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Atlas in Game (Alpha)


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I'd like to share some updates on the project.

Here are some of the features we aim to include:

  • Expandability through mods, without a strict dependency on the "public mod" (though compatibility with it will be maintained).
  • Support for backend devices, both current and future.
  • Independence from wxWidgets—no need for it to function.

The project is still in its alpha stage, so a lot of code refactoring, UI polish, and additional features are still needed.

Currently, I'm working on integrating the features available in AtlasUI.

Some concepts

image.jpeg

REPO: https://gitea.wildfiregames.com/trompetin17/0ad-atlas-in-game/src/branch/main/source in case you wanna try the workflow

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  • 1 year later...
9 minutes ago, guerringuerrin said:

@trompetin17 I realize this is the same branch as the issue I have to test so I guess I have the chance to give it a try of this great project!

actually is https://gitea.wildfiregames.com/trompetin17/0ad-atlas-in-game/src/branch/main

:) so if you are able to test :D would be great. you can read more details here:

https://gitea.wildfiregames.com/0ad/0ad/pulls/7803

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