to comment Share on other sites More sharing options...
Exüberance Posted August 17, 2010 Report Share Posted August 17, 2010 1 pseudo-word: WoooooooooooooooooooooooooooooooooooCan't wait for the Beta! I'm VERY excited about this game. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted August 18, 2010 Report Share Posted August 18, 2010 I'd like to see if anybody with a nice computer will post some gameplay videos on YouTube. Quote Link to comment Share on other sites More sharing options...
Aldandil Posted August 18, 2010 Report Share Posted August 18, 2010 Yay! Congratulations! I almost missed this since these things aren't announced on the forum.Very cool. Even though the changes have been gradual, it suddenly makes 0 A.D. jump out and seem much more of a "real" game that'll be playable. I'm very impressed that you all kept this project going for 9 years without quitting. Keep up the good work! Quote Link to comment Share on other sites More sharing options...
Random_Freak Posted August 18, 2010 Report Share Posted August 18, 2010 Sweet! downloading now can't wait to try it out. Looks like you've made a lot of progress since i last checked. Quote Link to comment Share on other sites More sharing options...
gac6 Posted August 18, 2010 Report Share Posted August 18, 2010 I have been watching your development during months and tried every alpha and pre-alpha release. Continue with your project, every day more and more people have knowledge of your game. I will try to make a hd video with my computer it has an ati 5830 and windows 7 and also with ubuntu 10.04 and if I have spare time I will try to make it work in FreeBSD. If you want some help I speak spanish and catalan very fluently and I could help in the translations. Quote Link to comment Share on other sites More sharing options...
Sophokles Posted August 19, 2010 Report Share Posted August 19, 2010 Am I the only one experiencing extreme lag? I have a super-powerful 64bit Windows 7 laptop, yet it several seconds for the game to catch up with the cursor, making it unplayable. Quote Link to comment Share on other sites More sharing options...
Dargaret Posted August 19, 2010 Report Share Posted August 19, 2010 I've had no lag at all, and on a much older, single-core computer with settings maxxed.Had a lot of fun just mucking around what the alpha brings, but I did notice that - at least imo - the current GUI hasn't got much on the older GUI from a year or two ago. Quote Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted August 19, 2010 Report Share Posted August 19, 2010 (edited) The current ingame GUI was rebuilt mostly from scratch. It should be near or greater than the functionality of the old GUI. The lag is mainly due to the pathfinder - if you don't move very many units or have any significant battles, you might not have much lag. Edited August 19, 2010 by WhiteTreePaladin Quote Link to comment Share on other sites More sharing options...
jd823592 Posted August 19, 2010 Report Share Posted August 19, 2010 lag might be related to graphical drivers i believe.. the GUI's functionality is good but the frames (borders and background) dont look so great in game.. menus are wonderful but the bar with map and unit info isnt appealing Quote Link to comment Share on other sites More sharing options...
Shield Bearer Posted August 19, 2010 Report Share Posted August 19, 2010 Yes, but we're planing on changing that. Just be patient, its hard trying to come up with good ideas for a GUI so complicated Quote Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted August 19, 2010 Report Share Posted August 19, 2010 GUI ideas are welcome. Maybe we should have a thread just for GUI suggestions. Quote Link to comment Share on other sites More sharing options...
carlinho Posted August 20, 2010 Report Share Posted August 20, 2010 wow!!!!! amazing graphics!!!!!!!!!!!!!!!!!!!!simply beautiful!!!!!!!!!!!!!!!I was drooling at the units, water, flora, textures..models, everything!!!amazing work!!!!!!!!!!!!!!had a hard time with rotating camera with the control keys though, I guess it takes time to get used to.formations are not implemented yet no?because I noticed in some screenshots you used them but couldn't figure how to use them in-gamereally really amazing job guys!!!!!!!!!!!!!!!!!!!!!!!!!hooray!!!hooray!!!!hooray!!!! Quote Link to comment Share on other sites More sharing options...
lutovac18 Posted August 21, 2010 Report Share Posted August 21, 2010 I have a problem installing the game. I choose directory in D:/ and then the game start to install but it come up with error: Extract Error writing to file elephant_walk_01.dae. i downloaded the game couple of times and i still have this problem sometimes it have :Error writing to file deer_walk_01.dae.Anyone who can help? Thanks. Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted August 21, 2010 Report Share Posted August 21, 2010 Do you have enough free disk space on D? Do you have a virus scanner that might be interfering with the installation? (I can't think what else the problem might be.) Quote Link to comment Share on other sites More sharing options...
lutovac18 Posted August 21, 2010 Report Share Posted August 21, 2010 I have a lot of space in D. and latest version of AVG 9 pro. My pc is a gaming rig. the problem is that the error is random sometimes it get error with dae. extraction and sometimes with dds. so as i said i downloaded the game couple of times with and try to install it over 100 times. i didnt had a problem with pre alpha versions. Quote Link to comment Share on other sites More sharing options...
lutovac18 Posted August 21, 2010 Report Share Posted August 21, 2010 Problem Solved. the thing is that i have only 200 mb free space in C wich is about 40 gb. so i cleaned it and freed some 300 mb and i tried to install it and sucsess. So if anyone expirience the problems i mentioned above this is the answer. Wherever you place the install dir the game first goes trough drive C and after install the space required is in the drive you set the install dir. Btw i love the game and i hope to see it finished soon. a lot of multiplayer battles are going to happen. Quote Link to comment Share on other sites More sharing options...
lutovac18 Posted August 21, 2010 Report Share Posted August 21, 2010 @ Mythos_Ruler: i would be glad to make some movies for the game. What kind of movie you want first some trailer with features or gameplay? Quote Link to comment Share on other sites More sharing options...
Jeru Posted August 22, 2010 Author Report Share Posted August 22, 2010 lutovac18: Please start a thread about this in the forums and we will gladly help you with storyboarding, features etc. Quote Link to comment Share on other sites More sharing options...
frapa Posted September 7, 2010 Report Share Posted September 7, 2010 This is the game i've always dreamed. RTS, multiplatform (especially linux), age of empires style. Go on i'm waiting for the final release!!!! Quote Link to comment Share on other sites More sharing options...
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